judgyweevil

@judgyweevil@feddit.it

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

judgyweevil,

These are the features that I want to avoid: grinding for resources, cosmetics, and anything that require repetitive and/or mindless action. Any genre is good, the question is more like a test to see if a game like this can exist

judgyweevil,

Can you advance in the game without any grinding?

judgyweevil,

I consider digging hours for diamond as a form of grinding, and you have to get it for crafting advanced stuff. I could play creative mode, but at that point it’s more like a 3d Paint than a game

judgyweevil,

I’ve spent countless hours in the 2004 version

judgyweevil,

I’ve played it, but it has become a bit of a grind. The only reason for doing mission has become unlocking stuff

judgyweevil,

A bit of cosmetics on the side is ok. What I want to avoid is cosmetics like in Sea of Thieves, where the main reason to gather resources and completing mission is unlocking them

judgyweevil,

Checks out

judgyweevil,

I guess it counts because you are not grinding, the factories are grinding for you. The problem is that it’s a niche game and not many of my friends would play it

judgyweevil,

There is not even the early access

judgyweevil,

Thanks, that’s interesting

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