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hunt4peas, w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

Unity’s CEO must have met with Reddit CEO over a party and after discussion, came to this horrible profit making decision I guess.

AdolfSchmitler,

Someone in another post mentioned the cuurent Unity CEO was the CEO for EA when it was voted worst company in America… so it kinda explains a lot.

junezephier, w Star Wars Jedi: Survivor finally delivers the 60fps mode we should have had at launch

Piped bot, chill D:

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

WATCH THE DAMN VIDEO!?!

CubbyTustard,

deleted_by_author

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  • lustyargonian,

    It’s recursion time baby

    exohuman, w Starfield hasn’t hurt No Man’s Sky’s popularity – it may have even helped it
    @exohuman@programming.dev avatar

    I have played both. I prefer No Mans Sky. It’s just a better game by far.

    CubbyTustard,

    deleted_by_author

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  • geosoco,

    NMS at least has planets without buildings or signs of life, but they're certain types of planets (eg. lifeless/airless) There are definitely some that have far fewer ships going around too.

    NMS is more expansive in some ways, but also fairly shallow in terms of some of the core mechanics. There's a lot of things to do like having a settlement or building a fleet and sending the fleet on missions, but again, it's a bit shallow. At the beginning you're largely focused on resource collecting to build a base, and unlock upgrades. Over time you can automate a lot of this and focus on other things. However, if you don't like the resource collecting to unlock things, you're probably not going to enjoy it.

    I think the space flight and combat in NMS feels better. For whatever reason, in Starfield space flight and combat feels very slow to me. It doesn't help that the UI in the starship does this weird laggy update. The seamlessness of flying into a planet can be fun in space combat and the ships will follow you.

    NMS has way more copy-paste assets. Starfield at least has grand cities and some unique set pieces or a few different options ,but every crashed freighter in NMS is identical. The buildings in NMS have a tiny bit of variance but they're all like 1-2 room buildings. All space stations and space ports are identical (just the core race changes). There are pirate space stations, but they're the same basic one but darker and they've moved the vendors inward a bit into tents instead of stalls. A little bit of this is baked into the story of NMS to some extent, but that doesn't exactly help it.

    CubbyTustard,

    thank you for the terrific response!

    masterspace,

    My only quibble with this response is that in my mind ground combat is unbelievably orders of magnitude better in Starfield (you actually have access to different guns and enemy types!), and while I can understand preferring the speed of NMS space combat, I ultimately find the mechanics of it pretty shallow and enjoy the system shuffelling of Starfield, I feel like an ideal system would combine them both.

    geosoco,

    Great points! Yeah there's definitely a lot more variety and skill involved in Starfield. Most of the NMS ground combat is in the open and is easy to cheese, but it is satisfying to hop in your ship and start shooting things (though now they have it trigger incoming aircraft).

    exohuman,
    @exohuman@programming.dev avatar

    I enjoyed the planetary exploration in No Man’s Sky. Some planets have an outpost, but most don’t. In No Man’s Sky there are several alien races and artifacts they left behind you can learn their language from.

    There are a huge number of planets, and some have strange reality altering properties. They have different weather and conditions. There is a ginormous amount of alien life that you can catalogue and interact with and even tame. The planets themselves show a huge variety of differences. There is even underground and underwater environments with unique life suited to those environments.

    The base building is fun. You can do a lot and you can even travel to galactic hubs and worlds that other players have worked on.

    Even travelling through space is more fun. You are able to fly to planets and land on them seamlessly. You can own several different space ships and even giant freighters that can contain your ships and frigates you can send to other star systems.

    CubbyTustard,

    thank you! I think i gotta try it out now

    Anafroj,

    I do enjoy the zen of NMS (nothing like piloting alone on the surface of a planet with the sound of the rain falling on the cockpit), but even after all those years and cool upgrades, it still feels so empty… If you enjoy tabletop RPGs and have an opportunity to play one with like-minded friends, I recommend you try Traveller. It’s all those things you mentioned, in a way, way bigger and denser scope. :) Also with actual civilizations, empires, politics, commerce, wars, fleets, etc.

