bin.pol.social

esc27, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

Avowed was very mid. I enjoyed it enough, but nothing about it was particularly brilliant or terrible.

REDACTED, do games w A game you "didn't know it was bad 'til people told you so"?

Might and Magic 6-8. Thought it’s the best game ever during my childhood. Turns out it was pretty bad. Still like it (nostalgy)

vonxylofon,

7 and 8 maybe, but I lived under the impression that 6 was critically acclaimed and also very popular.

burgerpocalyse, do games w Day 334 of posting a Daily Screenshot from the games l've been playing

all i can say is I hope you enjoy Starfield more than I did

KeefChief13,

I was thinking the same thing

burgerpocalyse, do games w A game you "didn't know it was bad 'til people told you so"?

what console version of Sonic unleashed did you play? i have heard that the wii version is probably the best because, despite the motion control gooberness, it cuts out maybe tons of annoying open world busywork and overly long levels due to the Wii not having enough storage space or whatever

NONE_dc,
@NONE_dc@lemmy.world avatar

The PS2 version, which i think is kinda the same as the Wii version. It was my first PS2 game ever too.

callouscomic, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

A hell of a lot of Ubisoft open-world slop released around and in the 2010s.

Coelacanth, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@Coelacanth@feddit.nu avatar

I said any Call of Duty from the past decade as answer to the original comment, and I still think that is a solid candidate. However, another game I played recently that qualifies I think is Sleeping Dogs. Perfectly cromulent 7/10 GTA clone but ultimately not pulling up any trees.

caut_R,

Sleeping Dogs is easily my fav GTA-esque game and I weep that there‘s no successor, to each their own

umbraroze, do games w A game you "didn't know it was bad 'til people told you so"?
@umbraroze@slrpnk.net avatar

The first Call of Duty game I played was Ghosts, and it may have coloured my perception of what the series is about. Bombastic popcorn munching action that goes in one ear and straight out of the other. I was like “eeeeh it’s okay”. After playing some older ones I was like “well I’m sure it was groundbreaking at the time”. (Hm. Did I ever finish MW2? And I think I put Black Ops 2 on hold after the first mission. Loved Advanced Warfare tho!)

DoucheBagMcSwag,

I hated ghosts but also enjoyed the bots that learned from actual players so they would behave like how players online would…and you would get XP too

Soon I saw them corner camp or even dropshot.

I cannot believe (actually I can since bots can’t monetize) that the idea of playing against bots where they would get smarter was never used again

stm, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
Quazatron, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@Quazatron@lemmy.world avatar

The Halo series.

I like shooters, so I got the full bundle and I tried hard to like it.

None of the games gave me a lasting impression. The plot didn’t stick with me, the enemies were weird, the guns felt weak and flimsy, the rooms kept repeating in some sections and it got very boring. There were some fun bits with the vehicles, etc., but overall the experience was… pretty much average.

I was expecting something like the Half-Life series, but this wasn’t it.

caseofthematts,

I never had an Xbox, so really only grew up playing Halo Reach (I think) co-op when I’d go to a friend’s house. But I recently played through most of the halo games with a friend and I have to say, I agree. I can’t remember any particular moments or scenarios, no part of the story that stands out in my mind, etc. It was fun enough to run through most of them (though we did get tired of it, which is why I said “most of the games”), and I can certainly see why for when they came out, they received the attention they did but can’t say I think the reaction would be the same if it came out now or that it really holds up to the standards it seems to have set.

Flamekebab,
@Flamekebab@piefed.social avatar

Thank you! I felt like I was the only person on the planet to think that those games only hit the dizzying heights of "okay, fine at a push". They're perfectly serviceable and not much more.

SirSamuel,

Halo was best when it was Halo:CE played 4v4 on two linked systems, with the teams on two screens in an undersized dorm room in 2002. Alternatively, two people playing through the entire game in co-op mode and finishing at 3 in the morning.

Everything since then has been mid at best

LettyWhiterock,
@LettyWhiterock@lemmy.world avatar

I kinda agree. It was fun playing with my SO but they’re pretty boring on their own. The multiplayer is fun, but the actual story mode just kinda exists.

Cratermaker, do games w A game you "didn't know it was bad 'til people told you so"?

I rented Superman 64 as a kid, never knowing it was a universally hated game. We had fun with the weird multiplayer mode where you fly around in weird pod things. I remember flying through the rings too. The whole game makes zero sense in hindsight.

ICastFist,
@ICastFist@programming.dev avatar

The game became that shitshow because Warner Bros execs got pissed that a “no-name” yuropeean company got the rights to make a licensed Superman game (because they were the only company that bothered to bid), so they did a lot of time-wasting requests to the developers.

www.retrojunk.com/…/the-story-behind-superman-64

DoucheBagMcSwag,

This. Check out the leaked beta on YouTube. It’s looks significantly better than the finished product

clay_pidgin,

That looks fun.

DoucheBagMcSwag,

I know right?? What a damn shame WB fucked Titus over like that

swelter_spark, do games w A game you "didn't know it was bad 'til people told you so"?
@swelter_spark@reddthat.com avatar

I really enjoyed Mass Effect: Andromeda.

zerofk,

I will continue to defend Andromeda. Yes it has its flaws, but no more than the original trilogy. It could’ve been the start of a cool new trilogy.

swelter_spark,
@swelter_spark@reddthat.com avatar

IMO, I would rate them: ME1 Andromeda ME2 ME3

The original Mass Effect was great, a classic, but 2 and 3 had less and less of what I’d loved about the first game. By the time I got to 3, I was playing because I felt invested in the story and characters, not because I found the gameplay enjoyable. Andromeda wasn’t quite as enjoyable as ME1 to me, mostly because I didn’t connect with the characters as much, but the story was surprising and original, fights were exciting, and the gameplay had a lot of interesting new elements that made the scenario feel immersive. It’s really too bad that so many people didn’t like it.

