I straight up got emotional during the trailer and announcement stream. Oblivion was the first RPG of this kind that I ever played and was one of my favorite games in middle school. Hopefully it’s a stable release because I wanna play that shit as soon as I get home from work.
What is the point of having this called Marathon. It has exactly zero in common with the original games. Looks completely different, plays completely different, setting is completely different, storyline seemingly completely irrelevant, plus I’d wager the number of people who fondly remember the original and are also interested in playing a knock off extraction shooter on PS5 is pretty close to zero.
I’m convinced Bungie is still chasing the specter of eSports PvP. So, they’re “adapting” their PvE square peg to fit in a PvEvP round hole.
This has flop written all over it. Why can Marathon get contextual ping but Destiny doesn’t? How do you make a loot chase where you might loose all your loot in a round?
Other than the setting, this was the only reference to the original trilogy that I spotted, and man… the way it’s used here is just so disconnected from what made that line iconic and cool. I was cautiously optimistic before, but the media blitz they did today has completely killed any hope I had for the Marathon IP.
Same. It was my games festival. Though it was too corporatey, it was the one delightful part of the year where I could get excited about the most insignificant and significant announcements. And how could you forget the vague, CGI trailers that always overpromised.
I can’t make you like it if you didn’t enjoy it the first time, but I thought it was a great FPS and RPG that didn’t waste enough time, like its contemporaries might, to become boring. If you gave it a few hours, you’ve probably seen the cut of its jib.
At least it seemed honest. But yeah, I feel like when you have only one other player in focus, it should try to stream in better quality. Must be capped by the output device.
On Wii U, upgraded Virtual Console games were like a buck or two if I’m remembering right. Probably in the five to ten range for full-price games if history’s anything to go on.
Thank you for the kind words! Yeah I would but this is IGN’s Game Trailers channel and they don’t put links, unfortunately, this is why I put it here in the top comment.
I wonder which faction they'll use this time? The gameplay kinda depends on there being a huge horde of grunts to mow down, and they've now used the two non-humans factions that that description applies to
I'm not exactly up to date on my 40k lore, do the necrons have some kind of disposable chaff unit now? Back when I played they were the tankiest army in the entire game, which definitely doesn't work for a game in which you are usually carving through a massive mob
Space Marine 2 spoilersI was, of course, pretty gutted that they never showed up in the latter part of the campaign. I was playing through the campaign with a friend that doesn't know the setting much but who loves Terminator, and the instant I saw the signs of necron stuff going on I thought I was going to get to see him become Power Armour Kyle Reese
Basic Necron Warriors have always been innumerable and disposable.Their number is legion, their name is death. Lorewise gauss weapons shred their armor i guess, but it’s also been inconsistent as they are not always high AP on the table.
Usually if Necron Warriors are portrayed as unstoppable killing machines it’s because they were in their pre-5th edition lore where they were on par with space marines, and limited in number because it’s always on a Tomb World that is just starting to wake up.
Ahh, that thing about the editions tracks with when I was playing on the tabletop. There were a couple of necron armies in the group I played with and they were always right stubborn bastards to put down. They didn't hit that hard, but you sure as hell had to hit them hard if you wanted to make any headway
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