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CubbyTustard, w More than Skyrim or Fallout, Todd Howard says Starfield was "intentionally made to be played for a long time" and Bethesda's looking 5+ years ahead

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  • newthrowaway20,

    I get that, but to me it all feels like cookie cutter material. Maybe I’m not searching right, and maybe I haven’t discovered enough, but I can’t help but feel extremely whelmed.

    DigitalPaperTrail,

    from what I've seen, it does look pretty formulaic, functionality-wise

    p03locke,
    @p03locke@lemmy.dbzer0.com avatar

    Soooo, The Outer Worlds?

    zeusbottom,

    In terms of exploration, it’s very similar to No Man’s Sky, another boring space game. Every planet has similar terrain, similar plants and animals, similar goals, and similar structures. The differences are ambient light shades, colors and patterns on the plants and animals, and clutter in the artificial areas. The player can go scan life forms and blast bad guys. That’s about it.

    But I don’t see how it could be any other way. How else does a studio scale up a galaxy such that every one of the 1000-odd planets is its own unique, interesting, engaging snowflake of a setting without spending hundreds of employee-years on each one?

    Maybe AI will be the answer, but I’m not holding my breath.

    Pratai,

    There’s nothing like making a somewhat decent shell of a game, and then counting on unpaid labor to make it worth the price to play it.

    CubbyTustard,

    deleted_by_author

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  • Pratai, (edited )

    Skyrim and fallout were also complete Games when they were released. However, they were buggy disasters. It took tons of modders to fix them and make them what they are today.

    And bethesda didn’t have to lift a finger.

    … but don’t let me get in the way of that blind loyalty of yours. You’ve got that “new game honeymoon” thing going on. You should enjoy it while it lasts.

    CubbyTustard,

    deleted_by_author

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  • Pratai,

    Okay.

    CaptainEffort,

    People not liking a game you like isn’t them being “entitled”

    stillwater,

    Tons of people put dozens of hours into Skyrim in its launch month. It wasn’t a “buggy disaster”.

    Monkeyhog,

    Isn’t that kinda the entire point to Bethesda games and has been since at least oblivion? The modability of their games has long been their big selling point.

    Pratai,

    If the selling point it’s that they require mods to work correctly, and they don’t pay those that out in the countless hours to make them, they shouldn’t make games. Period.

    I refuse to support this bullshit.

    Globulart,

    And that’s completely fine too. But plenty enjoy and support it anyway, it’s working pretty well for them so far whether that pleases you or not.

    mindbleach, w Sony claims it delisted the KoTOR remake trailer ‘due to music license expiring’

    Which is one of those lies where, even if it was true, that’s deeply horrifying and reveals things that should not be tolerated.

    BustinJiber, w Hatoful Boyfriend dev has not received any royalty payments from Epic games since Spring 2021

    Got to love the fact that Hatoful Boyfriend and Fall Guys are made by the same developer. I’m assuming those do not have similar market share. /s

    mindbleach, w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

    Yeah it’s almost like deleting a game to replace it with huge changes is bad, actually.

    Miclux, w More than Skyrim or Fallout, Todd Howard says Starfield was "intentionally made to be played for a long time" and Bethesda's looking 5+ years ahead

    Empty, lifeless, soulless without a deep story.

    Sharpiemarker,

    Such as life. Or space, in general.

    Miclux,

    So where are the space hookers?

    RicoRodriguez42,

    They realized that modders were going to overhaul the game in any way, so they just gave us a blank canvas instead.

    4am,

    Out of everything else, this is the most scathing criticism of this game I’ve seen 🤣

    Kolanaki,
    !deleted6508 avatar

    It’s funny and true; I have no desire to continue playing and yet I am still excited to get my hands on the toolkit and make my own shit because all I see are missed opportunities everywhere. Honestly, I kinda wonder how into sci-fi the devs actually are, because everything is surface-level and misses the mark on a lot of referencial material so often.

    mrbogus, w More than Skyrim or Fallout, Todd Howard says Starfield was "intentionally made to be played for a long time" and Bethesda's looking 5+ years ahead

    Vast and “Empty” ==/== years of content

    Sterile_Technique, w Sony claims it delisted the KoTOR remake trailer ‘due to music license expiring’
    @Sterile_Technique@lemmy.world avatar

    Here’s hoping the project isn’t scrapped, but I’m not convinced they’d scrub all mention of it over a music license.

