I didn’t care for the game much at launch and bounced off it, great idea but none of the systems were very developed. Combat specifically was very watered down.
Is it worth coming back now that it’s had a bunch of updates?
Also want to know. I saw there was hype for the sex update but like who gives af if it doesn’t improve gameplay. It was fun for the first play through, but it’s gotta be something good to come back to.
Combat is a bit better after the first major patch, it added heavy attacks and some new weapon types. But if you didn’t enjoy the attack-dodge roll kind of gameplay, it doesn’t fundamentally change that.
But the updates did add a lot of little stuff all around the game
Microsoft has implemented a standard Direct3D API for upscalers (DirectSR), so instead of game needing to directly target DLSS AND FSR AND XeSS, it targets DirectSR and your GPU driver provides the rest (ie. nVidia drivers will target DLSS, Intel XeSS, AMD probably nothing for now, since Microsoft’s built-in scaler is a port of FSR3)
This would only be better if Khronos had beaten them to the punch, this is Windows only, but at least it’s GPU vendor neutral.
I’m a little surprised either of them have such a strong opinion about something EU related anyway, given it doesn’t affect them directly. Well I guess Louis is just really passionate about that stuff so it’s not all that surprising. As for Thor, maybe he’s using his online presence to kickstart a live service game himself? Obviously regulations are scary in that case. It’s a wild guess from my side but I think that would be on brand for him.
The potential legislation would be specific to the EU, but that doesn’t really matter; this market is large enough that it would directly affect other markets. Either the games are patched for all territories or others will make the EU-specific build available. One option generates positive press, the other negative, and any difference in cost would be negligible.
It would affect video game developers that want to publish in the EU.
It likely won’t affect Thor directly unless he makes a live-service game in the future. He just thinks it’s harmful to the industry and tends to speak out about stuff like that.
Damn, imagine if it passes and devs just don’t release in the eu anymore. I mean the best scenario we are all hoping for is it passes and is obliged by everywhere due to the Brussels effect. Doesnt mean it will though.
In the end, it may pass but publishers stop selling in the EU in an official capacity but europeans still digitally buy the games anyway…
After the reviews on Starfield, maybe this is for the best.
You really want to see what shameful AI slop they try to shoehorn into this game? Or how much of it is shamelessly cribbed and rehashed from Skyrim, the last good thing Bethesda ever did? Do you really want to play “Morrowwind But If It Was Designed By Houston’s Urban Planning Team?” Enjoy an hour and 30 minute commute to your next quest, plus traffic, you stupid idiots.
Gameplay looks fine but also very similar to most triple-A action games on the market. Combat is fluid and cinematic meaning you can probably pull off all sorts of combos by mashing light and heavy attack buttons then do bunch of acrobatic moves to dodge any enemy attacks. You can probably also counter attacks execute all sorts of cool cinematic takedowns with single button or QTE.
But this often means that the combat lacks any sort of meaningful weight, emergent gameplay is non-existent and actual player choice is very limited and thightly controlled by what the game and level designers allow.
They’ve probably spend a lot of budget to make the combat in this game this fluid. However as a side effect the game has become even more of an action game with leveling and loot shoveled in than before. I just hope Bioware can pull off at least some level of build diversity with different classes, skills, items and abilities so that there will be at least some depth with character progression.
I’m surprised at how hard seeing Max again hit me. I don’t have much interest in playing a new LiS game, but I still got unreasonably emotional dredging up memories of the first game.
This is the first I’ve seen of this game, but… this is definitely not what I expected from a game titled ‘Perfect Dark’. Maybe I just don’t remember the N64 game well enough, but this seems pretty far-removed, from a plot perspective.
It’s … something new. The original game used a game engine evolved from Goldeneye (N64), so while it did a lot of cool things back then, it was very limited in what it could do.
It’s interesting to see the Mirror’s Edge parkour system being implemented. It brings a fresh take on the typical gun and run fps formula.
But you could say it pushed the limits. It required the Ram Expansion Pak. I think only 3 or 4 N64 games required that. It was packed with weird game modes like counter op. The far sight gun as a weird experiment to see through walls. It really pushed the limits and tried to do a lot. TimeSplitters was a great spiritual successor to the Goldeneye/Perfect Dark series that continued the tradition.
