Skua

@Skua@kbin.earth

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Skua, (edited )

Been having a lot of fun with the Exo Rally demo. You go rally raiding in a big six-wheeled sci-fi rover with RCS thrusters, but it's absolutely still leaning towards the sim end of things so you'd better be conscious of the terrain and take good care of your vehicle. The rally raid format (meaning there's not a defined course, just a series of checkpoints you have to reach by whatever route you choose) gives it a layer of strategy too, as you get a limited window of time to survey the stage with a drone before you drive. The demo only has one area and one type of rover at the moment, but the area is pretty big and there are three challenges with different routes each day so there's actually heaps to do given that it's a demo

On a much less serious note, RV There Yet with friends has been really entertaining. Drive your somewhat ramshackle RV across some progressively sillier and sillier terrain, nailing bits back together whenever you launch it off a big drop or a bear decides you have lost vehicle privileges

Skua,

The Paradox siren song is an alluring one

Skua,

Funnily enough, if you do really well in a specific mode of some of the Wipeout games, you do indeed get a rating of "zen"

Skua,

Man those games are great. I recently-ish tried out one of the decompiled versions of the original after the source code leaked. It's still a lot of fun

What you describe is a huge part of vehicle racing in general. Getting into a flow state is fast. If you can stress an opponent out enough by threatening to overtake or even just keeping up, you can very often push them to start taking bigger risks and to drop out of that flow state

Skua, (edited )

I thought I was being so clever making the connections of what I could do with that and it turns out I would actually have been

spoilerthat one nomai who was way too excited to explode the sun

Skua,

It is, yes! I think I should have simplified the hearthian's design more to make them clearer, but I'm pleased with it overall

Skua,

If I had a lot more patience it would be cool to try to recreate one of those slide reels as panels around the pumpkin

Skua,

Just tried this out recently. It's good fun. I do wish it explained itself a little better at the start - I had no idea that it was essentially a roguelite - but it gets that feeling of momentum at the edge of wiping out just right

Skua,

Since OP mentioned it, how may of these can do offline co-op? I don't think DRG does, and it's the only one I've done multiplayer on (though it is otherwise a great suggestion)

Skua,

Lovers in a Dangerous Spacetime in particular is hilarious if you get four people playing it

Skua,

Enjoy the bean juice when you can get some. I think I'll go brew some myself

Skua,

I'm going with "they absolutely did see it coming and are confident that they can make it go away for less money than an actual marketing campaign that gets the same amount of attention would cost"

They've got a veneer of plausible deniability, basically no need to expend any money on the material, and just enough of a chance to filter out anything that uses the image of someone that could actually afford to fight them in court about it

Skua,

Agh, I should have checked with it being a new week! Ahh well, there will be others in the future

I see that Aero GPX has a demo I can try too!

Skua,

Hah, that looks like the gameplay of PS3 / Xbox 360 era Ridge Racer but sent back to Ridge Racer 1993 graphics. Definitely seems like one of those delightful projects where someone just has nostalgia for something and also has the skills and drive to just do it themselves

Skua,

I've been keeping an eye out for BallisticNG! Sadly it wasn't significantly discounted in the sale, so it's one to pick up either when it is on sale or when I have gotten through the rest of my unplayed games. I was initially put off a little by just how hard it seemed to be aping early Wipeout, but someone on here persuaded me to take a look

What's Redout actually like to play? I have seen a little bit of gameplay and it looks like it's aiming above all to feel as blindingly fast as possible

Skua,

Dirt Rally 2 is excellent! I've actually walked along a couple of the stages too, I was quite impressed by how well they recreated them. The limitations on multiplayer formats annoyed me quite a lot, but I do think it's the only game I've ever played where rallycross felt like it really worked well, and I love the rallycross format

Skua,

Oh cool, I've never even heard of this one. Allowing the player some actual control over the z-axis is such an obvious thing to add to an AG racer now that I've seen it, but I've never even considered it before

Skua,

Watching a couple of videos just now, I do think that Redout has managed to develop a far stronger visual and musical language than most of its competitors outside of Wipeout (and Pacer, to a lesser degree). The long high-precision aerial segments look difficult, but in the kind of way that would be really satisfying to get right

There are things BallisticNG does though that are really interesting, like solo races where your goal is to go as far as possible without exploding from damage. You can’t use the brakes and it gets faster every few sections. Those are probably my favorite races.

