The issue with Epic isn’t as bad as people imply, but it’s very real. They produced an incredibly shoddy launcher and store, frequently engage in anticompetitive practices like exclusives, and are happy to frequently update their launcher with new unhelpful bullshit without addressing its core problems.
Me, I’m not upset that Epic exists, even as a Steam user I would not like to deal with them as a true monopoly. But, they give me zero reason to use the store.
I’ve found scans of old game guides on archive.org, and you can still check out gamefaqs.gamespot.com for walkthroughs, many of which are just .txt files that you can save and/or print.
I just don’t like the launcher. It’s absurdly slow and bloated even though it doesn’t contain many features. On fast hardware, it takes 30s to open and lags harder than Pokemon Scarlet and Violet. It also eats up my CPU for no reason and has an invasive privacy policy. I try to use the open source Heroic launcher instead, it’s much better.
Although recently Steam has moved from slow to within a stone’s throw of the launching speed of the Epic Games Store. I’m now looking for an alternative to launch my Steam games.
Not related, but OP, if you get the chance I recommend at least trying out Project Wingman in VR with joysticks.
Holy shit, was it a transcendent experience.
I beat the campaign with a controller on a monitor my first time around, but on my second playthrough I played it in VR and I found there is nothing like looking for bogeys and tracking them by peeking around your cockpit.
More related to the prompt, but if anyone wants a recommend:
I just beat both Pentiment and Return of the Obra Dinn and both were truly the historical detective / mystery games that I’ve waited so long for.
Go into both completely blind and report back. I guarantee you, that you will not be disappointed.
Epic Games is useful for the free games they giveaway every week, some weeks better than others. And I know the topic of ownership of these “free games” is another conversation, but I’ll take advantage of it while it’s there and also while giving them little to no money.
Basically Epic like every other publisher has created their own launcher/store.
They aren't trying to compete on features and instead using profits from their franchise to buy market share (e.g. buying store exclusives).
The tone and strategy often comes off as aggressive and hostile.
For example Valve was concerned Microsoft were going to leverage their store to kill Steam. Valve has invested alot in adding windows operability to Linux and ensuring Linux is a good gaming platform. To them this is the hedge against agressive Microsoft business practices.
The Epic CEO thinks Windows is the only operating system and actively prevents Linux support and revoked Linux support from properties they bought.
As a linux user, Valve will keep getting my money and I literally can't give it to Epic because they don't want it.
Pure speculation: of the people who don’t like Epic, maybe 25% are legitimate, principled objections to their business practices. The rest are split evenly between people who just want to manage their entire library on a single platform, and folks just going along for the hate-ride because it seems like the “safe” position to take.
From a technical stance, Steam and GOG are superior platforms (for different reasons). For equal-price purchases, I can’t think of a single reason to choose Epic over other options. But claiming a game for free? That doesn’t make anyone a bad person.
I’ll be honest, I definitely prefer having everything on one platform for convenience. This is in second place; right after letting me play a game directly from the icon without having to open the damn launcher in the first place.
Also, I am not well educated about the technicalities of Steam or GoG, so all I can say is I’m enjoying the cool factor of GoG combining my accounts in one place. Kinda bummed that Epic’s integration doesn’t have game time and achievement sync… But that’s probably an Epic thing.
We spend zero dollars on video games and yet our kids seem to play a lot of them, my wife and I don’t really play. They even had a friend give them an Xbox and there are computers and tablets and phones in our house. Games don’t have to be a money pit.
I dunno if you want him playing a true mmo at that age, but old school RuneScape is currently as popular as ever. Specifically old school though, RS3 has the same sort of problems with micro transactions etc.
I’m still confused as to why you guys don’t just ban the spending of money on micro transactions and not the game itself? Every game is jam PACKED with mtx these days, from CoD to Fortnite to Forza.
It builds character! Lol but, yeah phasmo is too intense for many of my adult friends, even.
Out of curiosity, do you generally know what he was doing on Roblox? I’ve heard of several horror games being remade within Roblox, such as Iron Lung. I’ve wondered what the limitations are. I definitely remember stumbling into some intense things when I was around that age, but the landscape is so different now
He was wasting time playing shitty games because his other friends played those same shitty games. I was taken aback at how mind numbingly shitty those games were. We were in the same room as an Xbox with gamepass and a Nintendo Switch and he chose to play some seriously bad games instead because his friend was addicted to it. Then he became addicted to it. Luckily, that whole friends group will now have much, much better games to play.
Personally, I want my kid to be able to buy a few things every now and then. Roblox got the axe for multiple reasons - mtx was only one aspect. He gets a vbuck or two with his allowance if he wants to earn them. It helps him get a healthy view of how little mtx are really worth, but a cosmetic here or there is kind of fun.
Oh duh. Also, I forgot you said it was because you didn’t feel the gameplay/game itself was quality enough, which is fair enough, but I’m not too familiar with Roblox as I’ve never played it.
peer pressure. I fell for it in my TF2 days in high school. A buck there a few bucks there, all for a hat with particle effects that I never got. All because one of my friends I was playing with had one, and I wanted one too.
I learned a valuable lesson, but I was also 15/16 and had the ability of self reflection (and wanting to get Skyrim for $5 instead of a key). Can’t expect this level of self control from most teenagers, let alone a 10 year old.
Roblox is well-known for predatory practices aimed at children, and predatory behavior from other users who may or may not be looking for children to abuse.
Banning Roblox entirely seems like a very reasonable thing to do IMO.
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