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Barky, w Lords of the Fallen devs are worried there are so many soulslikes

There’s a large contingent (me included) who will play every souls like if it is good. The quality should be the main concern.

Elderos,

It is a double-edged sword for a dev. When a genre is over-satured (which most arent) there is usually a large player pool of potential customers but you’re competing with so many games that realistically your game needs to be really amazing to compete. Reason is that there is so many soul-like that a lot of players have a backlog of games to play already, and unless yours reach top 10 or something, there could be dozens and dozens of games that are simply more enticing than yours, meaning the average gamer will never make it to playing your game.

Making a game that makes it to the top on a saturated genre is simply very hard, and a very risky business decision.

toastus,

That’s true.

I may play this at some point, but I am surely not buying it while I have DS2 unfinished, because I started ER, DS3 and Sekiro wait in my Steam Library and Epic gave away Nioh.

Damn I have a full time job and Soulslikes are not the only games I enjoy.

I think even From software alone publishes games faster than I finish them.

DeriHunter, (edited )

Yup came here to say something similar. As long as there’s quality they’ll be fine and in this specific case - if they’ll deliver what their showing and not over promising they’ll do way more then fine, the gameplay video looks awesome. I hope this what we get

nicman24, w Doom Eternal has Denuvo DRM removed

huh that is weird, it worked great on my hardware. never would have guessed it had denuvo

iforgotmyinstance, w Diablo 4 GM confirms “annual expansions” for the game

Too little too late. Especially for a game that went from 6 million active users to to 30k in a month.

ReadyUser31,

BG3 came out and RPG fans across the world realised what an RPG was actually meant to be. D4 is so, so shallow, it honestly did not hold my interest through the first season.

The base game content is barely interesting enough to play through, let alone playing through again from scratch with only the four quests they added to spice it up again. Drab.

Oneeightnine, w Lords of the Fallen devs are worried there are so many soulslikes
!deleted4231 avatar

“Man stuck in traffic fails to realise he is in fact, the traffic”

weirdo_from_space, w Doom Eternal has Denuvo DRM removed

What do you mean? It’s been removed in launch 🙃

redcalcium, (edited )

I actually had this game installed on my steam library and run strings ‘DOOMEternalx64vk.exe’ | grep ‘denuvo’ before I update it. Turns out it did has denuvo_dl and denuvo_atd which is a telltale of the executable having denuvo drm. After installing the update, it no longer have them. Given the performance of the game, I didn’t expect it has denuvo.

Edit: just finished reading the article you linked. lmao

Blackmist,

That’s because Denuvo doesn’t typically ruin performance.

Do gamers really think that devs send the game to Denuvo running 60 fps, get it back running at 30fps and go “that’s OK”? They’d be up in arms.

Here a video from when Doom Eternal leaked without Denuvo early on.

www.youtube.com/watch?v=L8FRqaZAxWo

The performance difference is a rounding error in a game that doesn’t even have a benchmark suite for accurate testing.

redcalcium, (edited )

Too bad I can’t confirm if it’s actually running faster myself because I just changed my gpu from GTX 1650 to RTX A2000. But even with the highest settings my gpu can handle (if I maxed out everything, the game crash due to running out of vram which is only 6GB), with ray tracing enabled and dlss set to quality, it run on my old hardware with cpu from 2014 (i7-4790) at max fps my monitor can handle (2560×1080 75fps), which is super impressive.

Kolanaki, w Starfield gets low-spec PC mod for those gaming on potatoes
!deleted6508 avatar

I’m wondering if this would help get a solid 60 outside of interiors/around loads of NPCs. Only my GPU doesn’t meet requirements, and it’s still playable. But is mostly 30-40’s unless I’m in a small interior or an interior with not many NPCs. The NPCs are more bound to CPU so I’m not sure if having lower res/filesize textures would help. I don’t think the VRAM is the problem.

sturmblast,

it will certainly help

Kolanaki,
!deleted6508 avatar

It’s a little better. I’m pretty sure it’s gotta be the NPCs now. Video card is handling it all quite nicely, despite not having RTX or even DLSS support, but everywhere there are crowds it slows down by 20 fps. Currently just standing in the main road of Neon and it’s around 40-45, dropoing to 35 when I run, but get a solid 60 when no NPCs are visible by looking up at an animated billboard or something.

sturmblast,

what CPU do you have?

