games

Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Skies5394, w The Darkness Remaster Might Happen, Says Nightdive CEO

One of my favourite games, along with its sequel.

Just great mechanics and atmosphere. Only complaint I had were there were a touch too short.

S_H_K, w Star Citizen Funding crosses $600 million mark

Holy fuck the opinions there are around. I haven’t played it, seems I saved myself from a bad experience.

kromem, w Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life

And yet I can’t help thinking that a lot of the extreme side character content could have been aided significantly by AI.

The main 80% of the voice acting is outstanding.

But particularly in Act 3 there’s something disconcerting about every other pedestrian you can talk to who spouts a quip using roughly the same voice with mediocre delivery.

It’s a perfect use case for the AI voice tech available today. The main parts and actual side characters should still have been bespoke acting and mocap, but the random pedestrian in the city might have been notably improved with using generated voices to broaden the variety.

BG3 has been very strong evidence to me that hybrid approaches integrating AI for filling in background content are going to be the standard by the end of the current console generation.

arefx, w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I didn’t even hear about this game until today.

nanoUFO, w Star Citizen Funding crosses $600 million mark
@nanoUFO@sh.itjust.works avatar

I expect to see many videos exploring the failures of this project in the future, maybe a few lawsuits. It would be a miracle if a good complete game worth this investment was created.

cstine,

Eh, I think CIG has enough true believers buying JPEGs for this to continue pretty much until the whales die of old age or just run out of money to send him. I wouldn’t be shocked if we’re still talking about this in another decade, except this time it’s $1.2 billion in funding.

Dindonmasker,
@Dindonmasker@sh.itjust.works avatar

After a couple trillions in funding maybe we will see a true 1 to 1 to real life physics engine lol

WrittenWeird,

After that much funding it would have been cheaper to build a real space program.

cstine,

Yes but would a real space program have you fall through the floor of your toilet and spin off out into space? I don’t think so.

drspod,

Give me an extra trillion and I can make it happen for you.

AssPennies,

| you fall through the floor of your toilet and spin off out into space

$40 worth of the right mushroom variety can get you the same effect.

cstine,

How many mushrooms can I get in exchange for these stupid spaceship jpegs?

tupcakes,
@tupcakes@midwest.social avatar

Not gonna lie. I was a huge fan of wing commander and freelancer. I backed this early, but for a while now I’ve given up on ever expecting anything from this project.

I’m not sure it’s actually a scam, but probably a vision that got away from them due to feature creep. At this point I don’t even care.

CryptoRoberto,

Same boat.

EmperorHenry, w Roblox ‘operates illegal gambling ring that preys on children’: lawsuit
@EmperorHenry@sh.itjust.works avatar

if a scumbag billionaire wants to do it and feels like they can get away with it, they’re going to do it.

if a dozen or so executives at a corporation think they can get away with it, they’ll do it. That’s why there’s microtransactions in $80 games. I still remember hearing about the first $60 games with microtransactions in them and now these fuckers are trying to charge over $100 for an unfinished game where the only things that work in it are from microtransactions.

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

The wild thing is, people still buy them. “The gameplay is derivative and insipid, it was delivered buggy and unfinished, it’s barely different than the last one they published, and the business model is outright predatory.”

“Yeah, but it’s Star Wars.”

Nacktmull,
@Nacktmull@lemmy.world avatar

I will never understand. I for myself simply ignore games with micro transactions at this point with the only exception of games that have exclusively cosmetic stuff as micro transactions. Fuck pay to win!

EmperorHenry,
@EmperorHenry@sh.itjust.works avatar

I like starwars more than any other franchise.

But I’m not going to buy any of the fallen order games for at least 2 years. the bugs will be worked out and the deluxe versions will be a much lower price by then

regalia, w Star Citizen Funding crosses $600 million mark

How the hell are they still getting money, and where does it even go

space,

I can’t answer the first question, but developers and artists are expensive. Here is a quote I found online

As of 2020-12, CIG has a total of 695 staff. 512 of whom are developers. As of July 2023, 1100 CIG staff are working on Star Citizen, not counting third party …

At an $100000/yr salary, a team of 1100 people will cost $110mil/year. That excludes other business costs or any third party company they may contract for various assets, for example music.

regalia,

They’re easily triple-A size without a single launched game lol. Yet despite the budget and expense of a AAA studio, they’ve put out less content then an indie studio. So what are these developers actually even doing

space,

As a developer, it’s easy to get lost implementing things that “you might need”, and waste time on countless refactorings. This is why project management is very important, and to have capable people in the leadership that can give a direction.

I’ve seen some interviews with developers, and they definitely are building cool tech, for example procedural generators that can do very detailed models of buildings and interiors, but it takes time away from actually making the game.