That's actually something Wipeout did, it's one of the few things from Fusion that people liked enough for it to be brought back. But it's a lot of fun, so seeing it in in BallisticNG is a selling point for me

Skua,

It definitely was slow compared to BNG. The later games picked up the pace a bit, but never to that extent. The focus was more on trying to race cleanly with very slidey and floaty physics. In the original particularly, touching the walls at all would immediately bring you to a complete halt

Skua,

You didn't miss out on much with Fusion. I enjoyed the post-Fusion games on the PSP a lot though

Thanks for all the information on BNG!

Skua,

Ooooh, this is a fascinating combination. I had no idea it was a possibility. I already have BeamNG too so I'm halfway there

Skua,

Sim is my preference, but I'm not against an arcade if it's doing something interesting

Skua,

That's good to hear! I'm looking forward ot trying it. I used to love mountain biking when I was younger and I was reeeaaasonably good at it, but I've had enough sports injuries in my life so that's at the wayside by now

Skua,

I would love to see a screenshot of this creation if you have one

Skua,

There's a great video of the Outer Wilds devs watching someone speedrun their game, and at the end of it one of them jokes, "We made a very short game"

This article is about to make my steam wishlist a good chunk longer, I think

Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? angielski

As the title suggests, over the last couple of days there’s been an influx of doomer comments over the SKG petition. While it’s fine to disagree, I’m finding it suspicious that there weren’t comments like this posted a week or 2 ago

Skua,

There is also a UK petition, which has itself cleared the required threshold. Are those the out-of-EU signatures you mean?

Skua,

It is, genuinely, in the Geneva Conventions that nobody should use the red cross except for to designate medical staff and establishments that are protected under the conventions. The idea is to make sure that there is absolutely never any doubt that that symbol means anything else in order to minimise the risk to those people

Skua,

I haven't played Fortnite so I might be missing something, but glancing at screenshots and promotional stuff it looks like they're consistently using white on red instead of red on white

Fixing broken Oblivion Remastered difficulty without mods? angielski

Hello, I am currently playing a high elf spellsword around level 18 on Xbox (so no mods). I maxed out the intelligence and destruction skill a few levels ago and unfortunately the strength of destruction spells is completely broken. I one-shot or two-shot pretty much any enemy I meet with a custom touch fire spell. It’s not...

Skua,

I haven't played the remaster so I can't guarantee this will work, depending on what has changed, but ironically levelling up more might be the solution you need here. If the level scaling is still as completely fucked as it was in the original, the enemies should get stronger pretty quick. If you only level non-combat stuff they should get to a point that you find appropriate

Skua,

Well count me interested. I could really go for a version of Dirt Rally 2 with more multiplayer versatility

Skua,

Couldn't tell you I'm afraid, I also haven't bought it. I grabbed DR2 because I saw it really cheap on sale and just wanted a rally sim rather than seeking out a specific one

Skua,

I'm afraid not. "Rally" is just the generic term for this kind of motorsport

Skua,

If you're able to, get the version with the all the DLC. I think I paid £5 for that vs £3 for just the base game. The extra stuff is well worth getting

Skua, (edited )
  • Works just fine with anywhere from 1-4 players
  • You can have a mix of friends and random players if you want a full team but don't have a group of four to play with
  • The game is strictly cooperative so there's no incentive to screw each other over, fostering a generally good multiplayer culture
  • There's lots of stuff to unlock but none of it is necessary for a fun and functional build
  • Teamwork is encouraged and effective
  • Missions are randomly generated but you've got years of additions to the random pools for lots of variety
  • Absolutely no pay to win stuff
  • There's cosmetic DLC, but there are still absolutely loads of great cosmetic options in the base game

Edit: also, rock and stone

Skua,

To be fair he may not actually be a rapist. He calls himself "defiler of daughters", but he's doing so in a theatrically rogueish list of reasons people would want to kill him, so it could just as well be consensual but the parents are furious about it.

