Minecraft absolutely deserves it. Especially through the educational versions that are really driving these specific numbers higher.
GTA V’s sales were impressive and it is one of the most recognized games even to non-gamers so it makes sense that it is up there. It’s also a good game. At least, single player. The online shit is kinda fucked for the sake of making profit.
Fortnite is inexplicable. I don’t think it is a terrible game, by all means, I just don’t understand why it is the most popular one in its genre. 🤷♂️
Fortnite is the master of brand based collabs. They aren’t afraid of mixing their ip with others or changing their game. They will change the map by adding a giant travis scott concert in the middle, or put a peter griffin character in game. A lot of other games are scared to add new things or put things unrelated into their games. I dont understand why people love having giant corporations shoved into their games but they do.
That’s part of it and it’s probably part of the staying power, sure. But I’m pretty sure it exploded before it started doing that. Iirc, quite soon after release, Ninja became one of the most popular streamers on twitch, breaking records and stuff and he even did a stream with Drake which at the time was the biggest stream ever. People were speculating even then that maybe epic paid Drake, but well… could just as easily have been just Drake being Drake.
As for why it got popular in the first place… I think it’s just being at the right time in the right place. There was Minecraft hunger games, h1z1, PUBG and probably a few other smaller ones. They were all quite popular and then Fortnite came along and made it more accessible and arguably more fun and stuff as well. A few of my friends used to try pretty much all the popular games, especially shooters. And besides CS, Fortnite was definitely the one that kept them engaged the longest. That’s just anecdotal, but well… if it worked on us, it’s probably worked on many.
I think it’s definitely worth trying. I thought it was popularly received but I’m hearing some people were mixed. If you have Game pass I believe it was on there so it’s worth trying
It’s a metroidvania of sorts, it’s great from a game mechanic standpoint (lots of ways to beat the game, lots of possible builds for your character), but you do feel very lonely throughout it. The environments manage to stay more or less varied given the fact that you’re on a space station, and the art direction is fantastic.
I think it suffered from being named after another game and a lot of people being confused or disappointed by it having nothing to do with Prey from 2006. It should have gotten a different name. I played it for the first time last year, can recommend.
Them insisting on having match making for the main modes was my red line. While this nonsense is not a deal breaker for me, as I almost always tryhard a single multiplayer game at a time anyway if I’m playing multiplayer at all. This sounds like I’m dodging another future headache whenever the next game insists on kernel level anti-cheat though.
You could also just not play games that think they are allowed to access the kernel at all. Seems safer, more affordable, and basically without downside. They aren’t even that good of games.
Yes because I truly love my shooters becoming more and more homogenized. Counter strike with hero abilities!?!? Oh my GOD let me spend 100’s of dollars on skins yes PLEASE Riot. Battlefield but it’s more like CoD? YES daddy DICE PLEASE spit in my mouth again, I love the taste.
You liking other type of games doesn’t mean all other games are shit. Most games are pretty basic. I mean csgo is generic as hell and Valorant improves the genre with abilities, good map design, proper character identities, and you say they make homogenized shit?
You not liking AAA games doesn’t mean they’re shit. There’s nothing wrong with making games that stick to a genre but do it perfectly
There isn’t a single character ability in Valorant that does not have an analog from League of Legends. The biggest hype surrounding BF6 is the fact that they’re bringing back a mechanic from BC2, and also that it’s smaller and more like CoD (I know, I played the beta). Yes, it’s homogenized garbage. Also no, they absolutely don’t do it perfectly, there are better tactical shooters against both titles. It is quite literally a video game fast food equivalent.
I’ve played both, granted I stopped playing valorant after 2 games because it’s fucking boring (for reference I stomped both games with +30 kills and a handful of deaths, dicking around with every gun) so I easily could be wrong about my assertion. You would be hard pressed to find a single character ability that doesn’t already exist in CS or LoL.
Edit: That isn’t even approaching the Overwatch comparisons. Like, you can argue that the games are fun — that’s entirely subjective. But seriously, Valorant isn’t homogenous? How many hero shooters exist? The fucking sniper is called the Operator.
Soon you will only be able to play on certified monitors with anticheat tampering built in. They 100% guarunteed will not be backdoored or phone home, pinky promise, it is certain.
1 billion means you only earned the first score extend right? I’m very impressed you survived to stage 5 yet didn’t score even close to the 2nd score extend. I think if you figure out how to do a little scoring in the first 2 stages the game will really come alive and you might also pocket the extend at 10billion sometime in stage 4 or so. You clearly have the skills to dodge/bomb/hyper when necessary.
I only played black label (steam version and also an arcade near me has a DFKBL pcb) but the second score extend is basically mandatory for me to get to the end of stage 4 or have a chance of going to stage 5. And before that, getting the first score extend would get me to the hidden extra life in stage 3 etc. Scoring is good for survival and I think it’s fun to play for score even at the level where we can’t currently 1cc. Gives a goal/benchmark for how I’m playing
Thanks! Yeah, only the first score extend. I’ve been trying to figure out the game on my own since I kinda treat these things as puzzles, but I think I’ve really maxed out what I can understand and it’s time I watch a video or two of a pro playing. I have a general concept of how things work, but I often forget where the hidden bees are. I’ve memorized a bunch of patterns but I still don’t really approach things with a “plan”, mostly just survive and pick up bees when/where I remember them. I also probably hold onto my hypers too long to use on the midboss and endboss, I could be more efficient with them.
Had no idea I was so far off on the scoring, though, oops. I can get the hidden extra on Stage 3 before getting the extend pretty easily, but I’ve only ever been able to get into Stage 5 twice as it is. I thought my barrier was skill, but maybe it’s scoring (AND skill). I appreciate the advice!
Absolutely love this game for a lot of the reasons you listed and more. They really give you a lot of tools to toy around with and solve problems your own way. I spent my first playthrough carrying turrets everywhere with me and setting up killzones to lure enemies into, spent another using my powers to blast the shit out of everything, and then yet another using the goo gun on just about everything I could. That goo gun seems lackluster at first but really is one hell of a useful tool. Black hole grenade things are awesome too, use them wisely to get a ton of good resources.
A lot of people did not like the mooncrash DLC but I found it enjoyable too. Its definitely different, with the way you need to replay and upgrade characters between who each have a different set of skills. The hazards change each playthrough but the map layout itself doesn’t. When you learn your way around its satisfying to do the whole thing in one run trying to get every character to escape. Just takes a different kind of planning. Maybe being on a timer messed people up,
The turrets are a lifesaver. Set up a firing line and bait the enemies into it. Maybe provide assistance fire with the Goo Gun and it makes quick work of everything.
I’m not big on rougelites, maybe I should give it a try though. It doesn’t seem like it’d be too expensive on sale
The more time passes, the more I feel Prey was one of the best games I’ve ever played. Can’t really feel bad for System Shock 3 not happening, Prey was the SS3 that I wanted.
I really hope Raph Colantonio’s new game delivers more immersive sim goodness upon this world, games with such reactivity are sorely missed.
I’ve only played parts of the first System Shock, so can’t speak of that or its remake until I finish it. But Prey’s very much a spiritual successor to System Shock 2, devs have said it themselves, and the similarities are a ton. Prey (2016) is still its own thing, different story, world etc., but the underlying immersive sim systems, the once again story of “you’re locked in this space station/ ship gone wrong and have to gradually progress through it while finding all its inhabitants mysteries” - it hits the same notes and it’s exactly what you’d want from a spiritual successor.
I think you’ll get a similar kick of the System Shock 2 remaster, the first one might be a tad more retro and limited even with the modern remake.
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