Combat that feels closer to Dark Souls than Zelda? Odd.
I’ll add in a genre rather than a game: Battle Royal games.
We used to play a variety of games. Halo, warcraft, Smite, League of Legends… Now I have no gaming friends left as they refuse to play anything other than Apex Legends or the latest greatest Call of Duty.
We used to play a variety of games. Halo, warcraft, Smite, League of Legends… Now I have no gaming friends left as they refuse to play anything other than Apex Legends or the latest greatest Call of Duty.
Try hunt showdown. It’s kind of an anti battle royal game and a smart person’s thinking shooter and not a twitch shooter. Civil war era so no spray and pray. 12 man servers instead of 100 so it’s more tactical and strategic with our randomly dying all the time. And it’s a carrot instead of a stick; no shrinking map to create a funnel of conflict, but hunting for a single boss on the map that you must kill and then attempt to extract with the trophy it drops best sound design I’ve experienced in a shooter.
Old games? Let me throw Final Fantasy Tactics in the mix. Easily my favorite game of all time and one of the only ones I consistently come back to, despite releasing in 1997.
If you’re not familiar, FFT is a turn-based tactics game which is very different from other mainline FF games in a lot of ways. The story is one of the best, if not the best, in the FF series. For gameplay, you recruit and manage soldiers which progress using a fairly in-depth job system which is also pretty easy to pick up.
I’m sure you could find a PSX emulator of the original but, honestly, I really recommend the updated War of the Lions edition they did for the PSP. It’s been ported to mobile and is actually a great port. My one tip for anyone who tries it is to make multiple save slots in case you find yourself overwhelmed in a story dungeon/encounter.
The tone, setting, story, art style has remained unmatched in my mind.
Tons have tried to replicate the tactics combat stuff and plenty have succeeded and improved or changed upon that formula, but I don’t think any of them have had that feel to it. Even the other FFT games.
I recently picked up Midnight Suns which, to be very clear is not FFT. However, I will say despite the kind of bad story and corny aspects of it, the actual turn based combat is excellent. I thought I would hate it being card-based but it really grew on me a lot. Definitely scratched the FFT itch.
Over the years, I’ve become one to keep my media use as legit as possible. No judgement on anyone who doesn’t, but for a variety of reasons I have chosen to.
For retro games, that means my process is:
Evercade - I’m a huge fan of the Evercade ecosystem and if a game is available there I will play it there first.
NSO - For games not available on Evercade, my next stop will be Switch Online.
Collections - If a game isn’t available on NSO, I’ll see if it’s available via a collection. Think Castlevania Collections, Arcade Archives, Namco Museums, etc. For these I’ll typically check reviews before picking it up and make sure the games play well as that’s not always a guarantee.
Unlicensed emulation - Only at that point will I fire up a game on my raspberry pi.
Though honestly I can’t really be bothered to tinker with shit as much anymore these days, so often (but not always) by the time I arrive at unlicensed emulation as the solution I’ll just decide to play something else instead.
Evercade - I’m a huge fan of the Evercade ecosystem and if a game is available there I will play it there first.
Heck yeah. The Evercade Library is so~ expansive, and the emulation is top-notch! Love that I can hook my Handheld to the VS as an additional controller, share the modules and savestates between the two consoles…
I use an MX and I have arthritis. It’s one of the few mice I can use for a long time without my hands hurting.
Also play borderlands, get weapon that shoots as fast as you can pull the trigger, set fire to scroll wheel and blast your way through hordes of enemies with free scroll lol.
The host club manager minigame in Yakuza 0 and Kiwami 2, I don’t even remember their rewards, just that they were very fun. Compared to the real state minigame in 0 that was so boring I only remember the prize at the end, at least it was worth it
spoilerYou got Kyriu’s original fighting style as a 4th one that breaks the game with a fanservice scene that references the cover art of the first game.
I loved that mini game , it had great gameplay and very short and sweet story . I would buy it in a heard beat if it was a standalone game with more in-depth mechanics.
IMO, it’s hard to claim best game of all time unless it ages well, and not just some unique gimmick the game provided at the time.
Ie, I don’t like Tetris but for sure it is one of the best game of all time.
However, if what you mean is good games that somewhat get outshined by others or lacks media attentions, then I agree. There are plenty of other games, and I think people would have bias toward their favorite genre/type.