    StereoTrespasser, w Starfield Is Bethesda's Lowest-Rated Game On Steam

    I’m not surprised…it’s just okay. I’ve put maybe 25 hours into it and it’s not grabbing me like I hoped it would. Fast traveling everywhere is boring, inventory management is a nightmare, and the UI is frustrating. The last straw for me was during the " Rook Meets Queen" mission >!where I’m supposed to be deep undercover in the Crimson Fleet yet I can’t progress until I pay them 45,000 credits because there’s a bounty on my head. Seriously? Either I’m undercover or I’m not. !< So I put it down to revisit Cyberpunk, and I’m hoping once I get through that the kinks will be ironed out and the mod tools with MO2 support will be ready. I still have more fun playing a heavily modded Skyrim.

    fibojoly,

    What? The developer whose UI has been consistently shite from game to game, only for mods to come to the rescue, has released yet another obnoxious UI? Whose games are pretty much universally “great with mods”, is meh right out the gate? Colour me shocked!

    CaptainEffort,

    It’s crazy that every game they release somehow has worse UI than the previous one

    Dublin112,

    Funny, that’s the exact mission that made me lose interest in the game as well. >!I hopped on that day for the base building and eventually ship building but I guess I had a stolen item on me and triggered the mission. I don’t want to be forced to do this mission or pay the fine when all I wanted to do was play a different portion of the game that was available to me.!<

    aesopjah, w Factorio Friday Facts #378 - Trains on another level

    Goddamn, the devs of this game are just so passionate about it and it shows in the game itself, love to see it!

    yamanii, w Starfield Is Bethesda's Lowest-Rated Game On Steam
    @yamanii@lemmy.world avatar

    This is easily their best game post morrowind, in both story and gameplay, but I’m also not playing it anymore since it’s so cpu heavy that it’s forcing me to wait for fan patches or something; and I’m playing Cyberpunk just fine.

    Cethin,

    Is it really? What makes you say that? I don’t agree. There’s no more role play than FO4 (likely less). They removed the “yes, no, sarcastic, more information” wheel but the functionality is literally identical, just presented differently. You have relatively little freedom in how you play the game. The systems connecting things together also do a poor job connecting it. I don’t care for it. I am a huge fan of sci-fi and have been playing Bethesda games for a long time, and this one doesn’t do it for me.

    Voroxpete, w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

    Only this motherfucker could make a blockchain based product in 2023 and think he’s still ahead of the curve (and not, y’know, turning up to buy tickets on the Titanic after it hit the iceberg).

    zik,

    It’s probably been in development since 2009 when it was cutting edge.

    Anamnesis, w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

    You mean white nationalist Peter Molyneux?

    zoostation,

    Did you mistake him for Stefan Molyneux?

    Anamnesis,

    Yes lol

    StarkillerX42, w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

    CS2 feels like a downgrade from CSGO in a lot of ways, but CSGO at launch and CSGO at end of life were two completely different games, the same is probably true for CS2. Long term support is what keeps games going.

    altima_neo, w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
    @altima_neo@lemmy.zip avatar

    What does it even mean?

    kautau,

    It’s means he’s grifting people

    Sordid,
    @Sordid@sh.itjust.works avatar

    Always has been.

    MonkderZweite, w Starfield Is Bethesda's Lowest-Rated Game On Steam

    Is that a screenshot from Starfield? Looks worse than i thougth.

    wutBEE,

    I’ll need to double check if it looks like this outside of conversations, but I certainly feel like I’ve been playing a much better looking game than this.

    Looks to me like this was cranked to low. About as honest as using a Mortal Kombat 1 screenshot from the Switch, but I guess it’s their fault for allowing people to lower their graphics like this.

    Tranus,

    I’ve been playing on minimum graphics, and it looks much better than any previous Bethesda game. The performance isn’t too great, and the TAA is a bit blurry, but it’s tolerable.

    PeterPoopshit,

    I play on medium settings. Some scenes look borderline photorealistic. Other scene and lighting combinations looks worse than 2005 Battlefront 2.

    Cethin,

    The game is usually quite attractive, but skin in particular is pretty bad in a lot of lighting. Subsurface scattering would go a long way to making them not look like clay, but there are other methods to fix this as well.

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