    CMLVI,
    @CMLVI@kbin.social avatar

    Lol tell this to people who are upset that every planet doesn't have a thriving colony in it. The "empty planets" are frustrating to them.

    Not that you or they are wrong, it just highlights that matters of opinion on things like this are a spectrum, and sometimes you end up on the far end. I like that I can land on a planet and have something besides just rocks, but also that's it's procedurally generated so that it isn't the same every time. It's false replayability, sure, but if I like playing the game, it doesn't matter to me that the layouts are the same.

    brihuang95,
    @brihuang95@sopuli.xyz avatar

    The space exploration seems leagues better in No Man’s Sky than Starfield.

    _waffle_,
    @_waffle_@sh.itjust.works avatar

    I would certainly hope so as that is No Man’s Sky entire gameplay loop

    masterspace,

    I honestly cannot fathom how would you could possibly think that no man’s sky is a better game by far.

    No Man Sky’s is a good engine / tech demo to build a game on, but it’s barely a game.

    Ground combat suck, space combat sucks, the story is just random notes tucked away with zero interesting characters or character development.

    It’s basically just grinding it out to fly around and scan a bunch of plants that look identical but have a slightly different name.

    olicvb,
    @olicvb@lemmy.ca avatar

    I thought this way back when i first played it. But I’ve been spending the lasts days playing and it got so much better.

    The environments are no longer the same everywhere, sure you will find matching planets but they don’t all look like asteroids with hair anymore. Minerals dont stick out of the ground anymore. And underground caves exists.

    The multiplayer aspect got better too (or so i hear, didn’t get to try it yet).

    The stories are more engaging with specific npc’s interacting with you.

    Never thought space combat sucked? It’s not to the level of Elite Dangerous, but it’s somewhat entertaining, and accomplishes what need to be done imo.

    It’s an MMORPG so of course you have grinding, and for my current playthrough it isn’t boring yet. I’ve got a minecraft vibe, where you upgrade gear and ammass items for future uses.

    love that you can get pets now and use them for more than simply have around, I got some kind of panther yesterday, was able to mount some guns to it and now it helps me in combat (kinda tedious to use idk if i fully figured it out yet, but sometimes the companion won’t attack).

    All that and i only started playing, there’s the whole frigate thing, and also settlements to protect. I’m told you can have some kind of fleet to send on missions, and i’m certain there’s other huge content i’m missing that i dont know of yet.

    Lojcs,

    Did they fix the hitboxes? The robot dogs and flytraps meleeing me from 5 meters away was really annoying when I played the game

    olicvb,
    @olicvb@lemmy.ca avatar

    Seems so, i haven’t encountered this issue (and i got attacked a decent amount)

    masterspace, (edited )

    I played it like 3 months ago before the Echoes update, so this isn’t based on the launch version or anything.

    The environments are no longer the same everywhere, sure you will find matching planets but they don’t all look like asteroids with hair anymore. Minerals dont stick out of the ground anymore. And underground caves exists.

    I mean yeah, but they don’t look any better or more varied than Starfield’s planets, that’s for sure. It’s neat that they added caves but the caves are also pretty boring. There’s not much in them beyond some more resources. You don’t have the expansiveness or endlessness of minecraft caves nor the buried mines and mob spawners and lava and more interesting underground stuff.

    Never thought space combat sucked? It’s not to the level of Elite Dangerous, but it’s somewhat entertaining, and accomplishes what need to be done imo.

    It’s serviceable, but I wouldn’t describe it as fun, as in I don’t actively enjoy the space combat. I find Starfield’s juggling of systems and targeting on top of standard dog fighting maneuvering at least a little more engaging, but a serviceable system that’s not that much fun kind of describes most of No Man’s Sky to me.

    It’s an MMORPG so of course you have grinding, and for my current playthrough it isn’t boring yet. I’ve got a minecraft vibe, where you upgrade gear and ammass items for future uses.

    I find it’s crafting to be far less satisfying than Minecraft’s or say Subnautica’s, and a lot more grindy, but that could just be me.

