games

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FrankTheHealer, w Horizon Forbidden West Complete Edition coming to Steam and EGS

Great news! Already wishlisted

Mr_Buscemi, w High on Knife DLC release date

October 3rd for anyone wondering.

nanoUFO, w Blizzard bans 250,000 Overwatch 2 cheaters, says its AI that analyses voice chat is warning naughty players and can often 'correct negative behaviour immediately'
@nanoUFO@sh.itjust.works avatar

I remember when community servers existed and these problems were almost non existent without spying.

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Dedicated servers ran by the community with a server browser to find games/servers.
Really the golden age of multiplayer.

Found a nice server that runs well, chill and well moderated? add it to your favorites.
No lobbies, well… technically the whole server was the lobby, kinda.
No progression unlocks bullshit.
No ranking. No waiting on matchmaking. Just play.
No AI spying on every thing you say or do.
Maybe a “SIR this is a Christian server, so swearing will not be tolerated” or other warning of some kind now and then, even on games like Counterstrike.

Eventually, you’d get to know people, kinda like how you might start recognizing names here on lemmy.
You’d make friends, rivals, etc.
I miss those times.

I got into Titanfall 2 pretty late (like last month) and waiting 10 minutes to even get into a lobby is just annoying.
As opposed to joining a server and playing non stop on there.

It’s even less costs to the publisher than to host and scale on their own because the community is running your servers.
But then they can’t pull the plug to force people on a new release.
They can’t spy on as much shit.
They can’t sell as much private data.
It’s probably easier to sell microtransactions this way too.

In a way… gaming was decentralized. I miss it.

Bluescluestoothpaste,

Yeah but there were admins spying what you did and banning you. Quite frankly i have much greater trust in AI admins than human admins. Not that some human admins aren’t great, but why risk it? Same as self driven cars, as soon as they’re ready im ready to never drive again.

Vampiric_Luma,
@Vampiric_Luma@lemmy.ca avatar

What is stopping AI from showing bias here? The humans tailor the AI, so there will inherently always be that risk without transparency.

Bluescluestoothpaste,

Oh sure there’s definitely bias in AI, same as selfdriving cars. They make mistakes, but make far fewer than humans.

Vampiric_Luma,
@Vampiric_Luma@lemmy.ca avatar

Sure, but the mistakes aren’t the main issue, it’s that AI is just a tool that by extention can be abused by the humans in control. You have no idea what rules they give it and what false positives result from it.

My primary concern here is that it’s Blizzard, whom love to gargle honey for China and is all for banning players that speak against them, is in charge of this AI.

Blizzard’s previously talked about using AI to verify reports of disruptive voice chat, which is now running in most regions, though not globally. The developer says it has seen this technology “correct negative behavior immediately, with many players improving their disruptive behavior after their first warning.”

Great, they can auto-ban players like Ng Wai Chung, I guess. For whatever they subjectively deem ‘harmful’. There’s also the looming idea that a friend can wander in my room, say something dumb, and now I’m closer to a ban because of an unrelated choice I made outside the game.

And we definitely trust Blizard to be good with all the audio data they get to harvest. That won’t be abused later, right?

Bluescluestoothpaste,

I mean that’s a general argument against technology. Yes, more technology means more ruthlessly efficient abuse, but ultimately you think technology is better in the long run or not. Either way it is inevitable. Maybe in the EU they will ban those abuses, in China they won’t, and US will find some weird compromise between the two.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

You trust a billion dollar company with no morals with your data? Isn’t that the whole point we are on this site? Community servers are like lemmy instances.

Bluescluestoothpaste, (edited )

Sure, and they can have AI moderators in lemmy instances. Whatever problems are concerning about corporate AI admins also apply to corporate human admins.

Kolanaki,
!deleted6508 avatar

They already have your data without the AI. Most games have had wide rangeing telemetry sent to the dev for over a decade now. This includes the text chat logs.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

Yeah now they have everyones open mic too.

n3er0o,
@n3er0o@lemmy.ml avatar

Unrelated to the topic, but wasn’t Titanfall 2 plagued by this one hacker that basically filled every lobby with bots to make the servers crash? I think I very recently heard about them resolving the issue and the player count surpassed the numbers at launch even.

