It’s not quite what you’re getting at, but in Bubble Bobble Revolution you can’t pass level 30 because the boss doesn’t spawn. It’s a soft lock but there’s nothing you can do to avoid it, and the game is on the DS so there’s no updates to fix it :D
Yeah but every NBA game gets flooded with negative reviews and these people will buy it again next year. It doesn’t matter how many negative reviews it has if it sells well.
I always have a laugh when half of these reviews are “wow guys this poorly rated game that everyone told me is garbage turned out to be garbage. They’re making the same game every year!”, fast forward to them posting the same review next year.
I got Madden 22 for free and for awhile I was enjoying it. It was my first Madden game since the 360. So I start going to forums for the game, and every single post was about how bad the game is, highlighting ridiculous bugs, shitty AI, missing features.
Then details about Madden 23 started to come out and everyone that was tearing 22 apart was absolutely in love with every little thing that was shown.
Man I remember being on the Gamefaqs forums back in like 2005 or so, and people were complaining about this exact scenario back then. Some things never change
Stalker: Shadow of Chernobyl. If you were too lazy to trek back to Cordon after deactivating the miracle machine (I think), you couldn’t get the true ending without abusing glitches and bugs.
Mine’s 15 now, but back in the day I used those bootlegged Steam clients that allowed me to run Garry’s Mod for free. Those were the hackey, piratey times of 700MB aXXo DVD rips that took 1 hour to download.
Honestly, I'd completely forgotten that Embracer had bought out Gearbox. Curious to see who ends up acquiring them, if anyone actually does. Also have to wonder just how many studios Embracer is going to end up selling off or shutting down by the end of this.
Full model replacements are typically not hard, especially if theyre being used as a replacment for already existing assets vs creating a new asset and item id for.
Its like the modding scene for both brawl and umvc3.
It only starts off with replacing already exiting assets, but it wont explode till you figure out how to add custom assets. Brawls point was when project m devs found how to add character slots, umvc3 was when they figured out similar + making fully custom models/animations without having to borrow existing ones.
You need the tools to exist to get to the blowup point.
Idiot here. Put in 40€. Skeptical before I put in the money. But I liked the vision and had some friends that liked the game. Played for maybe 40 hours. Had a lot of fun with it. And a bit less fun when it crashed right in a mission. That was 3 years ago. Haven’t touched it since. Maybe I’ll get into it again to check it out. But no hopes for it being completed
The first (and last) time I put in money was in the crowdfunding days. In fact, I did it so early they weren’t even using Kickstarter for funding.
Even though the current alpha is very buggy, I also more than got my money’s worth over the many, many years. I really would like to see the game get finished. But, what’s already there is really impressive.
The game has missed every possible deadline, and there’s every chance it will never be finished. But, the one comforting fact is that it’s missing the deadlines because they’re being too ambitious. Like, they redid the game engine to use 64 bit precision instead of 32 bit because they want it to be possible to drop a wrench at some random spot on the surface of a planet, and have another player fly across the solar system, go to the right spot, and see a wrench sitting there.
I wouldn’t put any more money in today, but I’m still glad I helped fund the game, and because I’ve been able to keep from adding more money, I actually consider my money well spent.
I bought it for a short time. They have a 30 day policy.
I returned it within the week. Its just way too buggy. I dont even care about the pay to play ships, whatever.
But the bugs with missions was awful. The NPC/AI fighting is nonexistant. The flight characteristics were better with n64’s star fox 64. Its just not even close to being there.
Im a sucker for space games. If i want a flight sim ill play elite. If i want a space legs discovery game, ill play starfield. If i want to get stoned and look at weird animals with small heads and cool colors, ill fire up no mans sky.
Squadron 42 has been the primary development focus, star citizen is just the playground made by a few devs with left over sq42 modules - until sq42 launches then star citizen will be the main development focus. Until then, star citizen is just a fundraising platform, I thought this was obvious
I bought the cheapest version a few years ago. Turns out that the game was a tech demo, but a very glorious tech demo. Flying near the cities, to the atmosphere, in space, all were very beautifully done.
As a game, pretty much a failure though. As a money vacuum, pretty good.
I think it was a positive experience as a whole, though. Never experienced anything similar since or before.
If you ever used the server browser in Steam itself and not from the game, that’s basically what they were. An external app that you could get a list of servers for pretty much anything you added to it.
I’m not sure the article convinces me this’ll be more than a reskin of stellaris, which is my most played game of all time, but given that this is my favourite IP of all time…? Can’t say I won’t buy it on launch day.
Having no idea what the ventilation is in other areas, I don’t know how it compares.
Also all those markets probably overlap a fair bit.
I used to think that the share was roughly ½ console and ½ PC, but not only does it probably vary wildly from place to place, I have nothing to base that feeling on anyway. It’s just that I never played on a console (until the deck, which only semi-counts) and never met anybody who did until quite late (which admittedly doesn’t really mean anything). Also I never really thought of phones as a gaming medium even though they clearly are.
And finally, now that a lot of titles are released on multiple platforms, does it matter all that much?
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