Not looking promising for Remedy’s multiplayer debut. Seems like a standard co-op shooter ala L4D, but they jazzed it up with some Remedy flavor. Anyone that played this game that cares to share their opinion?
I’ve tried playing since release on PlayStation. Haven’t gotten a full squad and it seems impossible to solo on normal. I’ll be trying to lower the difficulty tonight.
And I know I’m only on the first map, a boiler room but so far it’s pretty boring. All three levels/chapters on this map have been the same just with more and more mobs to fight and more things to repair. I think there are some fun ideas. (Repairs with kit versus without being different for example). But the worst part is this map doesn’t feel like the oldest house at all. I’m hoping if I can make it to the next map I’ll start to see some inspired map designs or other players.
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Tool selection matters greatly. Equip yourself with power tools like drills, reciprocating saws, and crowbars. Manual tools such as hammers and how many dumpsters to demo a mobile home wrenches will also be needed. A good mix of tools boosts efficiency and precision.
It’s a niche game in an already niche genre. Sure, Elden Ring was the first one to crack into the mainstream. But seen as FromSoft somehow managed to sell Souls fans a network test disguised as a game I’d say even if it flipped it’d be a financial success for them.
Subjective personal opinion of course, but I stay far away from multiplayer games, they are just too toxic and stressful. And I am saying that as someone who basically only played online fps for years.
Fair enough. This game is mostly pve for the first 50 hours or so depending on which direction you decide to progress in which hasn’t been toxic at all in my experience so far.
Most people ignore you. I met one guy though very early in the game who helped me get around faster before I got my first vehicle and also taught me some other things.
If you can get it on Gamepass or PS+ (or something else) i’d advice getting it that way. The game has a 40$ price tag, and while i’m enjoying it, some other people are not due to a lack of content (the game has about 5 game modes and has two more on the way this year). I’d say whether it’s worth the price is entirely dependent on how much fun you get out of the main gameplay cycle (though i guess that can be said for most games lol). Me and the two others i play with are hooked on the general gameplay cycle (the escape at the end is one of our favorite parts) but some other people not so much.
On the windows xbox controller, the huge raised button in the middle turns on big picture mode. I’m not aware of any way to disable that button. It’s a huge pain in the ass if you accidentally touch it and get yanked out of whatever you were doing.
Seems like it is a little more convoluted than I recalled. I thought you just turned off focus steam, but if you go to controller, test inputs, and then reconfigure the inputs from there, you can just skip the guide button setup so that it doesn’t do anything when pressed.
I love this latest feature of steam where if I press the xbox button in a game (windows store game, not even steam) instead of opening the game bar, steam pops up and goes “hey did you want to open big picture?” Like no mother fucker, I’ve told you 30 times now, stop it.
I actually love BPM, but the button to enter is right next to the steamvr button so I usually pull a “this little maneuver is gonna cost us a minute” whenever I misclick and it’s often when I’m late for a VR social event.
It’s about a decade old but it’s the couch version of Steam, completely navigable with a controller. If you’ve ever seen a Steam Deck, that’s just Big Picture Mode.
I believe Steam Deck got a completely new interface that also later replaced the old Big Picture mode. It also of course has a more complex setup, since it’s not running in a desktop environment, but that’s more about the overlay and running games.
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