bin.pol.social

poyu, do gaming w What type of game do you want to play that doesn't really exist?

Games that lets you explore beautiful and fictional worlds in VR. Kinda like Minecraft but not with voxels, not a survival game but have some sort of game loop to keep you going. Or a puzzle game like Myst but with bigger and explorable maps, perhaps a “home” to decorate with trophies you found in other worlds (ACNH style?) I just want a chill game in VR…

Rinnarrae,
@Rinnarrae@beehaw.org avatar

Closest thing I can think of is No Man’s Sky VR? But I get the feeling that might not be quite what you’re looking for.

limeaide,

This might not be what you’re looking for, but Real VR Fishing is a really nice looking game and really relaxing. I have made some open lobbies and some of the chillest people join and we just talk until one of us has to log off

There is also a web browser in the game and I just watch youtube or listen to music while playing. It is really fun and relaxing after a long day

Dankenstein, do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.

Since getting married, I’ve been popping in and out of multiplayer games more often as well as more closely curating what single-player games I purchase.

I enjoy longer narrative-driven, single-player games; they’re like a good book and I aim to be just as bummed out when the game ends as I would be at the end of a work from my favorite novelist.

But I cook, I clean, I do the shopping, and so I end up with a lot of short periods of free time throughout the day. The newest (but not franchised) multiplayer game is usually what I’ll play if I can come and go at my leisure without provoking the ire of other players.

I’ve never really wanted to 100% a game, pretty sure that was just FOMO, but every now and again I will want to replay an old game.

MarauderIIC, do gaming w Elder Scrolls Online is free on Epic right now

Tried to play this with my wife some years ago. We kept getting sent to separate instances. That and the poor quality graphics at the time were a deal breaker for us.

Orionza,
@Orionza@lemmy.zip avatar

My sister and I had that problem when she started playing. What you have to do is group up and use the wayshrine to travel to them. Even if you’re in the same zone, travel away and travel back and then you should be able to see each other. Hope that helps!

The game is a lot better than when it first came out. Hope you’re able to try it again. Yhere are also reshaders that you can install to make your game look prettier. Give me a holler if you need help!

CMLVI,
@CMLVI@kbin.social avatar

If anyone has any questions I run this magazine over on kbin! Its lacking content, but that partially cause no one is there to discuss with. I post PvP clips just to get stuff out there but would love further discussion. I do endgame PvE (no perfectas because I'm not a fan of longterm progs) and run with one of the (arguably) best ball groups on Xbox/NA in Cyrodiil.

VoxAdActa, do gaming w Elder Scrolls Online is free on Epic right now

I left right before High Isle came out, but nothing I’ve tried since has really caught my attention the same way. Even GW2, as awesome as it is, and as many QoL features it has that I deeply missed in ESO, just… isn’t the same.

Did they ever get the Champion Points re-worked into something that doesn’t suck? I hate the way the green constellations worked, particularly; whose idea was it to say “Nobody harvests, chest-hunts, fishes, and searches for crafting recipes at the same time, so obviously it’s silly to let players equip all those bonuses at once”??

Even if not, I think I might drop Netflix and re-up my subscription. If just to remind me why I left, maybe?

HidingCat,

As someone who played GW2 a ton; what does it have that ESO doesn't? Just curious.

VoxAdActa,

Getting access to all the weapon skills is so much faster, which makes trying out new builds a thousand times easier.

Not having to find and speak to the quest giver before I can do the quest is great. I like just having to get into their radius without having to track them down before and after.

I’m a big explorer, so I really appreciate the rewards for exploring the maps (and the compass pointing me towards the things I missed).

The jumping puzzles are amazing.

The free mount not being a boring-ass horse is pretty cool. Mounts having different abilities is also cool. Not having to spend 120 real days upgrading your mounts is really nice.

Getting experience from harvesting and crafting. Not having to spend real-time months researching things to craft them.

Underwater exploration. Yeah, underwater combat is kind of a pain, but it’s still cool to have the option.

The directed story mode complete with boss fights in instances that can be done solo.

Classes are all totally different from each other; there are no “meta” skills for a specific role no matter what class you’re playing (eg, unstable wall, aggressive warhorn).

Enough skill points in the game to learn every skill and every specialization, along with the ability to switch builds on the fly just whenever (without having to go back to a shrine and pay to do it).