CarnivorousCouch,

I really wish this had been one for me, but I’ve never been able to make it more than halfway through despite a few good faith attempts. I am really glad you had a great time with it, though!

swelter_spark,
@swelter_spark@reddthat.com avatar

The beginning of the game is really bleak, but it makes the scenario of trying to colonize a lifeless planet feel all the more real IMO. After you meet aliens and start terraforming planets, it starts to be more what people wanted out of it, I think.

any1th3r3, do games w Highlighting Some 2025 Games on itch.io

Oh, Cattle Crisis seems to be right up my alley!
I bought Wednesday some time ago, but haven’t gotten to playing it yet - not in the right mental state either I guess.

And thanks for the Random Bundle Game mention, I hadn’t heard of it and usually have a hard time going through the bundles I own.

Saperlipopette,

I’m glad you found the post useful. I also really liked the bright colors with Cattle Crisis, I’m looking forward to improving at it.

MyNameIsAtticus, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@MyNameIsAtticus@lemmy.world avatar

Sackboy a Big Adventure. Absolutely no ill will towards it, and the issue may lie more with me than the game, but it just felt very “okay” for me.

vaguerant, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@vaguerant@fedia.io avatar

This is a tough question because it's like asking "What's the most forgettable game you've ever played?" I can remember some of the best and worst games I've ever played, but mediocre games are explicitly not interesting.

That said, the first one that came to mind for me was Starshot: Space Circus Fever for N64. It's just a very generic late-'90s collectathon platformer. It's hard to be mad at it, because it's not terrible or anything, there's just no reason to play it. If you've got an N64, there's Mario, Banjo, Rayman, even B- and C-tier stuff like Gex and Chameleon Twist. There's hidden gems like Space Station Silicon Valley or Rocket: Robot on Wheels.

That last one is the only reason I played Starshot, I saw it clearanced at a used game store and was like "Oh yeah, I remember hearing this game was good," but it turned out I was thinking of Rocket. That game actually is good, while Starshot is just fine.

P00ptart,

It also makes people say things are mid to them. Honestly, rdr2 was that way for me because I hated the pseudo-rpg elements. But long after I put it away, I started playing actual RPGs. So I may give it another shot, but I have so many on my to-do list.

Flamekebab,
@Flamekebab@piefed.social avatar

An N64 game I've never heard of before? Mark it on the calendar because that hasn't happened in many a sparrow's moon.

bjoern_tantau, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@bjoern_tantau@swg-empire.de avatar

Neverwinter Nights

The multiplayer is supposedly incredible. But I remember being extremely whelmed by the main game.

But it’s hard to remember the mid games. Because it is very likely that they didn’t leave any lasting impression.

And especially if previous titles in a series or from a studio were great a mid game would feel disappointingly bad. Although compared to other games they might actually still be considered great.

Droechai,

The original single player is so bad I’m certain it was just cobbled together as a demo of the engine and for inspiration for user content. Then the team had time to develope proper story with the expansions

umbraroze,
@umbraroze@slrpnk.net avatar

Wizards of the Coast spent lots of time in meetings with Bioware to make sure every damn detail of D&D 3e was implemented according to the book. And even longer time micromanaging the campaign design. A lot of the scenarios are essentially repeats of the others - “do these four smaller thingies and then go kick the main baddie” - because getting that approved by WotC was easier.

Why are there so few D&D games these days? Why do video game dev houses want to make their own RPG systems instead? Well, they don’t want the headache of dealing with WotC.

umbraroze,
@umbraroze@slrpnk.net avatar

Neverwinter Nights is the best PC game I’ve played, all thanks to the custom content the players made.

Bioware made the toolset and modding support a big part of the prerelease interviews and live demos. The message to the tabletop RPG crowd was “hey, you can finally build and run your D&D modules as a real DM-led multiplayer group experience online”. Probably the only problem with that marketing was that making modules from scratch was still an involved process and making usually needed scripting skill, so maybe the TTRPG crowd didn’t end up as enthusiastic as they could. But people still ended up making boatloads of great singleplayer and multiplayer-capable adventure modules! And the multiplayer persistent worlds were essentially like MMOs but in small scale.

I think the built-in campaign was more of a hindrance in retrospect, because if you hadn’t heard this, you probably expected another game like Baldur’s Gate 1/2. A lot of people went in thinking that the official NWN campaign was the main offering. The campaign was incredibly mediocre by Bioware standards because Wizards of the Coast was incredibly needy. They wanted high level of control, and essentially only approved a committee-built pile-of-meh plot, leaving Bioware to build something around that.

This, by the way, led to Bioware swearing they’d not work with needy licensors anymore and ended up designing Dragon Age instead.

(And if anyone is saying “wait, didn’t this just happen again with Baldur’s Gate 3?” Yes. Yes it did. WotC is basically impossible to work with.)

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • muzyka
  • test1
  • rowery
  • fediversum
  • FromSilesiaToPolesia
  • healthcare
  • krakow
  • Gaming
  • Cyfryzacja
  • Blogi
  • NomadOffgrid
  • esport
  • Technologia
  • ERP
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • warnersteve
  • Radiant
  • Wszystkie magazyny