Personally, it’s Faith from Farcry 5 for me. Uninteresting dialog that can be summed up to “I was bullied once” and that’s it. Literally every other character is so much more interesting. Jacob gives you a sequence where you run through a gulag which he then uses against you, John tries to kill you and is openly hateful...
There's just so many characters whose entire presence makes me go "please shut the fuck up" that it's hard to pick just one. Like yeah pretty much anybody would sell Preston Garvey to Satan for half a donut, but there are just so many other annoying characters...
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
Legend of Dragoon. The game where a main character dies and is immediately replaced with an off brand of himself, and that includes a boss rush mid game that is unavoidable and punishes you for trying to use the game's signature mechanic.
Diablo 4, Path of Exile, and the rest of the ARPG genre has competition in the mega-ambitious Last Epoch, built by its Reddit community and heading towards 1.0....
The writing was bad. I played through the campaign four times (three normal, one ... whatever the hell hard mode was called) and I still have no idea what "the Veil" even is, why we cared about it, why we did literally anything that we did, etc.
The new Darkness element was fun but the way it was introduced made it REALLY OBVIOUS it was supposed to be in Witch Queen and just got delayed.
Game balance went out the window, to the point where people were getting one-shot mapped by Cabal rocket launchers in patrol zones.
They introduced a new raid that, while thematically fun and visually gorgeous, was un-fun to play.
Eh... the more I Think about it the more everything Chozo said covers it more eloquently.
Edit: I don't remember if it was with Lightfall or Witch Queen but they managed to make Gambit worse. Gambit was already neglected and damn near unplayable. They made it worse.
Wait, they finally got around to explaining what the veil was? What was it?
And yeah I 100% percent wish we had gotten poison instead of janky parkour. (I will admit that baiting the Sorrow Bearer into lunging off the map with Strand jumps was fun though.)
Bovada, an online betting site, is already taking bets for who people think will be revealed as the voice of Mario. While we honestly have no idea who’s taking the reigns, Bovada has quite a ludicrous list of choices to pick from:...
I think the most common answer is going to be Tears of the Kingdom, and that is one for me that stands out for sure, but I will try to add some more unique inputs as well. Many are games that came out longer than a year ago, but i didnt get around to playing until more recently....
"I Was a Teenage Exocolonist" continues to be an experience; I haven't seen all 29 endings yet, partially because I can't bring myself to screw over some of the characters in the ways I would need to to get some of them.
Just for the heads up, this thread will probably have a lot of spoilers. I’m gonna try to go vague on spoilers for anybody that hasn’t played Hotline Miami 2. If you’ve played the game, you’ll probably know what I mean, but I’m going to say some purposefully esoteric shit to keep it out of full spoiler territory....
I went through that whole thing waiting for -- apparently -- a Paragon option that never showed up, that would've managed to save them both. It kinda put me off the series.
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
Do huge fucking cliffs and invisible walls count as mechanics?
I know equipment durability does and that can fuck right off.
One thing I love is when the game mechanics are well grounded in the world. A recent good example of this was in Tears of the Kingdom; in one cutscene you actually see Zelda use the Purah Pad to fast-travel out of trouble just like you also can. It elevates it from a gaming conceit to something actually part of the world.
The new Zelda games are what solidified my hatred of durability. Oh look I finished this quest line and got a fancy sword that's a reference to an older game! Time to put it on a shelf and never use it so it doesn't explode and go away forever.
The one thing they could've done that would have made the whole thing tolerable was if the special weapons from your allies were unlimited. The Eagle Bow, the Boulder Smasher, etc. At least then you would always have one thing in whichever style you liked that you could just use without always worrying about. Instead those are the most expensive hardest to get weapons and they still have fucking durability. It just makes everything worse and every reward less rewarding.
Damned if I know. It's possibly the stupidest decision I've ever seen in a big name game. But yeah sometimes you'll be walking around and just all of a sudden get obliterated out of nowhere and it was because you got mapped by an NPC rocket with damage tied to frame rate. There's YouTube videos of people proving it works this way iirc; I know people used to post testing videos on R.
Let's discuss: Slay the Spire
I wanted to try a new type of post: just taking a particular videogame and see if there are others who would like to talk about it....
Spider-Man as a Pokemon (lemmy.world) angielski
Who, in your opinion, is the most annoying character in any game?
Personally, it’s Faith from Farcry 5 for me. Uninteresting dialog that can be summed up to “I was bullied once” and that’s it. Literally every other character is so much more interesting. Jacob gives you a sequence where you run through a gulag which he then uses against you, John tries to kill you and is openly hateful...
Which games do you dislike, but the rest of the world loves them? angielski
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
A Bizarre State of Matter Exists Deep Inside Large Neutron Stars (www.sciencealert.com) angielski
Nomic, one of the best concepts of a game I've seen (en.wikipedia.org)
cross-posted from: programming.dev/post/7647192...
Link and Zelda's relationship is "up to the player's imagination", Nintendo says (www.eurogamer.net) angielski
Nintendo has said the nature of Link and Zelda's relationship in Zelda: Tears of the Kingdom is open to interpretation,…
Is Destiny 2 Still Worth Playing in 2023? - IGN (www.ign.com) angielski
Last Epoch - Meet Diablo 4 and Path of Exile's biggest rival, an ARPG designed and built by Redditors (www.pcgamesn.com) angielski
Diablo 4, Path of Exile, and the rest of the ARPG genre has competition in the mega-ambitious Last Epoch, built by its Reddit community and heading towards 1.0....
Destiny 2 players are pre-ordering and cancelling The Final Shape just to get an exotic gun (www.eurogamer.net) angielski
Gambling sites are already taking bets on who will replace Charles Martinet as the voice of Mario (gonintendo.com)
Bovada, an online betting site, is already taking bets for who people think will be revealed as the voice of Mario. While we honestly have no idea who’s taking the reigns, Bovada has quite a ludicrous list of choices to pick from:...
Mini prybar uses (lemmy.ca) angielski
Just broke my Gerber Prybrid utility knife from use, but hadn’t used the prybar once. Wondering what you all use your mini prybars for!
What games have you played in the last 365 days that stand out to you as the most memorable experiences?
I think the most common answer is going to be Tears of the Kingdom, and that is one for me that stands out for sure, but I will try to add some more unique inputs as well. Many are games that came out longer than a year ago, but i didnt get around to playing until more recently....
Most emotional moments in games? (SPOILERS)
Just for the heads up, this thread will probably have a lot of spoilers. I’m gonna try to go vague on spoilers for anybody that hasn’t played Hotline Miami 2. If you’ve played the game, you’ll probably know what I mean, but I’m going to say some purposefully esoteric shit to keep it out of full spoiler territory....
What game mechanics do you love and hate? angielski
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
Path of Exile 2 New Gameplay Trailer (youtu.be)
Girlboss+Malewife Dragon Age 2 fanart (by PhantomKiwi) (media.kbin.social) angielski
Why do video game devs tie game mechanics to framerate? angielski
I recently tried to play Wolfenstein New Order, I realized that unlocking the framerate makes the game break. why? (sorry for bad english)