I always watch at least 10+ gameplay videos and critiques before buying games, especially AAA. For indies, I don’t do it as much, more like “surprise me” kind of experience.
I have a bit of an odd one for you; Ephemeral Fantasia. It’s a jrpg for very eclectic tastes. It’s a game in which you’re dealing with time loops. You can think of it as a mix between Groundhog Day and your average jrpg. Little bit like Majora’s Mask but more extreme I’d say.
If you played p3p I don’t think playing p3fes or reload will be a new experience as the story remains mostly the same. Combat is the same with little differences between p3p and p3fes, but reload is closer to p5’s gameplay.
P3P uses the same combat system as Persona 4 and 5, while the original P3 and P3FES system was quite different.
The actual changes are pretty subtle, but it makes the whole system feel totally different. The “1 More” mechanic did not activate on partial knockdowns with multi target moves, and being knocked down would result in skipped turn. Being hit while knocked down would also undo the knockdown.
Basically, multi target moves were much more situational, type weaknesses were much more dangerous (for both player characters and enemies), and there was a lot of potential strategy in getting enemies to skip turns.
I think it was a lot more interesting this way and P4/P3P/P5 simplified it to the point that P5 added a “play the game for me” button that autoselects the best move.
I agree with the other commenter that both P3Re or P3FES would be mostly the same as what you’ve already experienced, but I think it’s worth it for the epilogue, especially if you liked the characters in the base game.
Between the two, I would personally recommend FES but I think most people would recommend Reload.
Borderlands 4. Max leveled vex last week and am on the grind for gear now. Not a huge fan of the level of rarity of legendary gear tbh. It’s fine when you’re not looking for perfect rolls but if you are its kinda bullshit.
I recently got the relatively new Hatsune Miku Mega Mix on sale on Steam. Not a big fan of how it was cheaper to get the song pack DLC and cosmetics DLC bundled with the game than just getting the game and DLC separate, but otherwise the game has been fun enough.
I also got Cloverpit and it’s fun enough, assuming RNG lets me get a good run going. Lemon meta for the win.
I also finally decided to move on from Hotline Miami 1 to HM2 despite not having everything in the first. Just wanted to play the second, and so far I am not disappointed.
Slogging through Cronos: The New Dawn, probably around the 60% mark now, maybe a bit more? I’m at the Hospital area, which I think is the final main area out of three. I have a lot of things to say about this game, and not too many of them are positive sadly. I’m really on the verge of dropping it and have actually taken a break from it today playing other games.
And it’s a shame because Cronos does have its qualities. It’s beautiful to look at, both visually stunning and with environments displaying immaculate art direction. The atmosphere is on point, and both the alternate-reality Poland with its brutalist nightmare architecture and the sci-fi future tech is fantastically realized - with the caveat that the “Travellers” the protagonist belongs to might be a tad derivative of Bioshock Big Daddies.
Where the game falls flat, sadly is the gameplay. First of all it’s a survival horror with a heavy emphasis on survival and a very weak “horror”. The game is not really particularly scary, even accounting for the occasional cheap jump scare. Instead it’s an absolutely gruelling action slog where the real horror is inventory management and ammunition scarcity. And this would have been fine if the action gameplay was good, but it’s just… boring, stale and uninspired.
The enemies are just the blandest garden variety zombies you can imagine, the touted “merge” mechanic feels cosmetic at best and doesn’t factor in as much as you’d think and without a dodge button a lot of the fights are just running around kiting and waiting for a chance to charge up a shot and repeat. Most enemies are slow enough that it doesn’t even feel particularly thrilling, you’re not really in danger and are just waiting for them to go into an animation you can punish.
On top of that the ammo scarcity is so ridiculous that I often feel compelled to reload my last save if I miss more than two shots in a fight as I don’t want to risk getting soft locked. I know I’m not a god gamer and my aim isn’t the best, but it feels too harsh. And yes, I’m charging every shot to conserve ammo already.
On top of that the body-burning mechanic combined with the restrictions on flamethrower fuel dispensers leads to repeated situations of running back-and-forth between bodies and a dispenser for like 10 minutes straight, which feels like an enormously unfun waste of time and just adds to the endless tedium and frustration the game delivers constantly.
And it’s a shame because the story is actually kinda intriguing. It’s what’s kept me going this far. I do like the world building, the mysterious “Collective” you belong to has me interested still and when the story delves into some more philosophical musings occasionally I am enjoying myself. It could still all fall flat though, as this is a time travel story and those often devolve into timey-wimey messes full of plot holes that fall apart under close inspection. But so far I’m still wanting to see how it ends.
After 20 hours of manually placed footsteps… Baby Steps is complete! Probably one of my favorite games this year, the story was thin but the writing was hilarious and kept me climbing to reach the next cutscene. The credits screen shows a dotted line of your path as you went and, since I played with my partner, we were constantly laughing as the dot rolled down hills and reminded us of our tumbles. If you have patience and are okay with occasional immature humor it’s worth a play. I thought the ending was perfect for what the game was.
I also finished Sniper Elite V2, it was good but showed its age. The new games were still too expensive so I got the Zombie Army Trilogy (an offshoot of the Sniper Elite series) for $5 as the autumn sale ended and have been having fun kicking skeletons apart
What’s Dying Light like? I played the first a bit and had fun, but haven’t been following the series lately
I really like dying light! The first game is one of my favorite zombie games. Above average open world game imo. Dying light 2 is decent but not as fun as the first imo. The beast so far has been really fun though. None of the games are anything too special, but the combat and parkour are pretty satisfying
Is it still mostly melee combat? Games with good melee are tough to come by, and I remember the first being pretty good with all the running and jumping
Yeah definitely mostly melee. The way enemies respond to hits in different parts of their body is suuuuper satisfying haha. There are guns and bows and arrows but ammo is pretty sparse
I finally finished satisfactory! I’ve played during early access but there wasn’t really an ending for it then. 2,600 hours total in game, 550 of those were this last factory. It’s done!
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