I’ve started a second playthrough of Kingdom Come Deliverance and really enjoying it so far. I recently upgraded my PC and expected to be able to play it on “Ultra” settings but I’m still stuck with 40-70 FPS on high. The game is beautiful but it’s also horribly optimized lol
“not always possible for other developers”, mostly because they’re busy shitting out rubbish, buggy titles riddled with micro transactions (or whatever nonsense they can get away with to nickel and dime their customers)
People took note of how great BG3 is because it’s just a good game, you’re not be treated as a resource they can squeeze to get extra cash
A Ryzen 5 is a pretty large span of processors, ranging from “old and mostly obsolete” to “modern and highly capable for gaming”. Which one exactly would be helpful for others to help judge their own.
I’ll take another look at it today after I fiddle with the settings a bit. What I saw yesterday was not impressive - occasional stuttering while barely utilizing my 2060 on low/med settings while looking worse than Skyrim did in 2011.
As a casual off-and-on player of this game for at least 19 years, I’m not opposed to this battle pass. It replaces the “must play 7-days-a-week to get max rewards” task system with one that gives you freedom to play when and how you want.
Too early for me to give an informed opinion on whether the rewards of the pass are worthwhile, but I’m a fan of the intent behind it at least!
It’s sad that this is necessary. And given that it took less than a week for modders to get actual performance gains means that bethesda could’ve easily done it themselves.
I mean theres certainly a game there, but its very much a game pass filler or a sale game. Its definitely not worth the asking price.
Its like Fallout 4 but with less going on all around you. The dialogue is improved I can give them that, but all around the game is pretty uninspired and bland, its very much a console game. Theres a lot better out there.
The Series S is still current Gen tech running at a lower power profile. A lower end PC may be using a previous gen CPU or GPU making it harder to optimise.
Don’t think Bethesda is focused on making their gaming look specifically bad just to make it run on older hardware. Similar to all other companies there is a minimum spec. I do think that having such great mod support allows for this to happen which is great.
They are sabotaging their own sales by not doing it. Starfield is such a hyped game that many people who don’t usually game much will want to play it and those people tend to not have the most up-to-date hardware. The PC I built in 2018 for about 1100€ is pretty much exactly the minimum spec for starfield. And given that minimum specs usually target 30fps for some reason, I’d need this mod if I wanted to play it at a reasonable framerate.
It’s a first party title used to drive Gamepass subs now, they have different metrics for success. Not to mention you can play it streaming on multiple services too and on console. They’ll be fine not appealing to people stuck a decade back tech wise.
From a money perspective, probably. But there’s also the PR perspective to consider, and they threw away an easy win there. Starfield can run decently on the steam deck and if they cared to optimize it for that, it would have been a big win.
People were going to shit on it no matter what, literally the only game in recent memory that the Internet didn’t shit on was Baldurs Gate 3, and that’s probably mostly because it’s a much smaller company.
This seems like pure speculation. The relative number of people below this spec is probably not worth it for them to focus on this. Besides their explicit support for modding allows them to improved sales value. Consider for example Skyrim. It was re-released so many times and people kept buying it and mods allowed it to look great even years after its release. I think by narrowing their scope they can focus on development of a good core and by leveraging their mod community it can run on older or higher hardware. Win win in my opinion.
The way I see it, there are enough quality indie games, retro emulators, and titles on the average Steam backlog (to the point that it’s a tired joke) that gamers can afford to only pay for unmissable quality. People know what they like, and they talk.
Economically, money is scarce. So is free time, for a lot of us. We don’t care what you tell us to “expect” from you, game publishers with hot takes on BG3. If you can’t release finished games at game prices, maybe you’re not the beating heart of the game industry.
That might be the way it works in your head, but the reality looks different.
AAA games make the most money on PC. And even those games despite micro transactions, DLCs and so on are easily overshadowed by mobile games.
My favorite games are indie games, but indie is simply not feasible in some genres. Take MMOs for example, every stab at it has burned to the ground or was abandoned (or a scam).
Criticizing the big publishers is the only thing we have, because obviously voting with your wallet doesn’t work. You might not buy it, but several million other people who saw a shiny cinematic trailer did. And they will continue to do so, even when Call of Duty 23 sucks they’ll go and buy 24 next year.
I wanted to stick to my I Statements a little more than I did. I cede mostly to your points but reserve that it’s bullshit to tell me not to expect quality just because someone proved it can still be done. It tells me the bigger gaming industry has gotten too large and dreary to be much use to me.
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