I’m not sure how I feel about having a centralized auction house. A lot of my endgame in ESO was shopping and flipping valuable things from one trader to another, but I have to admit it’s really handy to just be able to go buy a bunch of crafting materials in any city for the lowest available price.

Like, I could just keep going; there are so many things, both little and big, that I love about GW2. But for some reason, I just can’t get into it. Maybe it’s that it levels me up so fast that I don’t get to really enjoy the view and learn the class. Maybe it’s because the elite specializations change the class so dramatically that most of what I did learn during leveling is immediately obsolete at 80. Maybe it’s because the combat feels kind of clunky due to being a weird hybrid of action combat and tab targeting. Maybe it’s how complicated the buff system is, that I can’t really wrap my brain around all the different boons and when I need them. None of those are really big deals, just quirks of the game that make it unique, like all games have. But it’s not doing the same thing that ESO did for me.

pixel,
@pixel@beehaw.org avatar

Yo! I love guild wars 2, if there’s anything I can offer to help you click with the game? Or answer any questions for you? Regarding tab targeting vs action, really you can play it almost entirely like one or the other and you don’t need to interact with the other system if you don’t want to. And I’m happy to give you a breakdown of boons, hopefully it’s not as complex as it seems as first blush? But I love helping people click with the game because it took me a while and I’m glad I finally stuck so I’d love to pay it forward

CMLVI,
@CMLVI@kbin.social avatar

I can't speak on that specific timeline, but CP has had a pretty large makeover recently. You still only have 4 slottable abilities, but quite a few have moved to passive status. Unsure if the ones you reference specifically are though, green tree is usually a throwaway tree for me.

bijuice, do gaming w A love letter to Threes!

To add to this discussion, what do you all think of the controversy surrounding 2048 and Threes? I think 2048 is different enough to not be considered a copy; it has nowhere near the depth or the polish of Threes! I just think art is iterative. We should have the freedom to take ideas from other works of art and build something new.

macgyver,
@macgyver@federation.red avatar

2048 is only more popular due to being free and “easier”

My advice on your little issue is sideload the app from appdb.to

bijuice,

I agree with you on the first point. I just don’t think the creators of Threes! had a valid reason in trying to get 2048 taken down from the app store.

Do you have an Android alternative to appdb?

macgyver,
@macgyver@federation.red avatar

xda-developers.com/how-to-sideload-install-androi…

Android should be a little more difficult but it’s more permanent

Mars, do gaming w Where to even start with Final Fantasy?
@Mars@beehaw.org avatar

They are completely disconnected, with the exception of the occasional spinoff or direct sequel, but those are easy to identify. The last game is probably the easier one of the series to pick up and play (this statement has been true for the whole existence of the series)

Where to start? Depends. Everyone of them is a huge game and a big time investment.

Taking into account you have no nostalgia for the series, I’d say your options, in order of what I think would stick are:

  • Option 1: the last one. If you just want to play a modern action/rpg game with AAA sensibilities but weird enough, is not a bad option. You have no need for any previous knowledge, the gameplay is completely different to the one in previous entries, etc. Haven’t played so I do t know if it’s any good.
  • Option 2: the 7 remake. One of the biggest milestones in the series retold for modern audiences, with updated graphics and narrative.
  • Option 3: 16bit retro experience: FFVI, SNES or GBA version. The pinnacle of the formula for the 8 and 16 bit consoles. Upcoming titles in the series are way different. Great in every way a game can be good.
  • Option 4: the 7 vanilla. The first international massive mainstream success for the series and one of the more influential video games in history. After this one, if you loved it:
    • Option 4a: the PSX trilogy. Go for FFVIII and FFIX for the full pre-render backgrounds and 3d models god killing trio.
    • Option 4b: the complication. If you are really into the setting and characters you have a few games complicating this one under the “Final Fantasy VII Compilation”. Some aren’t even RPGs.

If you go completely Final Fantasy insane after any of those, start with FF, the first one from the NES and make your way through them all. Prepare a couple thousand hours.

nottheengineer, do gaming w What are your favorite video games that force you to pull out the pen and paper?

Elite Dangerous. People have guides on how to do things like earning money fast, but those methods usually require a lot of thinking and planning with a notebook.

apprehensively_human,

RIP EDDB

sub_, do gaming w Where to even start with Final Fantasy?

