I’m in the UK, so some of this might be UK centric:
Podcasts
Digital Foundry Weekly, Weekly podcast discussing gaming news/hardware etc (If you know DF you know what this is)
The Crate and Crowbar, PCGamerUK used to have a podcast and these guys move to this. Few friends talking about games and it’s decent (not overly technical or in depth, more just mates chatting).
IGN UK Podcast, absolutely love the personalities on this, it seems more like some mates chatting with a bit of structure (less like the IGN ethos of pushing as much out as possible).
VGC, Again a few mates chatting about games, good production values and I value their opinions.
RSS feeds
Eurogamer.net features, similar to DF, but they cover decent articles about games.
Uppercut - Features, doesn’t post often but has well thought out articles about games and they’re a joy to read.
Polygon - Feature, interesting articles about films/games. I don’t read them all just ones interesting or relevant to me.
Rock Paper Shotgun features, PC Gaming articles that explores interesting questions about newer/popular games.
IGN Feed, All the feeds above are features where it’s not just regurgitated news that spams your feed, they’re well thought out. Well IGN isn’t features, it’s just gaming news. I hardly read the artcles, just scroll the titles.
A bit related but do you like using RSS? I've never used it before because it never seemed like it was worth setting up. Do you recommend it/ is it worth it?
Pick all your favourite news/content/podcasts/youtube and set them up in an RSS app.
Then it’s all in one place, no visiting multiple apps/websites. It’s just there ready to go. You can then easily keep track of what you’ve read, haven’t read and saved.
first off, beautiful formatting! Jeff Grubb of current Giant Bomb has Andy Robinson from VGC on his morning show pretty frequently, I enjoy him. I do catch DF content and pods time to time as well.
I’ve never set up an RSS feed but might look into it, something to scroll on the can/ when i have a few mins of downtime would be nice. google’s served articles arent cutting it. Left the thing that previously filled this gap behind a few months ago.
Honestly I'm so lazy and deep into the ecosystem now if if it's not on Steam I just won't play it. There's too many things to play, and I don't care enough to bother with multiple launchers and accounts
This is exactly why I buy from both. I don’t want to be one of those people who is so invested in one platform that they can’t afford not to spend their money there.
I love games, but even when I was playing a lot of multiplayer, it was never really a strong competitive thing for me. We hit our stride right after school because we were all spread out across the country, but nobody had too serious of a job or relationship to devote much time to. We would all lobby up, and just use the voice chat to bust chops and generally chat while the game was happening in the background.
Now, most of the people I played with don't really have games in their life anymore, so they're all at least 1 console generation behind. I'm married with 2 tiny children. I still play a bit, but it's not organized, scheduled time.. It's basically whenever I can squeeze in an hour or so (usually either after everybody goes to sleep, or before anybody else wakes up). For this reason, I usually play single-player games, or if I'm playing multiplayer, it's online with randos.
Now that you mention it I would REALLY like to get some of my friends playing Deep Rock. I've had nothing but good times playing with randos, but MAN it would be good to mess around with good friends.
Dune (either the original AH edition or the 2019 GF9 edition)
Battletech
Descent (first edition)
Mage Wars Arena
Battlestar Galactica
Food Chain Magnate
Scythe
Blood Bowl
Twilight Imperium (fourth edition)
War of the Ring (second edition)
Millenium Blades
Exceed
BattleCON
Cosmic Encounter
Sidereal Confluence
Sekigahara
Triumph & Tragedy
Iron Ships & Wooden Men
Cloudspire
Forbidden Stars
Go
Twilight Imperium, really? I only played it once and it was the longest, most boring experience. Each turn just takes an enormous time, almost as long as a Warhammer 40k turn and I played with 5 other players. When you were done with your turn you could go for a really long walk and when you came back you wondered how the hell they just finished 2 turns...
I really really enjoy boardgames, but not ones that take a weekend to play...
(this isn't meant to insult you, I am just seriously wondering if my experience with it is a lot different than yours or if you like boardgames that you play an entire weekend)
My group can get a game of 4th edition finished in four to five hours. We are seasoned players, though. Twilight Imperium is both a strategically and tactically rich 4X game, which is why it's one of my favorites.
That said, I am not opposed to long games. I recently played Fire in the Sky, which took me and my opponent 4 four-hour sessions to complete.
I look at it as no different than a campaign game such as Gloomhaven. Gloomhaven took my group two years to finish.
Well with gloomhaven its multiple clearly seperated missions though.
My limit is at about 4-5h with a game that I've never played before. If I played the game before the limit is at about 3h I'd say 🤔
I just prefer single player games in general, so I don’t play many multiplayer games anymore. I can play at my own pace and I don’t have to worry about things like cheaters, lag, battle passes, etc. I do play FFXIV with some friends pretty often, and I sometimes play Halo and Rocket League, but those I usually play solo.
the pace of multiplayer games is something i hardly even consider, but it’s a good point. After a time it becomes exhausting if you’re trying to keep up with a “meta”.
I’m lucky to have a friend group who all get together semi-frequently on Discord to try out any new games we’ve found and enjoy. We all have pretty similar tastes in games, sometimes a few of us will be playing something others might not enjoy and vice versa, but in those instances we’ll still hang out and chat but just play our separate games instead.
I would agree that one roadblock is that we all have less time now as adults with careers (and other responsibilities) than we did when we were students, but we do our best to make time all the same.
In terms of public multiplayer with randoms - not for me, tbh.
I mostly play fighting games, which can be alienating with a large group of friends who don't grind them as much as you do, because then you reach a point where you win every match against them, and they're not having fun. If you go to locals, and I do, you make fighting game friends, which is some kind of solution, though not ideal. Perhaps the 2v2 mode of Project L will help that problem, but I don't trust Riot to make that game work without an internet connection, and online-only games are a deal-breaker for me at this point.
Baldur's Gate 3 is a game a lot of my friends and even my brothers are interested in playing co-op, but I know from experience with Divinity: Original Sin and attempts to co-op long games like Factorio and Starbound that eventually adults' schedules will not align to be able to finish the game you started. For BG3 in particular, I think I'm going to play it solo for the first time, and then I'll try co-op with one of my brothers and maybe a separate game with another friend of mine where I play a character in their worlds; that way I can try different builds and strategies, and if our schedules diverge, they can keep going in their game with the character I was playing.
Unfortunately, most other co-op games are online-only these days, and I think we're going to start seeing a swing back to allowing LAN and split-screen again, not the least of which is Baldur's Gate 3, but it's going to be slow going for a while. FPS games in particular have dried up immensely, at least for the style of game I'm looking for. Competitive FPS games have become live service, second job, battle royale or extraction shooters; and the campaigns, when they happen at all, have become open world checklists. So in the meantime, my favorite co-op games have been session-based games like roguelikes. Things like Vagante, 30XX, Streets of Rogue, and such. The one exception for FPS games is that cross play, split screen, controller support, all that good stuff added to the Quake remasters has myself and a friend of mine eyeing finally playing those games co-op, because we're not going to get anything like it for a long time.
bin.pol.social
Aktywne