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grill, w Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod

Censorship is censorship; I mean, it’s their right, but it still stinks. One day they can/will remove all sexual mods for being too misogynistic, etc.

Basically, fuck people crying over pronounces and fuck Nexus Mods.

Rose,

Are you a centrist by any chance?

grill,

Yeah, probably :/

azurefirefly, w [Rumor] Nintendo Switch 2 SOC May Be Produced on a 5nm Process Node; To Have Max Clock Speed Higher Than 2.5 GHz - Rumor
@azurefirefly@lemmy.basedcount.com avatar

They finally caught up to 2018 technology!

iHUNTcriminals,

I hope they release more articles comparing it to ps5 while at the same time saying it should not be compared to ps5

azurefirefly,
@azurefirefly@lemmy.basedcount.com avatar

Me too

verysoft, (edited )

Doesn't really matter, they don't need the switch to have bleeding edge performance, that isn't why it sells. It has to be affordable and using older processes helps achieve that.

(besides 5nm is only 3 years old)

parrot-party,
@parrot-party@kbin.social avatar

No but it does need enough performance to be capable of running games in low quality modes. The Switch is so anemic that many big budget games are simply not even trying anymore as performant running can't be achieved without complete rewrites of engine code. So a better Switch that is at least a low spec gaming computer will enable more big games to many the effort of trying to support it.

ForgotAboutDre,

A big issue with modern game developers is bad inefficient code. Compare Nintendo titles file size and performance to every other big game. I don’t think any AAA PC/PS6/XBOX? is going to run on the most powerful switch in 3 years time.

reallynotnick, w [Rumor] Nintendo Switch 2 SOC May Be Produced on a 5nm Process Node; To Have Max Clock Speed Higher Than 2.5 GHz - Rumor

Nintendo underclocked the X1, so all this tells us is some upper bound.

lustrum,

Big time. Their chassis design will dictate performance too. They will get the best chip they can in a cost budget and then thermal/battery limits will dictate where that chip actually lies.

The steam deck is cool and a great device but the Switch 2 will be sleeker and nintendo won’t settle for a 90min battery a whiney fan, and that has trade offs.

parrot-party,
@parrot-party@kbin.social avatar

Hopefully they'll actually use an active dock with cooling this time rather than the simple stand that comes with the Switch 1.

lustrum,

Might actually be a good shout.

Switch 1 had a 720p screen with a 1080p max TV output. That’s approx a 2x increase in throughput.

With Switch 2 it’s expected to be a 1080p screen and a 4k output, that’s a 4x increase in pixel throughput. So a 2x output increase might not be adequate.

However, it is widely expected to have DLSS, which would greatly reduce that requirement.

ForgotAboutDre,

Cost is going to be a big factor. Nintendo doesn’t want the best possible console. The want a good console, that they can get into as many hands as possible. Even a simple active dock is going to add £10 to the price.

0_0j, w GTA V turns 10: The impact and legacy of Rockstar's biggest game - and why sequel is taking so long
@0_0j@lemmy.world avatar

Parkour

Laser, w [Rumor] Nintendo Switch 2 SOC May Be Produced on a 5nm Process Node; To Have Max Clock Speed Higher Than 2.5 GHz - Rumor

Rumors say it might be possible to run Pokemon games without absymal frame rates

geosoco,

That's just misinformation. That'll never happen.

XTornado, (edited )

Unless they are overclocking the developers I doubt it.

Elderos, (edited ) w Unity's self-combustion engine

Finally an article that goes beyond the drama and misinformation. It is not just about the new fee, which realistically is nothing compared to what you would owe epic for the same level of success.

What sucks is the shadiness and the deceptive nature of it all. I am sure the executives felt really clever and thought it would almost fly under the radar After all, they managed to spin this as not-a-royalty after years of boasting that Unity wouldn’t have any.

The new changes are essentially this :

You’re forced into going with the pro or enterprise license past a certain revenue (which was sort of a thing already).

You’re forced into serving Unity ads, or else you get charged a some royalties, which realistically should still be less than what UE charges.

You’re forced retroactively into it, as they deleted the old TOS behind the scenes.

They’re definitely not being upfront about their intentions, and due to their complete aversion to mentionning the word royalties, they managed to deceptively make up a lie that sounds worst than the actual truth. Even though this is a move targetted at multi-mullion dollars productions, actual students and hobbyist are now worried about being charged per user downloads, which is not happening.

It is sad to see, Unity went from being owned and operated by people who truely cared. I worked there for a number of years and most leaders and employees truely believed they were a force of good in this otherwise shitty world. It is crazy how much the company changed in just a number of years/months. It sucks, and whoever ended up in charge robbed both the employees and the users of something great.

