I myself come from a background in network security which maybe colors my thinking, but there is a sort of quirk/feature that nobody ever argues for less security, only more. Basically this means you are always at the intersection of usability and and security. It is, however, usually clear what “usability” means in a given context.
So the question that lingers in my mind is this: how do you find the sweet spot for roads? The video says, and I agree, that people putting their convenience above the safety of others is an asshole. But how do you avoid the reducto ad absurdum that is mentioned AND THEN TOSSED OUT WITHOUT COMMENT where further decreasing speed always increases safety by some margin?
Where is the Pareto optimal point and how do you find it? If everyone goes 5kph, one guy a year is going to die. Are we really just trying to find maximum throughput per person per unit space? Is it maximal throughout with minimal infrastructure? What is the actual problem (generally) to solve here? There’s discussion AROUND the topic (about 2/3 through the video) but it’s all special case. Would be easier if there was a theme besides “hey go slower asshole”.
I don’t think he tossed it out completely without comment. He simply pointed to the graph and said (or at least implied) “yeah you can keep decreasing it if you drop speed further, but this is the point at which it seems the return on investment starts significantly decreasing”.
I get the impression from your comment that this is the first NJB video you’ve come across. It might seem strange in that context. But this is one piece in a large history of discussing what makes good road safety, urban infrastructure, and city planning. For example, one thing that he didn’t really discuss in this video but has mentioned many times before is how the most effective way to slow down drivers is actually not just lowering the speed limit, but changing the design of the road to make drivers feel unsafe driving at higher speeds. Things like objects near the side of the road, narrowing the road, making it less straight, making corners at intersections sharp right angles rather than smooth curves, etc. And this video doesn’t talk at all about the importance of infrastructure that encourages cycling outside of merely lower speed cars.
The “goal” is…complicated. Because there are a whole bunch of different factors that reinforce each other in a virtuous way. Safety, happiness, health, economics. Good urban design is good for all of them and more. Even just lowering the speed limit increases the safety for cyclists, which increases the rate of cycling, which is good for health, environment, government budget, and small businesses’ bottom lines.
Towards the end of the video he addresses the point that the optimum speed of cars is around 60(or I thought it was 70).
This argument doesn’t apply here because that figure is for a car traveling at a constant speed on a straight, flat road with no wind. E.g. a freeway/motorway. In a city, a significant amount of the energy is used to speed up and slow down at intersections.
Remember the kinetic energy formula, Ek=1/2 mv^2 . That tells you that accelerating a car to twice the speed takes 4 times the energy, or in other words it takes 4 times as much fuel to get to 60 as it does to get to 30.
This extra energy to get up to speed is going to far outweigh any benefit from less rolling resistance at 60 compared to 30.
fwiw, Lemmy actually supports both subscript and superscript, though the syntax is a little weird if you’re used to Reddit. ~text~ is subscript, ^text^ is superscript. (Unfortunately support on mobile clients—even Jerboa, made by the official Lemmy devs—is rather lacking.)
Ek=1/2mv^2^
But yeah, that’s a really good point. I wonder how long you’d have to be travelling at 60 km/h to make that extra acceleration worth it in terms of fuel efficiency.
As a separate question: people would probably often be willing to sacrifice their fuel efficiency if it meant substantially shorter travel times. I wonder how much this would actually work. On highways it’s definitely going to be a huge factor, but on the sorts of inner-city stroads that are usually posted at 60 km/h, I suspect you’ll probably arrive at most of the same red lights accelerating up to 40 km/h as someone getting all the way up to 60 would. Would be an interesting experiment to conduct.
They announced the release date in their previous development diary, assuming no unexpected delays it’s planed to come out in 2025. Follow Rebelzize, the project lead, on whatever socials you use if you want more frequent updates. He sometimes streams his work on the project on Twitch as well!
It’s so funny to be reminded of that period in the 90s where any first person game was described as a “DOOM clone”, because DOOM itself was the first FPS that hugely took off.
“The term boomer shooter has a rather nebulous origin, and it likely started as a joke. Online pedants often point out that the original first-person shooters were developed by Gen-Xers like John Carmack (born 1970) and John Romero (born 1967), not Baby Boomers. However, “boomer shooter” uses the slang version of the term boomer, as a stand-in for any older person who is closed-minded and out of touch—so please, direct those complaints elsewhere.”
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