    Again, I know they have all these different systems, but it really feels like each system is just barely enough of a system to entertain you for a couple hours, but doesn’t have the depth / polish / interweaving complexity to truly hold you.

    exohuman,
    @exohuman@programming.dev avatar

    Yeah, I think you are describing the game at release years ago. It has grown so much since then.

    Cethin,

    I played it not that long ago. The comment above is still pretty much spot on. There’s base building now I guess. There’s still nothing to keep it interesting.

    masterspace,

    I literally played it like 3 months ago, before the most echoes update, but from the looks of the update notes I think my description still likely stands.

    Crayphish,

    Really? You can’t fathom how someone would consider NMS a better game? Both games are barely comparable other than using space as a backdrop. Judging by the reaction online, it seems like many people were lead to believe that Starfield would be a space sim and came up wanting when it was more of a sci-fi Fallout, with mostly optional engagement with the space elements. For those people, I can see merit in recommending they check out No Man’s Sky, which has a shallow, bit widely-spread space simulation to engage with.

    I don’t think it’s useful to try and argue which game is better, but I would much rather play No Man’s Sky any day of the week. Bethesda RPGs have long lost their luster for me since the Oblivion days, and now just stand as a testament of disappointing writing, stagnant technology and under-baked systems. Starfield does not show any meaningful signs of breaking the norm.

    masterspace,

    Really? You can’t fathom how someone would consider NMS a better game?

    Correct.

    Both games are barely comparable other than using space as a backdrop.

    People who say X things aren’t comparable usually seem to grossly misunderstand how comparisons work. They’re very similar games and even if they weren’t they would still be comparable, the end result of the comparison is just that they would be different.

    I don’t think it’s useful to try and argue which game is better, but I would much rather play No Man’s Sky any day of the week.

    That’s fine but I still can’t fathom why. The only part of it that’s better than Starfield is flying to and from space.

    CubbyTustard,

    the science agrees with this man

    CubbyTustard,

    the science agrees with this man

    CubbyTustard,

    the science agrees with this man

    CubbyTustard,

    the science agrees with this man

    CubbyTustard,

    the science agrees with this man

    CluckN, w Princess Peach: Showtime! | Nintendo Direct 9.14.2023

    The first Peach-like game.

    wizardbeard,
    @wizardbeard@lemmy.dbzer0.com avatar

    Don’t forget Super Princess Peach on the DS, where she wielded the amazing power of mood swings! Very progressive.

    dan1101, w Starfield review - a game about exploration, without exploration

    The biggest letdown is the big continuous handcrafted open world is not there. In Skyrim you could walk from one end of the map to the other, encountering various handcrafted things and random events along the way, as well as NPCs on their daily routines. There really is no equivalent in Starfield. Still a great game, just not a sim and without a big seamless open world.

    massive_bereavement,
    @massive_bereavement@kbin.social avatar

    Maybe I didn't pay attention, but I expected The Expanse (the game), where my ragtag of space murder hobos go from colony to colony doing quests a la Mass Effect and having space combat like in the show/books.

    In contrast, we have the same "planes but not planes" in space that you need to first lower their shields then destroy the hull like in most space games.

    Zdvarko,

    Yep, good points, it just feels… predictable

    Saledovil, w Unity will quietly waive controversial fees if developers switch to its ad monetisation service - report

    Is this whole thing a “Springtime for Hitler” esque plot?

    Aqarius,

    Springtime for Johnny and Unity, autumn for Godot, Unreal

    _haha_oh_wow_, w Unity will quietly waive controversial fees if developers switch to its ad monetisation service - report
    @_haha_oh_wow_@sh.itjust.works avatar

    Welp, looks like it’s time to abandon Unity entirely.

    kadu,
    @kadu@lemmy.world avatar

    We will truly live in a world where 95% of games are based on Unreal Engine, 4% on Godot or GameMaker Studio, and 1% custom engines.

    Which is such a shame… When Unreal does something bad, like absolutely messing up shader compilation, pretty much all games start suffering with this for years. And there are some amazing engines out there… Resident Evil’s scales surprisingly well and looks way better than it has any right to.