However even if that is the case, he actually is also a self-described murderer and thief who implies that he runs a dangerous gang of some sort and regularly has people trying to kill him

Skua,

That's the only reference, yeah. The character is only present for one scene in one quest, and the only mention of his sexual exploits is that line. I certainly always interpreted him as a womaniser rather than a rapist

It's funny that you mention Zorro — the voice actor that does this character's lines (and also other male khajiit) has done parts to fill in for Antonio Banderas before

Skua,

He's one of the three captives you can choose to kill at the start of the Dark Brotherhood questline

Elaborate pls,

The voice actor is André Sogliuzzo, who voiced Banderas' Puss in Boots from Shrek in various appearances outside of the main films and also voiced the actual character of Antonio Banderas in an episode of Celebrity Deathmatch

Skua,

Oh, I didn't mean to come across as argumentative, I just offered a description in case it jogged a memory. It's entirely possible you never did meet him. Though if it helps at all, he's wearing an execution hood rather than an executioner's hood — as in, he's the one getting executed. You are correct that all three are wearing them and Vasha doesn't give much of a shit about the whole situation, all things considered

Skua,

Ahh okay, no worries!

Both of the other two are wearing identical hoods, yes. The other person in the room is Astrid, the Dark Brotherhood assassin telling you to kill one of them. Vasha is definitely by far the Zorro-iest one present though

I'm bored and desperately search for a proper game angielski

So, I’ve spent over 2 hours on Steam searching for a nice game to play. But it’s all junk, as far as I’m fed with Steam recommendations. I liked ksp2 1, cities skylines 1, age of empires 2, baldurs gate 3 a lot, I just finished Divinity original sin 2. I like rpgs and management / factory games like workers and resources,...

Skua,

Based on your enjoyment of management and strategy, Paradox's grand strategy games might be something you enjoy. Same publisher as Cities Skylines. There are four main series of them, each with their own mechanics but enough broad-scale similarities that knowing one helps with the others. They are:

  • Crusader Kings, set in medieval Europe, North Africa, and about half of Asia. This one is the most roleplay-heavy, as you play as a succession of characters within a feudal dynasty rather than a country
  • Europa Universalis, set from the European Renaissance up to the end of the Napoleonic wars. The whole world is playable, and exploration is a big mechanic
  • Victoria, which covers the world through the rise of industrialism. This one is the most simulation-heavy, focusing gameplay around economic development and the diplomatic manoeuvring of great powers
  • Hearts of Iron, which is the Second World War game. This is the one to go for if you want to play the military side of things

What distinguishes them from strategy games like Civ and Age of Empires is the greatly-reduced abstraction. There's no expectation of every starting point or playable country being balanced; if you start as Belgium in Hearts of Iron, you're going to have to do something clever to not get steamrolled by Germany. There's also no win condition beyond what you set for yourself. When I start a game of Crusader Kings, I'm not trying to win the game, I'm saying to myself "let's see if I can unite all of Britain and Ireland under a Gaelic ruler"

All Paradox games have quite a lot of DLC, but the base games are solid (often now including several of the earlier DLCs for free, in the case of older games) and they go on steep sales pretty often. If there's not a specific time period or mechanic that sways you towards one of the games, I recommend Crusader Kings 3 for the best new player experience

Skua,

After this they'll remaster Morrowind. It'll be Elder Scrolls III 2, and two threes is six, so that'll be Elder Scrolls VI

Imagine what it'd be like if halfway through this livestream they just shift the "I" to the other side of the "V" and reveal VI as well though

Skua,

I'd also add that CK3 is a step above most Paradox games in terms of beginner-friendliness. Everything has a tooltip defining what it does, and most of the game-specific words in that tooltip have tooltips of their own. It's not like the older games and their "lol keep the wiki open and good fucking luck" approach to explaining themselves

Skua,

The Glasgow ice cream wars feel like a fitting setting

Skua, (edited )

I'm not the person that you asked, but I do hold the same opinion. My biggest reasons are:

  • Civs are far more incentivised to expand in VI, resulting in more conflict
  • Districts make city placement a much more complicated question
  • The city state influence game is much more interesting than just a spending race and also has more game-changing rewards
  • The culture and science victories are much more interactive with other civs now, rather than just hiding away and waiting for a bar to fill

I don't think V is bad by any means. It was the one that got me into the series after bouncing off III and IV. I just think that most of the changes in VI were improvements

Skua,

Yes, and Gods & Kings. I did technically play the game without them but it was long enough ago now that I don't really remember it without them

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