Ever since Super Mario Bros. 3 it’s confirmed that it’s all a stage play and repeated over and over again, so it’s not been a one-off. They play the same or similar roles in otherwise disconnected plays / movies.
Doesn't that only confirm that it's a play in the games where the visuals explicitly show that it's a play? Beyond that Mario games don't seem to clearly be in any sort of fictional medium context at all, just because SMB3 was a play doesn't automatically mean Super Mario Sunshine is also a play or a movie, at that point that's just the characters' lives.
I actually find it funny trying to make any sense of Mario mythos at all. The characters are endearing placeholders for protagonists and enemies and create an easy design language to use for a game, but there's not really a consistent lore, the closest we've come to this whole sort of idea being legitimatized is how Nintendo has handled Zelda.
They could eventually try to create a Mario canon, but I think it's a bit too silly of a franchise to try to seriously do that with, the characters and world just bend to fit whatever works best on a per-game basis, for tone and mechanical reasons more than anything else, whether that's a play or ostensibly real characters in their regular lives.
My dude! Thanks for sharing all of these. I don’t have a particular need and am able to buy myself games so I will leave for others who may not be as lucky as I am. But thanks for doing this!
I wouldn’t have much reason not to buy from Epic, but I also wouldn’t have any reason to buy from it either. Other than free games I don’t see why pick Epic over any other place. Steam has more features and GOG is DRM-free, even ItchIO has the benefit of being more supportive of smaller and upcoming game devs. Epic doesn’t do anything but the basic.
Occasionally Epic had better deals on, and if I was a big developer I might be tempted by their lower fees. That would certainly be offset by lower sales though.
The Epic store will probably stop being attractive to anyone as soon as “the kids” swap Fortnite for something else. They’ve basically got $6 billion in spunk money every year to try and make it a good alternative to Steam. When that money dries up, the Epic store isn’t going to make enough money to be worth keeping going. I doubt they’ll go bust, but they won’t be able to just hurl money at it to keep people interested.
I've definitely been eyeing Solasta since BG3. Is it combat heavy enough that it could be a podcast game? It's unclear how story focused the base game is, and I get the sense that player made content is the draw.
There’s plenty of combat. If you’ve played BG3 I imagine you’ll enjoy it.
The caveat is that it’s made by an indie studio, so the cutscenes aren’t AAA, but I think the game is amazing regardless, and that includes the expansion packs.
Dungeons of the endless is beutiful. A unique roguelike thats more strategic than action based, but gives your choices real weight. You will have to lose people and you will make mistakes to complete the missions, but every one of them leaves you with a sense of impact.
I get the same vibes from it as FTL, the sense of weighty choices. A great buy at $2.50
There is a new “action focused” sequel to dungeon of the endless whose name i forget because its an entirely forgetable game. It fully eliminates meaningful gameplay in trade for mediocre combat. It can be skipped entirely.
+1 for Solasta. I was playing it on Xbox with friends and loved it. There’s also the option for user made adventures I believe, which opens up so many possibilities.
I’ve been eyeing Solasta for a while, but I’m curious, does the base game have enough meat to it, or is this a case where the base game is a bit lacking and really starts to shine in the dlc? I’ve read some reviews to this effect and would like to hear another opinion before I purchase it.
I loved all of it, personally. Is there anything in particular you’re looking for that I can comment on, in terms of RPG’s?
My only two complaints with Solasta was that I felt the random encounters with traveling got annoyingly frequent and the cutscenes are definitely indie, but I enjoyed the game as a whole so much I stopped caring about either.
But I can confirm that the DLC’s have a ton of meat too.
Pokemon? Despite many of its flaws, it encourages honest trading amongst friends, it is a classic JRPG, and has no microtransaction. You can play it on emulator if you don’t have a switch
Please don’t make people play fall guys anymore. Epic has run that thing into the ground by laying off most of their creative team and basically deleting levels and over-monetizing cosmetics
Is that game still the poster child for toxic gamers? Been years since I played but I would never let my kid play that game.