PostMalort,

A thousand percent this is bad project management. You can have amazing staff but if there’s poor project management there’s going to be huge costs and delays

BowtiesAreCool, w Microsoft has apparently eliminated the $1 Xbox Game Pass trial once again, just before the release of Starfield

Yes it’s called “making sales”

regalia, w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources

I have like zero hype for this game, and absolute bangers of games have dropped recently. I’m definitely going to put this on the “maybe” list and let other people test it out for me, I’m in no rush.

echodot,

I still don’t really know what it is. Because it seems to have random generation so that makes me think it’s just going to be another no man’s sky.

The big problem with randomly generating a bazillion planets is they’re all boring. Random terrain generation will always result in dull terrain because an algorithm isn’t creative, it’s not even AI level aware, it’s just maths.

oxideseven,

I’m excited for it because Bethesda. I’ve always put hundreds of hours into their games despite all the ranting and raving.

I’m definitely a bit worried for the same reason as you are though. I think those are likely filler exploration radiant quest type stuff. I’m cautiously hopeful that the story is good and long and deep enough to keep me playing though.

Plus come on… space and customer ship! :D

SwampYankee,

Yeah, I have thousands of hours in Bethesda games. Something about sneaking around murdering bandits, mutants, mythical beasts, heavily armored soldiers, etc. especially sniping them with a bow in Skyrim and watching everyone run around like “who shot Steve in the face!?”, that was just… chef’s kiss. That and finding something interesting around every corner, and just the visual aspect of it. It’s hard to explain but there is a certain Bethesda magic that no other game really captures. Plus the modding…

XTornado,

I mean is Bethesda and for what is seen there will main quest and so on… Yes there will be random generation for random planets or sections not designed for those quests, and for random quests like Skyrim random quests… But I wouldn’t say like No Man’s Sky, it should be rpg (at Bethesda way, not like Baldurs Gate of course) with a more defined story and so on, characters, etc. Of course I haven’t touched No Man’s Sky on years… So maybe they have something for that now?

Asafum,

It looks like they’re doing what star citizen does with terrain generation where they hand-make tiles of landforms like mountains/cliffs, hills, etc, then the procedural generation takes over and stitches them all together in ways that “make sense.” So it’s not 100% hand crafted, but it’s also not “strange landform” NMS type nonsense that is entirely made from maths so you only seem to get rounded features. From what I’ve seen the environments look absolutely stunning! As someone who plays NMS too I can say they look 100x better than NMS.

Khalic,

Don’t fall for the investor hype. Current AI aren’t even close to being intelligent or aware. As you said for algorithms, it’s just math, algebraic topology and graph theory to be precise.

bitwolf, w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources

Least buggy?

Guess journalists are forgetting how to grammar.

DosDude, w GOG Autumn Sale 2023
@DosDude@retrolemmy.com avatar

Why even call it autumn sale if it ends 2 weeks before autumn even begins? I always appreciate a sale though.

Blackdoomax, (edited ) w Looper Tactics | Launch Trailer

I like deck building games. It lacks on Playstation, or maybe i’m just unaware of them. Edit: I was unaware :) They are a few that seem interesting.

LordBelphegor, w BioWare lays off senior writing staff as part of its recent job cuts

do CEOs think AI is gonna fill in? lol

nanoUFO,
@nanoUFO@sh.itjust.works avatar

They don’t care about the quality as long as it’s passable most of these people are underpaid anyway. AAA setting the bar lower and lower is nothing new.

Etterra, w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources

That’s not much of a brag. Just because the monsters in this game won’t mysteriously fly off into space only to reappear right behind you seconds later, doesn’t mean we should celebrate.

pgx,

no, no, no

you see this is a space game, they are supposed to fly off into space in this one

FEATURE

Trihilis,

It’s not a brag, period. Not having a buttload of bugs should be the bare minimum every game should strive for. It’s like saying “we sell the least rotten food in town”.

Its pretty sad that we’ve gone from “most epic adventure” and “largest open world you’ve seen” to “least buggiest game”

Nonetheless, I’ve enjoyed most Bethesda games and I have gamepass on pc and will definitely try the game.

Blaidd, w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources

For anyone who may have forgotten or may not know: the game is a day 1 launch on game pass. I already have it preloaded and I didn’t preorder. You can easily see how buggy the game is for yourself next week.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • muzyka
  • rowery
  • esport
  • Spoleczenstwo
  • test1
  • Psychologia
  • Technologia
  • FromSilesiaToPolesia
  • fediversum
  • lieratura
  • sport
  • Blogi
  • Pozytywnie
  • nauka
  • motoryzacja
  • niusy
  • slask
  • informasi
  • Gaming
  • games@sh.itjust.works
  • tech
  • giereczkowo
  • ERP
  • krakow
  • antywykop
  • Cyfryzacja
  • zebynieucieklo
  • kino
  • warnersteve
  • Wszystkie magazyny