All the mainline games are not interconnected at all, they are pretty much very separate in terms of story / settings / characters. So you can jump into any one of the games. Also, their turn-based systems, aka Active Time Battle, aren’t anything interesting, compared to say Shin Megami Tensei’s Press Turn system. All FF games have very linear / streamlined experience compared to other games, i.e. choices don’t matter much, you don’t choose the stats, equipments are streamlined.

Here’s some overview:

  • First 6 games were 2D games, the best of those bunches are Final Fantasy 6. Great story, great villain, great music
  • original FF7 is the one popularized the JRPG genre, and probably broke the base between older 2D fans and newcomers. It has memorable characters, music, story about eco-terrorism. The gameplay revolves around materia system, it’s like logic system where say if you connect Fire magic with All-effect and 2x-effect, you can casts double Fire magic that hits every enemies, etc. FF7 Crisis Core is one of the best FF spinoffs out there, while FF7 Remake is a ‘remake’. It’s advised that you finished the original FF7 before playing those two.
  • FF8 also broke the base. The game is more romance-centric in some way, but still sci-fi. The gameplay revolves around junction / draw system, where you draw magic from enemies to junction it to your stats.
  • FF9 is kinda back to original game. It’s more high-fantasy setting, and was released during the end of PS1. It wasn’t as popular as FF7 or FF8, but there are definitely fans. I had hard time getting into it, because the animation is kinda slow, but maybe I should replay the HD version
  • FFX is very well received, it’s a sci-fi romance story that takes place in south east Asian-like tropical islands. The first FF game on PS2. FFX has a sequel, FFX-2, which is also well received
  • FF11 is MMO, I don’t play MMO, so I have no idea about it.
  • FF12 is great, it’s more political than usual FF games, because it’s written by Matsuno, who made Tactics Ogre and FF Tactics. The gameplay is bit weird, bit MMO like.
  • FF13 was not well received, the only mainline FF game on PS3. It spawned two other games FFX-2 and FFX Lightning Returns. The main complaint about FF13 was that the story was incomprehensible, the game is very linear, and the battle mechanics is very confusing. I think what happened is that
    • they used tons of opaque in-game terms (Fal’ Cie, La’ Cie), that’s barely explained until very late in the game.
    • the game also opens up very late, there’s a one large wide region for you to roam around and engage in enemy encounters, but they only give it to you very late in the game
    • the combat wasn’t explained clearly, the paradigm shift system is actually fun, and a step up from ATB
    • annoying characters, they focused too much on Hope and Snow. Hope is a whiny child, but he’s a child, so it’s ok. Snow on the other hand, is just an annoying character who likes to talk about himself.
  • FF14 is another MMO, I don’t touch MMO
  • FF15 is kind of a mess, it was in development hell. I like the roadtrip story, where you just drive around. The open world is bit sparse and serves mostly for enemy encounters. One of the main issue is that some of the stories are gated behind DLCs. The gameplay is bit more weirder than normal ATBs. I like this game, but not as much as others.
  • FF16 is great. Devil May Cry combat, very streamlined and nicely paced story, those huge spectacle Asura’s Wrath-esque battles, etc. This game is my current GOTY.

There are other spinoff games, e.g. Final Fantasy Crystal Chronicles, World of Final Fantasy, but they are mostly spinoffs, mostly for fans who want more after playing the mainline.

But there’s one that I want to recommend, and that’s Final Fantasy Tactics. It’s a strategy RPG and it’s amazing. There’s an updated version released on PSP, called Final Fantasy Tactics: The War of the Lions, which is probably the one you should play.

There are rumor swirling around about FF9 and FF Tactics remakes, but can’t say anything until we see it.

thgs,

Any personal favourites that are not so linear that you would like to suggest?

Thebazilly,

Final Fantasy is a lot like Zelda in that a particular person’s favorite is going to be the one they played when they were 12 years old. Depending on the age of the recommender, you are most likely to get 4, 6, or 7 as an answer.

Personally, my favorite is FF10.

sub_,

My personal favorite is original FF7, but in terms of presentation, it’s very dated.

If you don’t mind linearity, FFX is well beloved by the mainstream audience, has good story, voice acting in cutscenes.

I don’t want you to accidentally choose, say FF12, which is a great game, but bit of an acquired taste.

BartsBigBugBag, do gaming w What are your favorite video games that force you to pull out the pen and paper?

I play a lot of old point and click games, and many of them are much easier with a solid note taking practice integrated into my play.

steal_your_face, do gaming w Any Analogue Pocket Enjoyers Out There?
@steal_your_face@lemmy.ml avatar

Yes it’s fantastic. I’ve been playing some old school RPGs like chrono trigger, ff6, earthbound, and mother 3.

