Not that interested in Indiana Jones as a franchise, but I'm curious to see what MachineGames can do with it. I could see some interesting traversal and combat gameplay with the whip, but I guess we'll learn more next year.
I’m not sure it was a good idea to hand this review to Michael Damiani who admitted in one of recent EZA podcasts that he didn’t play through Skyrim or Fallout 4. I think it’s quite important context and it kind of shows.
Did he? I honestly don’t know. I assume he’d mention it along Skyrim and F4.
Also, NV was done by Obsidian. Sure, it’s got some Bethesda flavor in it by virtue of using Fallout 3 base but is more similar to old Black Isle entries.
Yeah, how about… no DRM and instead focus on making games people want to buy. It seems to work well for CD Projekt Red, and surely it would work for others as well.
GOG does this too they will sell you cracked games and the money goes to whoever currently owns the IP, there is almost no point giving money to GOG at that point since they don’t do anything and the IP holder didn’t do anything either. Actually GOG might steal mods and claim they made them like with system shock.
Just a point against the second thread you linked, Gog selling cracked games, according to the thread you linked, allows them to be run without a disc on modern hardware
The crack also means it’s not altering the source code, according to the user’s in that thread
As for the first thread, yeah that’s pretty shitty.
I don’t think this is about removing copy protection to sell it.
It is more about that the crack they are now selling officially has been seen as illegal by the publisher/game developer itself. People have worked on this for no monetary compensation and therefore provided free labour to remove DRM. Now the publisher is banking on this free work, pretty much legitimising the crack. But none of the money actually goes to anyone who cracked the game, since that was still illegal.
If the publisher had just removed DRM themselves and sold those copies, no one would be outraged. But they exploit the work of people they keep condeming for cracking their games.
Well, if someone spray painted the door of my car without my permission, it’s vandalism but still my car. If it later turns out that it was done by Banxie and that “vandalism” is worth millions, I can still sell my car however I like and owe Banxie nothing.
Btw, freeware is a thing. Did those cracks ever get released without the permission to freely distribute? If not, those cracks may be used by the rights holder however they like. That’s not the problem. Releasing broken shit is the problem.
Seriously… a car analogy. Wow. And a pretty bad one at that.
But I will help you fix that analogy for free, since I feel nice today. A crack for DRM isn’t like adding artwork to a car to make it worth more.
If anything this is about a car that has certain defects that make it work less well than it should. E.g. you cannot switch into gear 5. It runs slower than it could. So people go and fix that, for free. Now the automobile maker takes that free fix and sells all new cars with it. Is that ok? There, still a crap analogy but arguably better than yours.
You ask if the cracks are released with permission to freely distribute? Actually no, they are not. Because they are marked illegal by the law. They should not be distributed since thats against the law. But its of course convenient for the publisher to use that work and distribute themselves. They are technically breaking the law themselves since they are applying illegal cracks to their own software. So thats ok then?
So people go and fix that, for free. Now the automobile maker takes that free fix and sells all new cars with it. Is that ok? There, still a crap analogy but arguably better than yours.
OK, cool. Too bad you forgot that in modern jurisdiction buying a game is merely like leasing a car. So yeah, if a workshop fixes the car for free the actual owner of the car can make use of those fixes however he likes.
Maybe target your energy at the actual shitty thing Rockstar does: Selling broken games. The means how they removed Securom is irrelevant. The fact that the games are broken garbage is not.
It’s not GOG that does that. A lot of developers that publish there having lost the source code or the tools and knowledge to build it upload cracked or patched releases themselves. And it’s not a GOG thing either, as for example Sam & Max: Hit the Road is just the cracked DOS game bundled inside a ScummVM runner on both Steam and GOG releases.
This honestly sounds like the perfect distribution model. You get the game, IP holder gets paid, no one is bothered by DRM. If you don’t want to pay because you don’t want to pay, well that’s up to you.
Like I’m kind of confused by the premise of your argument and excuse me if I got it wrong but certainly you’re not saying if you pay, it better have some kind of DRM?
Look if i’m going to buy torrented and cracked files owned by whatever billion dollar company has vacuumed up a 1000 ip’s in a go I at least want to know 0 effort has been put into packaging the game and that all I’m doing is buying a pirated version of the game with other peoples stuff resold without credit or reimbursement. Like cracks and mods they package into these releases.
Well with system shock 2 they just downloaded mods and fixes and added it to the game and then claimed they worked on them. Given that one would think that’s basically all they do.
Nah they didn’t axe it, they just really limited development. You can still buy and play the game and it’s alright. Frankly if it wasn’t for the battle Royale mode no one would be talking about Fortnite today, I played the testing from before BR mode and it wasn’t that cool.
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