Just got back into Sonic Mania Plus. I’m close to beating it. At one of the final zones with all chaos emeralds as Tails ( best character in the whole franchise, will not take any slander to his good name ). Totally didn’t cheat by opening the settings(dot)ini file to temporarily turn on the debug menu so I could get back the chaos emeralds I missed or didn’t get.
Besides that, haven’t played much besides Mindustry. I was stuck on Peaks on Erekir because I was dumb and couldn’t figure out how to transfer the tungsten. My solution was bad, but it worked. I stopped playing because the other planet is boring compared to the capture the enemy territory levels.
The Alters. It’s great! Nice to see someone tackle ideas around some really deep philosophical questions and make an actually engaging game around them.
Round 10±ish of Balder’s Gate 3. It is one of the only co-op/multiplayer games my husband enjoys, so we are always playing different characters, builds, alignments, story choices, routes. Started using some mods a few plays ago and it has brought some extra flair back into the game. Luckily we don’t play but once every other weekend so I don’t get burned out.
Alternate weekends/days I am still working my way through Clair Obscure Expedition 33. Really enjoying the storyline and music. Gameplay itself isn’t my favorite, but I like trying out new characters, builds, skills, combos as I work my way through exploring round one of this game. I am sure there will be at least one replay as I know there are things I have missed. I am not a true completionist, but I try to appreciate everything that has been built for the players to experience (unless it is truly not worth my time).
It really says something about the quality of its world-building that I can glance at someone else’s screenshot and vividly remember riding over that specific bridge.
Such a good game. And I have nearly zero interest in westerns.
They literally ssid they kept the mechanics running on the original engine so the game retains its “bethesda charm” and upon playing it, it became immediately obvious that Todd 100℅ believes what was charming about their games is the jank and bugginess. 🤦♂️
I really hate the fact that Morrowind was such a landmark, amazing, beautiful game in nearly every way (for the time) and they have managed to regress on every single front from that in every single game they have made after.
I agree with Todd in the sense that the jankyness is part of Oblivion’s charm. However, I believe that the jankyness only works in a game from 2007, which has weird graphics and an overall surreal vibe. The jankyness is not charming in the dark fantasy of Skyrim nor in the hyper-realistic remake/remaster (whatever people call it).
bin.pol.social
Aktywne