Give it a try on the high seas. I did and I ended up buying it because it really is that good. I never interacted with a cash shop in my entire time playing
… On the story. Their priority is the story. The cash shop is quite recent and the time it takes to develop isn’t even in the same universe as story content. Story content requires developing new zones, new enemy types, voice acting… They spent tons of time developing multiplayer, that’s a huge undertaking by itself where they are improving constantly. They just reworked some quests and remade the tylesets of some campaign zones. Developing the cash shop can’t have been more than 5% of the time they spent developing last year.
Either you don’t know about development in general, you are blinded by rage with the drama they had with the release of the cash shop (which they reworked) or you are being malicious. I’m guessing 1 or 2.
I’ve seen early access games that go their entire dev cycle without adding real-cash shops. this pervasive idea that microtransactions are just an acceptable thing in any new game has me absolutely incredulated.
it doesn’t matter how long it takes to develop, putting a cash shop in an unfinished game is a bad move optics wise.
Seriously…idk why they are so…obtuse to fixing shiz sometimes. Granted we are talking about the same company that won’t embrace fan work the same as Sega so they’re kinda backwards imo. Esp since that stuff usually isn’t making money or is free promo for the real shiz Ala streaming and reviews. They’re not very smart imo on a lot of things and seem to punish fans for having fun with shiz too much…
I mean I doubt it. Hall effects have been on the market for ages(notably the dreamcast as a few other comments reminded me). They can’t possibly stop hall effects and mods that allow them at this point XD
You can patent a specific implementation of a technology, but not usually the principles behind that tech. Nintendo had patented this, too, but that likely has little to no effect on other hall effect joystick manufacturers.
It would be 100% possible for game devs to include an option to mitigate drift (require the stick to be pushed at least ~x% to move at all, adjustable anywhere from 10 for slight drift to 50 for extreme cases). Haven’t seen the slightest effort nor heard a peep on that.
Bunch of people in the replies seemingly never tried to play puzzle games with drift and have no idea how much trouble it can cause. Do the puzzles in The Last Campfire with joycon drift and let me know how it goes.
It makes way more sense for that to be an OS level option, not per game. It also makes even more sense to have hall effect joysticks and avoid the problem entirely.
Wouldn’t solve it, drift can affect regular joystick operation as well, where pushing it all the way to the side could show up as it being stuck in the middle.
I always marvel at how Grim Dawn isn’t in the conversation. It’s easily top tier, has no microtransactions, is single player offline, but also supports co-op multiplayer. It features a full cosmetic system that is entirely in-game with no cash shop nonsense. There are so many skills and builds with an outstanding itemization system. Robust crafting system. Repeatable end game challenge content.
Also, it is just recieving another huge free patch, and another full expansion has just been announced.
It took me forever to actually try it, I thought it was going to be janky indie stuff etc. I’m closing on 3000 hours and still dropping back in with new build themes and ideas. I paid $35 for that 3000 hours in a Steam sale.
But yea, Last Epoch is ok I guess.
Edit: a word
Edit 2: just to add since I saw a comment about multiplayer, there is a community run seasonal ladder League as well. Grim League, for those interested.
Yeah so many people have missed out on Grim Dawn. It’s a bit sad it doesn’t have multiplayer but in the grand scale of things its what a lot of people wanted with D4. Let me play Singleplayer offline! This game does it. And boy does it do it well.
I played all current dlcs and the base game on separate occasions alone and with my friends and the game never really clicks for me. I don’t know what it is but it never got as fun as many other arpgs for me. Doubt that I will look at this new expansion as it feels I could have more fun spending my time with another game instead. Kind of weird as I have over a hundred hours and like the game genre but… Yeah.
It’s just old. People talked about it back when it came out. POE I think gets recognized because it’s free to play (with DLC/MTX). I’ve played every ARPG under the sun and Last Epoch is one of the best I’ve ever played. It feels like the real successor to Diablo II
The biggest difference is that PoE gets huge expansions every 3-4 months with new content while Grim Dawn only mostly gets numeric patches. Yeah there’s a new expansion on the horizon, but it’s been a good while…
I would go so far as to say that I would count that as a negative if I considered buying it. Who wants to be the weirdo whose handheld device lights up their surroundings with changing colors?
There are people for everything. But this group ain’t big. Being a handheld also means staring into the shifting lights. Like facerolling your keyboard instead of looking at the screen.
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