Kolanaki,
!deleted6508 avatar

A Ryzen 5 3600x

sturmblast,

yeah you might want to maybe look at upgrading that that might give you the most benefit from what I understand

Kolanaki,
!deleted6508 avatar

It’s literally the recommended AMD CPU for this game.

sturmblast,

that doesn’t mean a whole lot these days it seems

rmuk, w Peter Molyneux says he regrets over-promising his games

“But I promise that you’re going to be blown away by the promising I’ll be doing in the future. My promising will be authentic, intuitive, life-like and indistinguishable from the real thing. This is promising like you’ve never experienced before, and these are promises they will still sound assuring twenty years after they’re made. I’m so proud of the team for the work they’ve done on this and I’ve promised them a pay rise, holiday in Bora Bora and a blowjob from a $10000-a-night hooker with a mouthful of warm honey. That’s the kind of promises I’m talking about, promises that will change the way we think about promises and, if you have a moment, I’d like to make you some promises too…”

deadcream, w Starfield gets low-spec PC mod for those gaming on potatoes

Potatoes? You mean PCs with < $1000 GPUs?
I'm not touching Starfield until I can play it at 1440p 60 fps with decent graphics (yes, actual 1440p, not "720p upscaled to 1440p" bullshit. Neither that nor 30 fps are acceptable to me).

If Bethesda can't be bothered to fix performance and I will need to wait years until I decide to upgrade so be it - I have plenty of great games in my "to play" list. By that time the will also be lots of mods to choose from to make Starfield worth it.

BruceTwarzen,

It's crazy to me that they make the same game for almost 20 years but still can't make it work. The ai seems to get worse every game, computers get better and better but it still runs the same.

salton,

Just from a a couple of nights playing Starfield. The combat ai does seem more interesting then with enemies jumping off ledges to get to you etc but not but a whole heck of a lot. L

Hyperreality,

Wait a year for the modding community to finish it.

When I first played Fallout 4 years ago, it ran at 20fps in some parts of the map and on medium.

Playing it again now, modded to the max, ultra, higher res textures, 60fps everywhere.

Same pc.

deadcream,

That's the plan. I haven't actually properly played F4 yet either lol (tried years ago but dropped due to performance issues). Probably will do it soon after spending a month modding it.

Hyperreality,

Did that on skyrim.

Don't know how much free time you have, but I couldn't be bothered anymore for FO4 on nexus. I just downloaded one of the bigger/better collections and ignored/deactivated the creepier/boobier mods.

Already more than enough of a hassle to get that working, with vortex sometimes not installing stuff properly, pre-cleaning files, etc.

deadcream,

I just enjoy that stuff lol. I only stopped my last Skyrim playthrough because I kept updating my mods and adding new ones and at the one point it just broke all of my saves. I took it as a sign to move on to other games.

Hyperreality,

Same, but realistically once you start heading towards the 500 mods range, it's almost impossible to get it working reliably.

At one point I had 200+ mods on skyrim, and the mod cycles and before/after conflicts on vortex looked like mandelas. I did enjoy 'completing' the vortex mod manager game. That's when it's 3AM, you're fed up, you give up trying to figure what's wrong, and just click randomly and uninstall/reinstall mods until vortex shuts up, and it somehow just works. Bit like winning the lottery.

DadVolante,
@DadVolante@sh.itjust.works avatar

I’ve never played a Bethesda game at launch.

Or any game for that matter.

Maestro, w Doom Eternal has Denuvo DRM removed
@Maestro@kbin.social avatar

Cool! I got this in the summer sale but haven't had time to play it yet (I finished Doom 2016 first). I didn't know it had Denuvo DRM. Is there an easy way to check my library for Denuvo games?

punseye, w Starfield gets low-spec PC mod for those gaming on potatoes

is there a similar kind of mod for fifa?

Schaedelbach, w Nintendo Switch Online – Game Boy, NES, Super NES – September 2023 Game Updates

Man, they really have to scrape the bottom of the barrel. Quest for Camelot is really bad. Like bad bad and not in a fun and campy way bad.

WarmSoda,

And people are giving them money for these.

ADHDefy,
@ADHDefy@kbin.social avatar

Joy Mech Fight is rad, though. Simple, but really solid and underrated fighter from that era.

Cocoa6790, w Starfield gets low-spec PC mod for those gaming on potatoes
@Cocoa6790@kbin.social avatar

Thank God

query, w Doom Eternal has Denuvo DRM removed

So, GOG release soon?

Anticorp, w Diablo 4 GM confirms “annual expansions” for the game

I’m good, but thanks.

Naz, w Denuvo and DRM punish the consumer, legendary PC developer says

I bought Baldur’s Gate 3 on launch day, within the hour, not even realizing the GOG version was DRM-free. We could’ve pirated the game but all four of my friends bought it.

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