Fortnite. Yes, Fortnite. They’ve added a bunch of crazy stuff similar to Roblox where you can be paid for your content. Hell, Gaijin just bought the rights to a stupid custom map in the game for this very reason.
It’s free, and so are the tools. But the tools are also just… UE5. Which is also free and literally made to develop games.
It's called UEFN (Unreal Editor for Fortnite), not Fortnite the game specifically. From what I understand it's a watered down version of Unreal Engine and is really good to use, lets you publish your games straight to the platform.
Against banks? I love the enthusiasm but this is not the way. Banks as a whole have many of the best lawyers in the game on retainer (possession is 9/10ths of the law, and this industry banks on that and make bank.) The best crowdfunding campaign in history* is 800 million. The banks would be willing to spend at least that in their own defence.
*not including investments (nor blockchain)
Plus, a progressive lawsuit in this environment? Might backfire spectacularly - right now banks are cautiously picking on ‘safe’ targets. But with a green light from the supreme court the banks could go full Nazi. Yeah - there’s nothing good I can reasonably expect here.
Companies: If You Wanna Play, You’re Gonna do it MY way, By depleting your bank account our wallet on us, and letting us control what you pay to get a license letting you temporarily and entirelly at discretion access it
I honestly don’t get it either… And I have nothing against porn, but some of these just sound and look like cheap copy/pastes and probably with little to no interactivity or gameplay. I’m curious to see how they are now, if only for comedic value.
The reason might be a slippery slope or whatever, but there’s mountains of disgusting visual novel incest fantasy shit, so much that I had to filter out all sexual content from Steam even though I might enjoy occasional Sex With the Devil or some Genital Jousting.
Funny, I miss that exactly. The feeling of spring\summer air and the fragrance of jasmine\lilac\linden\freshly mowed grass and the clouds, and ICQ animations with cats scratching your screen and “hasta la vista baby” and all that, and the Web when it was actually hypertext on hundreds of pages hand-crafted all with real people.
And yeah, going to friends to play Tekken, and them coming to play SW: RotS. Watching “A Nightmare on Elm Street” in a summer camp. Older girls watching “Charmed”.
Is that the edgy vibes that you miss, or just generic childhood nostalgia?
Everyone has it, me included. I miss playing Tekken with my brother, and comparing our progress in Sacred, and generally speaking, nerding together. We are both adults and employed, and he’s got two kids as well, now. We barely have time for a brief phone call to check on each other over the weekend :(
Danger in that world was on the sidewalks and unintended. Danger in this world is on the main pathways the most, and intended by its administrators.
Edgy vibes of that time seemed more like when you reinforce your right to call a president of your country a little bitch. Or like how it wasn’t traditionally welcomed to physically punish kids in many cultures in the Caucasus - because teaching fear of punishment also piggybacks teaching fear of enemy. BTW, this was also a principle in Dragomirov’s writings on how teaching should be done in the military ; his approaches to actual warfare were kinda archaic even in his own time (basically “straight at them” bayonet shock attacks), but the parts on didactics are good.
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