It’s sad because it is pretty fun when you get into it and when you have people to play with. But it really only takes one person to ruin a match for nine other people by trolling/feeding/etc. I ended up quitting because it was just WAY too toxic.
The shit people used to say in that game… like nothing I’ve heard in any other game. Literally talking about
spoilerraping people
like that’s somehow acceptable shit talking. Curious if it’s gotten any better… it certainly couldn’t have gotten any worse.
It’s somewhat better but heavily depends on what you play and how you play it. Empirically, it’s better as now I only find toxic players every 20 games or so, when before it was like 1/2. But I also recommend to just mute everything and everyone and stick to ARAM if you don’t like toxicity.
Oh yeah, I forgot they added an official ARAM mode. Back when I played, it was a custom game thing and kinda honor system to stay in the middle lane. I played it a lot before I quit for the low stress environment. Kinda want to check it out now. Shame/not-shame I can’t because I’m on linux.
I recommend it a lot, it’s very entertaining for team fights and quick tactics, rather than waiting 20 mins for the fun to begin or waiting for your JG to do something in SR
I played a long while ago and a string of similar incidents eventually made me leave.
I came back ~6months ago, and it was more chill, but still not great.
I will say that if you’re in a group of 3 or more non-toxic people, you almost never get toxic players. Not only because you’ve only got 2 chances to roll low rather than 4, but also because they’re more aware that probably won’t get anywhere.
Not sure when they added this (maybe season 10) , but you can mute in game by default. I use it. You can still see pings and emotes. When someone is obviously griefing with pings, I mute them completely.
The game is a much better experience that way. Chat in that game is overrated. Plus without all the none sense people spew in chat it’s easier to find flash and summoner timers
People were begging for auto-mute back when I was playing. I realize that it’s a team game and they don’t want to discourage communication but they were well aware of the toxicity. They implemented the Tribunal system to try to address it. Didn’t do much in the short term. Glad rito caved on the auto-mute.
Possible you’re in a noobie bracket where they keep you away from experienced players so you can learn with less stress… and get into the game before you realize how toxic it can be. :-D
But glad it’s good so far! It really is a fun game. I played for a couple years despite all the toxicity so yeah.
I recently played battlebit and experienced more bigotry and toxity in an hour than I have in a year of casual league play. I heard the n word more times in that hour then I have ever seen in league, since season 6.
What? No! I’m just surprised that Spider-man 2 didn’t win anything at all. Even Alan Wake 2 won stuff and the game had only been out for less then a month before the nominees were announced.
Haha ok, just curious. You said pleasantly surprised on both counts, which I took to mean you were happy it didn’t win any awards.
I’m super excited about playing Spider-Man 2 (as well as Alan Wake 2), but I’m also a patient gamer so just keeping an eye out for even a little bit of a sale.
Oh my goodness Light No Fire looks so good. I really hope they’ve learned the right lessons from No Man’s Sky, because that trailer looked like everything I want from a game.
I actually didn’t get that sense this time. Certainly the trailer left a lot to the imagination, and that’s letting me imagine impossible features that weren’t shown. But I thought Murray was very tame in his explanation. He didn’t really promise anything beyond a giant procedural world with multiplayer, and we know they can deliver on that. Everything else might suck. I get why people are skeptical about this, but I’m feeling confident that the final product will match what was shown here.
I have some faith in Hello Games. I think being skeptical is absolutely the right call, but from what I can tell Sean seems like a decent guy that just got way too excited and started promising the world to people.
The worst part of the NMS incident is that other companies have started doing the same thing deliberately.
I was super into Sierra as a publisher. They seemed to back some of the highest quality games no one knew about. Ground Control, Gunman Chronicles, Homeworld, Aliens vs Predators 2, Empire Earth, Die Hard: Nakatomi Plaza, and of course Half-Life. They published some quality games.
I loved the Quest games! They were my first real introduction to the English language. Simple phrases like Open Door and feed chickens were a great way to build my basic vocabulary. I kept pestering my dad for translations until he got fed up and taught me how to use a dictionary :)
I have so many great memories playing those games, on my own and together with my dad. It really was a bonding experience.
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