The beginning of D:OS2 felt like a cheat code to get more BG3 after I’d already finished BG3, but as time went on, I found that everything from RPG systems to pacing of combat/non-combat is leagues better in BG3, to say nothing of the production value that’s obviously better in BG3. Still a good game, but the improvement between each of their RPGs is immense.
I have to say I very much prefer the combat system in OS as it feels much more natural and less restrictive than the DnD combat in BG3. Of course the latter has far more content, but I’m looking forward to Larian’s next game where they can finally go wild again and do things they want exactly the way they want.
I felt far more restricted by D:OS2’s armor system. Freeform classes sound great on paper, but it also means you kind of naturally end up at a spot where you’ve got everything instead of making meaningfully difficult choices in classes or multiclassing. Learning abilities from books leads to a lot of money bottlenecks and leveling decisions that I didn’t care for. The way that the combat usually doesn’t have any chance to hit, but then does very occasionally, makes missing an attack feel like bullshit rather than a calculated risk. I’m also looking forward to whatever they do next, maybe even a sci-fi interstellar RPG, but I hope they don’t go back to the Divinity well too often for RPG mechanics.
I ended up getting Metal Gear Rising: Revengence, Sonic Adventure 2, Prey, Daemon X Machina, and Dragon Age 2. I have no regrets in my eclectic sale impulses hahaha
Dragon Age 2 is a bit ooof. Excellent combat, but the story and especially the scenery… you revisit the same parts of town and the same dungeon over and over and over.
da 2’s gameplay is not the best for sure, i think even inquistion might have been a bit more fun to play, but in terms of the story, look i may have just been really high, but i have never cried actual tears like that twice, like the end and then the dlc, idk but i really felt connected to my hawke more than any other character except well, my city elf from origins, origins is def the best of the three hands down, but da:kirkwall had an excellent story that i understand why people didn’t like twist there, but it just felt so right for the story i played, i loved it
DA2 has a solid story and very well written companions. I can understand it is too different from the first game for the fans of DA:O. Full disclosure; I didn’t know there was a prior game and DA2 was my entry to the franchise and I love it to pieces.After playing DA:O, it made Hawke’s story even more meaningful to me, since Hawke was one of many refugees who just did everything in their power to keep their family alive and well. We played through seven years of that struggle. It’s a pretty special game to me.
Veilguard marked a new low in every game aspect of a DA game, so I now consider DA2 a masterpiece, considering it was developed in just 2 years. After the empty world of DA:I, I’ve come to realize, I’ll take reused assets with well written stories and characters any day.
DA:I companions were well written mostly, but there were so many of them and I guess I have a bandwidth of how many companions I’ll care about in a game and that’s not many (cue Iron Bull betrayal because I forgot to complete his companion quests)
The talos principle 1 & 2. Playing through 1 now, and it’s excellent. Some of the puzzles are complex, but most can be solved in 5-10 minutes and give a nice “ah-ha!” moment. It reminds me of portal 2, but with a heavier and more ambiguous story about the nature of life and consciousness. Highly recommended.
Also been playing some Dome keeper and Peglin. Both also excellent in their own ways.
I must prelude my statement with two facts of life: I was meant to be an MMO player, and controller is my way of doing it (yes, I know K+M is technically better, bite me)
bin.pol.social
Aktywne