I remember Alex not too long ago acting like optimization was not the problem with Alan Wake 2 and that the game truly just needed bigger and better cards to function. These people are so shamelessly pro-corporation. video actually made me irate.
I remember Alex not too long ago acting like optimization was not the problem with Alan Wake 2 and that the game truly just needed bigger and better cards to function.
Because that was actually true, he wasn’t wrong. From what I understand the game used features that are specific to new GPUs but mentioned the potential to have it fallback to something that can work on 10XX GPUs. Hence the update.
In terms of optimization, the game is really well optimized for the graphics it has, and runs well on new hardware.
Fallbacks are incredibly common. There are fall backs for Ray Tracing, for example. All of these are optimization.
Lacking this level of optimization from the start was a sham. And Alex helped let them.get away with it.
Thankfully the game flopped, Im sure in no small part to its inaccesibility on a larger range of hardware, so the devs lowered the functional requirements.
Digital Foundry puts tech demo featuresets over a reasonably designed game, every single time. Nvidia relies on these narratives to push wasteful hardware.
John and Richard are the only hosts I care about these days. Alex and Oliver have become insufferable .
I still don’t know if I’d call lower settings to be optimisations. I see optimisations to be ways of making the current solution to work faster and more efficient. Swapping out a process for a “lower” one because some hardware can’t support the original is not optimisation in my books, and pedantically doesn’t follow the definition either.
SMTV nailed the general gameplay for me better than any other SMT or Persona game, so I’m interested in better performance on PC and what looks like a semi-functional story. Despite all its flaws I’ve been wanting to play through again, this would make that feel less wasteful.
… But I do wish I didn’t need to rebuy the whole game.
Have really enjoyed many aspects of this game over the years of beta, but still can’t get past how slow things feel in the game.
Granted flat time I played was about 4 months ago, but the movement seems like it should be much faster and combat feels like it should have much more density to it; it just doesn’t feel great to be slowly trudging around looking for mobs to unleash on.
One of the things I’ve really enjoyed about Diablo (3 and somewhat 4, although they’ve had similar issues) was the ability to quickly move around and jump into huge packs of enemies.
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