In a time when a lot of children’s media was focused on “eco warriors” and fighting against pollution and stuff, you had a game with an Italian plumber stomping on turtles.
The synopsis in the manual also states that Bowser turned the residents of the Mushroom Kingdom into “stones, bricks, and field horse-hair plants.” In a given playthrough, most players probably smash a lot of bricks. Bricks which used to be Mushroom Kingdom people, who are now dead. Because Mario killed them.
It’s a big maybe on Mario being the hero because he may or may not actually succeed in reaching Bowser and rescuing the princess depending on how much the player happens to suck, and/or of Luigi winds up being the victor instead.
It’s just making a joke about the game being challenging (he’s only the hero if you win). Game media used to be a lot more playfully antagonistic back when many games weren’t necessarily designed to be won.
(And while I’m here, that manual has other odd stuff in it that predates Nintendo setting global standards. It has multiple uses of the word “kill”, and it has an “ask your parents” bit about the domino effect).
One example: the early-80s arcade game Elevator Action, in which you play a secret agent who abseils to the top floor of an enemy building and has to grab secret files and make his way down to a getaway car on the ground floor. Well, that’s how it’s described. In reality, you’re a spree shooter rampaging through an office.
I believe The Last of Us II actually portrayed this one thing oerfectly. At the beginning you can feel some of Ellie’s hesitation as she comes upon death, but the more the story unfolds and the more she becomes psychopathic. It’s hinted and it’s shown. The last Act of the game is her giving in to her PTSD. I think that, for once, this is absolutely brilliant.
Zrzutka.pl pozwala wypłacić środki bez prowizji, choć zachęca do dobrowolnych wpłat. Patronite pobiera 9% obowiązkowo. BuyCoffee ma różne opcje, ale warto sprawdzić regulamin. Jeśli szukasz alternatyw bez opłat, rozważ bezpośrednie przelewy lub platformy typu Tipeee czy Ko-fi z opcją „zero fee”. Official Website
The ATB bars fill very slowly when you aren’t playing as a party member, meaning that if you need to use certain abilites or spells, you should focus on playing as the character’s that can use them.
Same goes for limit breaks. On harder bosses you may need to build up a stagger, and then pull off a triple limit break during the stun. But you won’t have all three limit breaks ready if you didn’t evenly play as all three.
Also pay attention to ability effects. Some cause stagger instead of damage, some are single target vs AOE. The game doesn’t do a super good job of telling you what to use when, but read the descriptions and remember to check for weaknesses with assess.
Often assess will literally tell you how to beat a boss with specific instructions like “do a stagger ability during its charge up”, so always always always use it.
Just did the Hell House boss fight and learned all this the hard way lol. I wish i had read this sooner for that. Somehow i barely managed to pull it off first try though
That was a fun one! I don’t think fully utilized Aeriths kit until that fight, either.
Intergrade still has some of my favorite fights.
I really wish Rebirth was more difficult right off the bat. When you go into it having played Intergrade, you already know to min-max character usage, and the fights are a little too easy.
A lot of the bosses are spot on tho, and the game absolutely SHINES as you juggle three characters and their full range of abilites. In longer fights you can also go past limit breaks, and use level two and three limit breaks. Lining up three level three limit breaks on a boss is 👌.
And the gameplay does improve massively. The addition of party abilities, powerful mini-limit breaks which you can use if two compatible party members both have the relevant bars filled, are an amazing addition to the combat system.
The combo moves are also a huge qol improvement. In intergrade flying enemies are kind of a pain when playing melee characters like Tifa, but in Rebirth you can have Cloud (if he’s in the party) launch you at flying enemies by jumping off his sword at any time. In Rebirth all the characters get additional combo moves depending on who is in the party.
Not really. The speeds of trains is still a major constriction and Indian Railways is a major laggard vis a vis say, China. Sure, some aspects are advancing (electrification for one, 90%+ tracks are electrified) but high speed rail is still in it’s infancy (still under construction with help from Japan).
When it comes to Sonic racing games, I would actually prefer a Sonic footrace game, like Sonic R. I find it weird that the platformer footrace niche has been ignored by the gaming industry.
Anyhow, I look forward to trying out Palfarm. Never played Animal Crossing, so it would be good to experiencing that on my PC.
For an Animal Crossing-ish experience on PC, you can try Dinkum (indie, solo dev) or Hello Kitty Island Adventures (unironically good, but also limits some activities per real day, like AC New Horizons)
If I didn’t have all day to myself yesterday I definitely would have spread it over multiple days lol. Very much it was a stars aligning situation.
It’s nice seeing the genre get a revitalization too. For a while there it felt kind of stagnant. Like the only major player we had was Resident Evil I feel like and then all the smaller ones
Beautifully put, Meter Gauge (MG), once a backbone of India’s rail network, now echoes through a handful of heritage lines. While most MG locomotives ran on diesel, a rare few—like the one you’re referencing—stood out as exceptions, possibly Official Login Page steam or early electrics. These survivors aren’t just machines; they’re living fragments of railway history, quietly resisting obsolescence.
I’ve pulled an allnighter with this game after letting it sit in my library since it was in early access, it’s fucking awesome! i’ve stopped an hour ago because i realized that i started to slow down and make more mistakes; gonna take a nap and then it’s on again lol
bin.pol.social
Gorące