“Best” and “most important” are also two very different things. Like tetris, pong, doom and some other trail blazers might not be the kind of long-term engaging many people would think of when coming up with best games. But their impact and long term effects on the tech, the market or design of games is impossible to ignore.
that’s why I argue you can’t put “best” and “all time” together. If the title says “best game of their time but got snubbed by medias” then I might have a couple of my own to provide as example.
My playthrough of cyberpunk I found that they had these choices, but the effect was identical regardless of what you chose (except the very end of the base game, and the DLC) I enjoyed the game, but that was my biggest annoyance
It's worth it just for my PS4 library not punishing me with a ten minute wait every time I die. The loading entirely changes the experience and enables punishing gameplay to be far less frustrating, in the same way Celeste can have harder sequences and be less annoying than something like Mario at the same time.
An SSD on PC is definitely a step up from anything before this gen.
This gen (at least PS5, which leans hard into the tech with hardware decompression on top of the silly raw speed of the drives) is better than PC, though (for now). The hardware you're buying now can do pretty much everything the PS5 hardware can, but because the software stack to use it isn't the same and universal, there's definitely more loads. It's similar to how PS4 games load fast (especially compared to on the actual PS4), but get blown out of the water by PS5 games. I die in Horizon: Zero Dawn, it's 5-10 seconds. Which is fine. But I die in Forbidden West, which is prettier and has more complexity (mechanically and the environment) and it's maybe a second.
Don’t overthink it, look at classic Jansport bags. I’d gone through so many different backpack companies looking for a decent, reasonably priced backpack that wasn’t bogged down with useless shit but still had some organization for my daily carry stuff. I commute to work on the train and have to bring tools, not to mention some odds and ends for sporadic use, rain gear. So I got a bigger one, but it sounds like you could go with the medium size and you’d be right as rain.
It seems like bags these days are really pieces of shit, or they’re these super involved and stupidly expensive bags that are just entirely unnecessary. I’m glad I got a Jansport again. I just wish I had thought of it before I tried like four others that sucked.
That’s my problem. The bags that I see that look like they would meet my needs are really basic and cheap looking. Like the fabric would tear in the first week of use. I need to carry my work uniform, a BT speaker, 2 Contigo bottles and maybe have room for some other random stuff. I just need to throw it all in a single compartment and go. I only have to carry it as far as the car, toss it on the back seat and then carry into work from the parking lot. Don’t need chest and waist straps, don’t care how thick the padding is in the shoulder straps, don’t care if it’s waterproof, it will never hold my laptop, don’t need all the useless bells and whistles that seem to be so popular these days.
Definitely Jansport. They have the classic bags that don’t even have the laptop sleeve against the backpad inside the large pocket. Although I found use for that pocket to store my book, so I can always find it quickly and it doesn’t get ripped.
I have the classic Jansport, just broke it out again after my swissgear laptop bag started giving up the ghost. Can’t believe I stopped using it lol, it’s lovely.
Right?! Jansport served me so well my entire childhood. And then I just totally forgot about it when I wanted a “basic-normal looking” backpack that was simple and made sense. Long live Jansport.
Maxpedition has a “Prepared Citizen” line that is basically a Jansport design with very durable fabric like military packs use. Not everyone’s taste but a cool idea imo
@TheFriar@DeepChill As a generally low-income person who recently spent hundreds on a backpack I will defend expensive products lol. To me, if it uses recycled materials, fair trade labour, and the design is something innovative and thoughtful, it's worth it.
You do pay more for features. I got the WANDRD PRVKE which has a divided main compartment with 3 access points, a handful of hidden pockets, weatherproofing, a very structured and padded harness system and more, because that's what I like
Fair enough. OP seems like they really don’t need much more than something simple, though. That looks like a great utility backpack for specialized needs and a technical job with many little pieces for specific gear. It looks great, and it’s one of those backpacks that I always imagine I’d really enjoy, but I’m disorganized and like quick access to a big pouch and nothing else. I have a few Klein pouches I keep more specialized categories of smaller stuff in, and I think that’s as good as my organization gets. That bag looks great for professional camera stuff or something.
I’m surprised I don’t see Alan Wake 2 as its own entry in the list so far.
I don’t like horror games, and I didn’t care that much for the first game, or even necessarily Control, but Alan Wake 2 was really impressive. Showcased the power of the format of video games for cinematic narrative in a way that raised the bar even higher than it’d been before, similar to how BG3 and TotK raised the bar in player choice and open ended game design.
I’m honestly just waiting for it to go on sale (<$25 cause I’m stingy and my backlog is huuuge) for Xbox. Looking at sales numbers it’ll probably be soon Z
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