I had an absolute blast with the farsight gun. But honestly, if they bring it back, I hope they nerf the fuck out of it. Because kids online will be fucking insufferable with it.
Back then, you were playing with your friends in the same room. If one of your friends was being a douche and griefing with it, you could just slap them.
It looks like theyre not only using elements from the N64 original, but elements from Perfect Dark Zero as well, which wasn’t the worst game ever but it wasn’t a masterpiece.
Perfect Dark was always like the woman-led version of James Bond with a high science fiction flavoring. It doesn’t seem to stray too far IMO.
Wasn’t the original Perfect Dark hard sci-fi with aliens and spaceships and things? It’s possible I just don’t remember it well. Either way, this doesn’t look like a bad game at all. Just not what I’d have expected.
The alien was Elvis. I hope he comes back. What I miss the most was multiplayer. Playing with four people and bots that you could issue orders to, all the multiplayer modes, the weapons and their second functions (laptop gun torrent), and I think it had multiplayer campaigns. Also all the extra objectives during campaign mode to unlock more missions. Fun times!
I played Civilization for years. When Civ 5 came out, I was incredibly psyched. I specifically went to PAX one year just so I could get new information on the game. When I finally played it, it was the biggest disappointment of my gaming life. It just doesn’t feel like any of the previous ones. Civ 6 is way better in almost every way.
I’m wary of Civ 7 though. How can they improve upon the game without adding minigames or breaking it into insane amounts of DLC eg. Stellaris? I probably won’t pick it up until it’s on a steam sale with all its DLC at 50% off or something stupid.
This is the only game I’m currently excited for. I was excited for Space Marine 2, until I saw it had a season pass and comes with day 1 DLC if you preorder. I am crossing my fingers that the publisher doesn’t somehow weasel a season pass or DLC into this!!!
Why is it that you draw the line at season passes? Does it just mean you pick it up on sale later? Usually a DLC pipeline is the best way to keep your employees working on something productive while the tech folks are setting the ground work on the next project.
Not OP, but happy to provide my perspective. Day one DLC is not DLC but part of the original game that was removed for pay tier and marketing reasons. DLCs or expansion packs like the recent cyberpunk campaign are fine in my book.
I’m just generally pretty skeptical of DLC; I feel like sure, there are some good examples of actual “expansions” but that a lot of DLC is just cynical nickle-and-diming pushed by publishers.
I’m even more skeptical of season passes, which feels like pre-ordering DLC. I don’t pre-order anything, and barely keep up with modern gaming, because it feels like disappointment after disappointment.
I also feel a little negative about a developer releasing something and even months before launch having one eye on DLC. I understand it probably works that way in terms of development timelines, and I understand that it can be a good way to keep employees working on something productive, but I can’t help but feel like I’m not getting as full a game as I could have.
It’s just my opinion tho, and I’m definitely not saying everyone has to agree!
Guy is mad that Larian decided to add the pre-order items (literally some cosmetic items that reference their previous game, soundtrack, some art and DnD style character sheets for the Origins) as an optional bundle for people to buy if they missed out and want them. But “day 1 DLC bad” so it doesn’t matter how inoffensive this thing is, hate must flow, game shit, 0/10.
What a terrible unnecessary and emotionally loaded strawman argument. I actually own the DLC and love BG3 just as I love Larian‘s other recent games. You‘re wrong about it being just cosmetics too. And it was Larian who made a HUGE deal about not tolerating any additional, paywalled content when the game had it from day 1. And so you now make a huge deal about how it somehow doesn‘t count because Larian is based or something. Just accept that they lied there just like they lie about shareholders and enjoy the video game like everyone else without treating the devs like your holy absolute.
What do you usually do when you don’t remember information that is freely available? I am talking about the very DLC featured on the Steam page. The one with an item bag that gives you more dialog options. The one that Larian made a big deal about not existing. Guess it worked considering there‘s even gaslit superfans in here refusing to admit it exists because it‘s somehow such a world shattering deal to them.
You made a good point, this is actually DLC, I just forgot about it.
I bought BG3 when it was in EA, so I got this DLC automatically, so I never really thought about it recently, I don’t even remember seeing it on any shop front.
But now that you mentioned it, I think I thought that they should probably release it for free for everyone at that time. Just like CDPR released some cosmetic ‘DLC’ for free after launch.
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