John was a smooth talker, and even as the company was turning corporate and seemingly stepping on old values, he was very good at making sensible arguments and justifying the company transformation. I can’t help but feel deceived now. Ultimately I left the company because I disagreed with so many decisions. Virtually my entire backlog was stuff I disagreed with and I just couldn’t justify waking up in the morning. We’re long past the “Users first” slogan which made Unity so popular with indies.

raptir,

You’re leaving out what’s really the key problem with the new pricing, which is that it is per install. It’s an unlikely but very possible scenario that a developer could lose money (inexpensive game with an abnormally high number of reinstalls).

The pricing incentivizes “live service” or ad-supported games that constantly extract revenue from users rather than “buy once” games.

EssentialCoffee,

Also, what’s stopping Unity from running bot farms that just install games over and over again to generate revenue for themselves from developers.

JBloodthorn,
@JBloodthorn@kbin.social avatar

Their pricing is based on "trust me bro" currently, since they don't have details on how it will work. They say it was installed i number of times, therefore you owe them j. No need for a bot farm when they can just lie, since we have no way to verify their numbers.

mushroom,

Because then the devs go under and you can’t milk them for more money over time?

I’m not defending them, but why the fuck would they want to shut down developers? That just doesn’t make sense.

JungleJim,

Companies often do stupid shady things for short term profits at the cost of long term stability.

hitmyspot,

They only need to do so much so the developers don’t go under, but are forced to pay more. It’s a spectrum not a binary.

Amir,
@Amir@lemmy.ml avatar

Have you not been keeping track of capitalism? This is precisely what happens

Elderos, (edited )

Fair enough, this is an atrocious billing system, but I I firmly believe that this is simply a gimmick to get around charging royalties without calling it so. Maybe I am biased, but the people working at Unity are not monsters, and I believe the employee who posted publicly and stated that the people implementing this system made sure that it would be under-reporting installs is speaking the truth. I think there is this misconception that Unity is simply gonna fire an event for every install and charge you directly for each report, but there is no way that this will be this simple. In all likelihood they will use this to keep a list of the popular games, and the actual fee will be based on heuristics like estimated sales and whatever other analytics and ads generated by the game clients. Sure it is a “trust me bro” system, yes it’s bad, yes it could be abused, I think it is fair to call it out and ask for a more transparent system, but deep down I just don’t believe that Unity is evil and did this to abuse the developers.

In all likelihood THEY will be the one forced to under charge, and really they’re doing this to force you into their ecosystem so it is likely that they will reach out the studios individually before incurring the fees. The whole thing is worded in a way that past a certain level of success, they will charge you royalties unless you play ball with them and serve ads and buy in other services. I would not blame anyone for calling it scummy, but I think it is important to understand their motives, they want to force your hand to use whatever they’re selling. The installation fee is just a smoke screen, they have nothing to gain bankrupting studios by making up numbers. Of course, this is just my own take. I think I have a fairly good understanding of how they operate, but I could be wrong.

azurefirefly, w Destiny 2 has one of the worst bugs in its history that’s melting bosses and PvP players
@azurefirefly@lemmy.basedcount.com avatar

Man I miss destiny but I can’t play it cause Bungie are paranoid blaming the wrong group (Linux users) as hackers so blocked us from using it, and even if I could I wouldn’t play it out of principle because of what they’ve done to it. It still has the best shooting out of any game I’ve played, but the stuff you shoot at isn’t interesting anymore

azurefirefly, (edited )
@azurefirefly@lemmy.basedcount.com avatar

Looked at the store, man how much do you have to spend to get the content? $100 for light fall and the battle pass, then $30 for Gjallahorn, then another $30 for some other dungeon and new supers and then $100 more for the new expansion. That’s $260, it’s cheaper to pay for Final Fantasy XIV monthly and get a $60 expansion for a year. That’s not including all the past dlc either

Kolanaki, w Why Doom creator John Romero says video games are 'the greatest art form'
!deleted6508 avatar

Video gaming is basically every other art form combined into a single package, with even more artistic value because of player agency and choice. So yeah… It is the best form of art.

lorez, (edited )

There’s not really a best art form in my opinion (and I adore games). Sometimes you want a single one to be the only one, sometimes you don’t feel like being the agent, you only want to be told a story, etc.

all-knight-party,
@all-knight-party@kbin.cafe avatar

I think video games' volatility and ties to specific hardware and issues of bugs and technical problems hold them back from being the best medium.

Almost all other kinds of art are much more easily preserved in their original form and have more longevity and deliverance of artistic intent.

lorez,

That’s not the issue I think, there are also temporary art installations. And for games there’s emulation.

NateNate60, w I wonder why Godot and Unreal are getting so much interest today

I can’t believe Godot surpassed Unreal in interest. Astonishing moment.

I really hope Godot becomes the Blender of game engines.

metaStatic,

I really want a game staring the default cube now.