If you haven’t already you can run fpga cores for basically any console up to the snes/gba, then you can just load roms onto it. Check out this guide: retrogamecorps.com/…/analogue-pocket-jailbreak-gu…

Pantsofmagic, do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.

I really enjoy long games but I'm very picky about which ones I choose to play. I usually don't have a lot of time to play all at once, but I play after work a few days and sometimes a couple of extra hours on the weekends.
Games with a really good story always interest me. I've had good recent experiences with things like final fantasies, tlou/2, horizon games, etc. I don't mind that it could take me a month or two to finish a game as long as it's enjoyable.

conciselyverbose, do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.

I don't. There's nothing worse with finally getting immersed in a game then running out of stuff to do in 10 hours.

I don't finish games and have a huge backlog, but I'm looking for the small handful with mechanics that work, and when I find one running out sucks.

Jezior, do gaming w What are your favorite video games that force you to pull out the pen and paper?

It happened only one time, when playing Final Fantasy X, I really wanted to know what they were saying before finding all the Al Bhed primers. So I found a few NPC, took notepad and using a few letters found in the beginning, I was guessing what they were saying. It was quite satisfying and helpful, albeit easy.

itsgallus,

This, and for the various secret passwords scattered about. “Kilika and Bikanel join as one”.

Omegamanthethird,

I did that at one point too. There was a newspaper that I used to get that had a game that did the same thing. But I can’t seem to find it now.

iltoroargento, do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.
@iltoroargento@lemmy.sdf.org avatar

It’s definitely both for me, time management and responsibilities definitely play a part in what I’m able to dedicate to a game and some games definitely have subjectively useless filler for me.

I’ve definitely moved from playing RPGs and competitive shooters to just RPGs as I’m done with grinding for the most part and don’t want to spend my limited time that way lol. Totally get that a lot of people like rogue likes and souls type stuff where the grind is more the point, but it’s not really my cup of tea anymore.

I also see that there’s a trend for studios to just pack their games with a lot of content (Red Dead Redemption 2 having had some more interesting filler, to me, and stuff like Assassin’s Creed getting more grindy).

I find my gaming is more like how I consume books, now. I’ll have a couple RPGs going at a time (usually a replay of something I’ve enjoyed and want to reexperience and another that I’ll be trying out of my backlog) and just play what strikes my fancy.

I get what you’re saying with the bundle kinda thing where you may just skip a game if it’s not something that really grabs you.

I’ve definitely had a few false starts and games where I just kinda saw what they were about and didn’t want to continue or wasn’t super interested.

There are definitely games I’ve put on my docket that I’m more interested in because of their history and relation to the gaming industry, Vampire: The Masquerade - Bloodlines and S.T.A.L.K.E.R for example.

I think most of it is that I’ve needed to extend my playthroughs to make them work with my life as I’m no longer able to just come home from school and game for like 3 hours a day. I mostly want to either get into (or back into) a cool plot or story and/or consume some older gems I had not been exposed to earlier as I definitely don’t have as much free time.

huztich,

I’m in a similar boat. I like to focus on more unique and interesting games nowadays (e.g., Outer Wilds), and let me tell you, Vampire The Masquerade is surely one them. I loved that game despite the jank, even if it won’t be your cup of tea, there’s nothing like it. (and STALKER is great too)

iltoroargento,
@iltoroargento@lemmy.sdf.org avatar

Haha I actually kind of loved the jank at points. It was also delightfully early 2000s campy (love those kinds of movies and still show 10 Things I Hate About You in my Shakespeare unit).

Big fan of STALKER so far and I’m slowly getting through the trilogy lol.

GolGolarion, do gaming w What type of game do you want to play that doesn't really exist?

I need a high-fantasy dungeon crawl… in the immersive sim genre.

Lowbird,

Oh shit. I’m sad we don’t have this now.

Hellebert,

I’ve wondered the same thing for a while. Procedural dungeons in fully 3D in a fantasy setting would be great and it’s weird that it doesn’t exist at least as a modern game.

Wayfinder kinda is like this but I’m not sure if it’ll fully scratch that itch in the end.

MJBrune,

That’s what the Ultima Underworld series was. Underworld Ascendant was supposed to be a modern revival. Sadly, the studio seemed to bite off more than it can chew.

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