    PenguinTD,

    Because Capcom’s in-house game engine is really scalable.

    kadu,
    @kadu@lemmy.world avatar

    That’s what I wrote, yes.

    PenguinTD,

    well, they did name it RE Engine but it was developed and used on many other projects as well.

    Games made with RE Engine

    en.wikipedia.org/wiki/RE_Engine

    Sanctus, w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes
    @Sanctus@lemmy.world avatar

    I hope all the devs with weight followsuit. My little project moving won’t really disturb anyone but me. Sweeping and sudden policy changes like this are bullshit.

    conciselyverbose,

    What I'm hoping is that gamers take some of the big pocket publishers that use Unity and abuse the absolute fuck out of them so they send their lawyers after Unity for the obviously unenforceable terms.

    Unfortunately Unity will probably just settle with them for nothing to avoid them setting precedents.

    Molecular0079, w Horizon Forbidden West Complete Edition is reportedly coming to PC

    Oooh, I can not wait! I’ve been waiting for both Horizon and the new God of War to make its way to PC.

    Nythos,

    I’ve been waiting for Ghost of Tsushima too

    forgotaboutlaye,

    GoT and TLoU2 are the last games I’m waiting for on PC before I sell my PS4

    Batbro,

    Gah, that’s the one I’m waiting for

    cory_lowry,

    Same bro. Just completed the first gow a couple days ago. Ready for the second one now. Will definitely be picking up the new gow and horizon forbidden West!

    Estiar,

    Same. I’m not buying a PS5, but I really love the Horizon series.

    Toribor,
    @Toribor@corndog.social avatar

    Same here. I bought a PS4 late in its lifecycle to catch up and then was amazed when they started bringing stuff to PC. I’ve really been missing out on some PS5 titles but I’d be much happier to play them on PC. I think I’ll probably be waiting a while for Spider-Man 2 as well.

    Nollij, w Games consoles are infuriatingly exempt from California's otherwise important new right to repair bill

    Does anyone know the reasoning used for the exception? From the article, it was clearly a deliberate decision. But I do not see any reason why it was needed.

    moody,

    I’m guessing piracy.

    AceFuzzLord, w Games consoles are infuriatingly exempt from California's otherwise important new right to repair bill

    As much of a bummer as that is, I don’t think there has ever been any major cases of someone just replacing parts for their console and not selling it. What is a company like sintendo gonna do if you replace the screen on your switch with a 3rd party screen or open it up to replace any parts but don’t end up selling it?

    moody,

    I think they’re more concerned about mod chips and having to sell replacement motherboards to fix botched jobs.

    flames5123, w Avatar: Frontiers of Pandora - Official Story Trailer

    I’ve only seen the first movie twice and not the second. When I went to Disney World a few years ago, I loved Pandora. The Flight of Passage ride was amazing. I had an emotional experience on it. You’re riding your banshee and then it comes to a stop and you feel it breathing against your legs. I suspended my disbelief for a second and teared up at that experience.

    I may pick this game up, but the Ubisoft part has me worried. I’ll wait until after launch, but if the world is like that ride, I think I’ll have a pretty good time.

    Tom_bishop, w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

    They copy from Spez book LOL. Dev definitely gonna pass the price to us users. We’re fcukd

    YMS,
    @YMS@kbin.social avatar

    The thing is they can't even do this reliably. If you charge the customer once on purchase, but don't know if they are going to install it once or ten times or if they are going to fuck with you and install it a hundred times, then how much do you want to charge?

    BallShapedMan, w Helldivers 2 - Bile Titan Liberation Gameplay | PS5 and PC
    @BallShapedMan@lemmy.world avatar

    My son and I loved the hell out of the first one, I can’t wait to rage quit this one with him once it’s out!

    Harlan_Cloverseed, w Star Wars Jedi: Survivor finally delivers the 60fps mode we should have had at launch
    @Harlan_Cloverseed@kbin.social avatar

    Since the release, NO sales on Jedi: Fallen Order. I'm not playing the sequel first.

    Lojcs, (edited )

    Looking at steamdb, it used to get discounted every other month. I guess they forgot about it since the sequel came out or want to milk the players who want to play the first first.

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