Mechaguana,
@Mechaguana@programming.dev avatar

I dont understand, wouldnt it be just a mod spying on you instead?

Die4Ever,

Just like the Fediverse actually

Kolanaki,
!deleted6508 avatar

Active moderation isn’t spying but using an AI is? The only reason those self-hosted community servers didn’t have problems was because they (usually) had active admins to see bad behavior and take action. This is merely automating that so a real human being doesn’t have to be there watching.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

This is automating something based on blizzard rules not community rules. What if people want even stricter rules or looser or none at all or completely different rules? Also how many times have billion dollar companies been caught selling customers private info? Too many to count.

regbin_,

There were no SBMM, no thanks.

Davel23, w Horizon Forbidden West Complete Edition coming to Steam and EGS

EGS? Wow, they might sell five copies there!

BnjmnBanks, w Riot pulls off rare positive PR move, adds Make-A-Wish winner to League of Legends canon
@BnjmnBanks@lemmy.world avatar

That’s actually really dope.

jplate8,

2be 68

Donebrach, w CD Projekt apologise for Cyberpunk 2077 Ukrainian script's potentially "offensive" references to Russians
@Donebrach@lemmy.world avatar

Ow nooo don’t hurt da poor widdle Russians’ feeewings so mean!

mintycactus,
@mintycactus@lemmy.world avatar

Anyone feeling can be hurt, until one is LGBT. That’s a no. Lol.

rororo,

Hot take, but also stupid

supercriticalcheese, w The Talos Principle 2 - The Talos Principle 2 is launching on November 2

I just realised I had purchased the first one on Steam but never played it.

themusicman,

Lucky. I wish I could experience it again

PenguinTD, (edited ) w The Talos Principle 2 - The Talos Principle 2 is launching on November 2

YES!! Time to double check if I completed the original DLC puzzles. (I just open up and I forgot most of what I’ve done so far, might as well restart the DLC.)

Edit: since Croteam used Unreal Engine for 2, if you want them to get more rev-share, buy on EGS(waive 5% royalty, EGS only take 12% cut.) I know this is not a popular opinion, but I will buy on platform that give devs more money. It’s only 30CAD if you own the previous one even from the EGS free games.

corrupts_absolutely, w CD Projekt apologise for Cyberpunk 2077 Ukrainian script's potentially "offensive" references to Russians

makes sense they would be upset with a third party intentionally altering the game’s message, but im not sure why it’s framed as an apology to “russian gamers”

Hildegarde,

Because its the PR team making the statement.

bouh, w Game prices are too low, says Capcom exec

It’s funny how it’s “the game’s are not expensive enough” and not “we don’t know how to manage our or money” or “our profit are too high”. Fuck those capitalists.

Oh the stupid shit head “games are 100 times more expensive to make now” but you sell thousands times more and there no physical media anymore is irrelevant I guess… Assholes…

CileTheSane,
@CileTheSane@lemmy.ca avatar

If they weren’t profitable at the current price they wouldn’t be charging the current price.

mindbleach,

And “budgets keep going up!”

Whose fault is that, guys? Were those numbers placed on you by a witch’s curse? No. You spent $100M on one game, it made $300M, so you spend $200M on the next game. Games didn’t get twice as hard to make, between those decisions. They didn’t require twice as many people or twice as much time. You’re just treating them like a factory where more capital in means more revenue out.

The original Doom was made in nine months by a team that fits in an elevator. Yeah, it’s simpler than modern games, but they had to make the nearly-unprecedented engine and all their own tools as they went. It’s not like anything’s harder, now. People have basically recreated that seminal title as solo one-week game jam projects. A modern handful of professional computer nerds can pick from a handful of modern high-end toolchains and start banging out content, today.

If the market for video games only supported six-digit budgets - there would still be video games. Big ones, fancy ones, creative ones, whatever. Would they be the spectacles that currently get advertised to death? Nope. But they also wouldn’t produce as many unstable bug-fests as those sprawling mega-projects. Nor would they be announced in 1999, previewed in 2006, delayed in 2017, and launched to middling reviews in 2025.

Studios that aren’t injected with obscene capital and forced to deliver “AAA” money-trees tend to shoot their shot and move on to the next game. That’s how they survived and grew as plucky little private affairs, before some publishers swallowed them whole and turned them into a sequel factory for their breakout hit.