The final boss would of course be a doughnut.

danwardvs,

Default Cube is a playable character in Super Tux Kart, although unofficially through a user created addon which can be downloaded through the game’s addon feature.

sugar_in_your_tea, (edited )

Not Suzanne the monkey?

Also, it’s not 3D, but you may like 140, where you play as a square that turns into a circle when jumping. It’s actually a great game, like a decomposition of what it means to be a platformer.

joenforcer,
danwardvs,

This is a funny analogy because Blender was a game engine at one point and failed.

DocBlaze, (edited )

did it really fail? I was under the impression it just became too much to maintain for a FOSS community, in addition to an already robust 3D modeling software suite. I don’t know how many people actually used it.

it is interesting to see unreal go a different route, they are making 3d modelers and even audio/video editing tools in house to try and make it so you never have to leave the engine.

danwardvs,

Maybe failed is a strong word. It wasn’t very popular and support was dropped out of Blender a few years back but it seems to have new life under the fork UPBGE.

AdmiralShat,

It was decided that game engine development was over complicating the goal of Blender. It detracted from actual 3D software development resources and trying to make all blender features seamless with it was nearly doubling potential work.

NateNate60,

I believe in the open-source world, this is called “mission creep”. It means when a project gradually expands its scope and mission until it becomes unmaintainably broad.

MonkderZweite,

Difference to scope creep (Systemd)?

jcg,

Also git diff feature-creep?

SlikPikker,

I like Systemd, my services and timers are huge improvements over trying to use SysV and Cron.

MonkderZweite,

Uh, cool?

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

I have a hypothesis: People have heard of Unreal but haven’t heard of Godot, they see folks talking about it and go “What’s that” and google it.

DreamySweet,
@DreamySweet@lemmy.sdf.org avatar

It would be great if a portion of them decided to dip their toes into game development too since it’s free.

PeWu,

You just described what I did just before reading this comment.

intelati,

I’ve considered “what does the download/install look like” before realizing “You’ve had Blender installed and passively updating for months [pacman] without using it. Stop that”

GnomeKat,
@GnomeKat@lemmy.blahaj.zone avatar

I mean if you just got fucked over by a proprietary engine then why go for another one. People are delusional if they think Unreal is a safe option.

kugmo, w Payday 3 developer drops Denuvo from the game before it's even out
@kugmo@sh.itjust.works avatar

a plan to provide media outlets with two versions of games, one with Denuvo included and one without

If end users cannot test it’s useless.

Heavybell, w Payday 3 developer drops Denuvo from the game before it's even out
@Heavybell@lemmy.world avatar

I used to play PD2 with international friends, but latency being what it was I could only really play loud missions. Here’s hoping modern netcode somehow solves the issue of being spotted by guards that are behind a wall from my perspective.

gk99, w Ubisoft Montreal's mandatory return-to-office order reportedly leaves staff in "turmoil"

To re-iterate, Ubisoft has done nothing to curb the sexual harassment issues that were reported ages ago and, frankly, simply not requiring return to office would’ve solved that problem along with a boost to employee happiness and workplace attractiveness.

mindbleach, w SAG-AFTRA President Fran Drescher Urges Members To Approve Strike Authorization Against Video Game Companies

I’ll occasionally poo-poo efforts to unionize programmers, as the wrong level of abstraction. Software development is too broad to lump together sensibly across all industries, and too narrow for generally organizing office workers.

Game devs should’ve unionized twenty fucking years ago. Maybe forty. The horror stories about crunch were already commonplace in forums. Several major 90s releases have turned out to be corporate screw-jobs with no comeuppance. Mindscape straight-up fired the entire Lego Island staff the day before launch, probably to fuck them out of promised royalties.

Christ, third-party console publishing, as a concept, only exists because Atari treated developers like anonymous machines. Warren Robinet’s name appearing anywhere on or in Adventure - a game where he was responsible for every single byte - was a secret act of defiance. A handful of dudes responsible for half of Atari’s profits left to form Activision. Then Activision pulled the same shit and a handful of dudes left to form Accolade. Then Accolade pulled the same shit and a handful of dudes left to form Acclaim, are you seeing a fucking pattern?

It’s not enough to put people who’ve been screwed in charge, to prevent the company from screwing more workers. The incentives are miserable. And that was before the dominant strategy became bottomless money-pits that should be straight-up outlawed.

This was a long time coming.

perviouslyiner, w SAG-AFTRA President Fran Drescher Urges Members To Approve Strike Authorization Against Video Game Companies

Meanwhile the Satisfactory devs are like “we’re going to take the whole summer off as holiday because that’s traditional in Sweden”

WuTang, (edited ) w Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod
@WuTang@lemmy.ninja avatar

pretty safe bet as trans gamer are usually nolife and live in their bubble.

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