If your games cost too much money to fail, stop giving them more money.

Cylusthevirus, w Baldur’s Gate 3 – Devs share most popular, powerful, and unconventional multiclass builds
@Cylusthevirus@kbin.social avatar

The truly horrifying combo is Battlemaster+Gloomstalker+Thief with a couple specific hand crossbows and the sharpshooter feat. All that Dex + 15 AC from Yuan-Ti scale mail they sell at last light means 4 attacks per round each and 20+ AC.

Oh, and stealth, and lockpicking. Astarion? Never heard of him.

Had to use a bonus action for something? Then you've got battlemaster ranged moves to fear, trip, or disarm. It's disgusting.

yumcake, w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

I buy all my games on Epic Games Launcher becomes it has less DRM than steam. If you have kids, they can’t play 2 completely different games on two different computers.

It’s like your kid not being able to play Mario kart on her switch because her brother is playing Halo on Xbox in another room. Steam doesn’t support that. Epic games doesn’t have a problem with you having 2 different games being played on 2 different computers, so I buy my games there whenever I have the choice because it’s the more consumer-friendly platform.

Tranus,

Not to justify it, but you can work around this with offline mode.

n3m37h,

Family mode too

ParsnipWitch, (edited )

Family shared libraries can also ever only be used by one person. Or what do you mean with family mode?

n3m37h,

Ah didn’t known that tidbit

Kolanaki, (edited )
!deleted6508 avatar

If you have kids, they can’t play 2 completely different games on two different computers.

Steam does support that tho. That’s what Family Sharing is. And it works really well.

Now, if you wanted to play the same game at the same time, that’s on a single Steam account, that you can’t do. But I’m pretty sure you can’t do that on EGS, either. Not without 2 accounts and 2 copies of the game.

yumcake,

No, it explicitly does not work that way. If you share a game to another family member, and that family member plays that game, you are not allowed to play any other game at all on steam.

“A Steam library can only be used by one user at a time to play one game at a time. The same is true if that library is being accessed by another user via Family Sharing.”

help.steampowered.com/en/…/57A7-503C-991F-E9A8#:~….

Kolanaki, (edited )
!deleted6508 avatar

I know the wording there is fucked up, but have you used it? Because you can play two separate games at the same time with it, but you can’t play the same exact game as each other. I use it all the time to play stuff my sister has that I don’t, while she plays something else.

Jakeroxs,

Unless you’ve got some weird special option, they’re right, as soon as you launch a game in your library, it becomes unusable to family sharing, my wife and I use it but it’s very limiting in that aspect.

It even notifies you when the “family library” becomes available.

huskypenguin,

Two DIFFERENT games will work. Playing the SAME game SIMULTANEOUSLY will not work.

ilickfrogs, w Starfield Paid DLSS Mod Creator Hits Back at Pirates, Threatens to Add 'Hidden Mines' in Future Mods
@ilickfrogs@lemmy.world avatar

B r u h, what a petulant fucking child. Game developers tried the same shit for years and those still got cracked. This guy can go fuck himself.

IamRoot, w Assassin's Creed Mirage: Launch Trailer

Release date is 5 October 2023.

JowlesMcGee, w Final Fantasy VII: Ever Crisis coming to Steam
@JowlesMcGee@kbin.social avatar

I'm not sure what this is, is this a new game or a remake of one? Also, I don't speak Japanese, but it looks like you're playing a young Sephiroth?

newthrowaway20,

It’s a gatcha game that goes through the main stories of the previous FF7 games, while also including new stories from The First Soldier, And other stories planned from other games like Before Crisis. It’s not full games, you essentially play little missions where you go through the key story point in those games.

I tried it out for a little bit, but the story pieces were a little too bite size for my liking, and I absolutely hate gatcha mechanics, so it’s really not for me personally. I’m not interested in dressing up my character in outfits or leveling up my gear.

JowlesMcGee,
@JowlesMcGee@kbin.social avatar

Oh, that's incredibly disappointing. I was worried it was something like that. I also hate gacha mechanics, so I guess I'll give this one a pass. Maybe they'll release this as a standalone title without the gacha mechanics.

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