I’m not a huge fan of game reviews but I love Mandalore’s yearly Halloween reviews. Games like Ring, Mystery of the Droods, Anonymous Agony, and Limbo of the Lost go from trash tier to the funniest things ever with his commentary
After having watched an older video and some more recent ones, I definitely prefer his more recent, more structured ones. But maybe I just had bad luck with the old one being the Return of the King one.
Felt way too unstructured for my taste. But it was cool that he got Sean Astin for part the video. :D
Ah, I misunderstood and see what you're referring to now. It looks like the way YouTube auto-truncates URLs caused the link to get mashed into the next line of text on the preview Lemmy fetched. As others mention, that's more of a Lemmy bug than anything.
Yeah except most consumers no longer care about goodwill when buying new products so they’ve just figured out that it doesn’t matter what they do. So if a company has goodwill at this point, it might as well just be unspent money.
Just in case you are still curious, and I don’t see any actual answers here. The download provided is all the code for the game engine and everything else that would be going on in the background of the game. Anything that could be copyrighted by Nintendo (things like character and object models, textures, music, and environments) need to come from a totally legit dump from an official Nintendo cartridge and definitely not any ol’ .rom file you can download online
Honestly, it think thats a really good idea. Proprietary consoles are a relict and its great if they go away and get replaced by open platforms like the steamdeck and steam machines (not necessarily affiliated with valve though).
locking down consoles to games only always felt stupid when they are basically pcs anyway. they should have been multipurpose machines all along instead of walled gardens.
Fully agree. I would even outlaw the walled garden concept completely. I would necessitate interconnecting APIs for everything. So that I can call apples app store over their api from any machine for example.
If someone comes up with an example that overburdens a company, they need to allow others to make such tools for free.
Also, i would outlaw any fee on things that cant be explained logically. Like apple tax for example.
They’re much more likely to spend time on the easy wins than on anything that’ll take time and money to fight in court. Since these folks aren’t redistributing any of Nintendo’s copyrighted content, it’s not as simple of a takedown as an emulator that includes private keys.
Github isn’t taking Nintendo to court over one of their users projects. They just comply with the takedown request and remove it. The user/dev isn’t going to fight Nintendo to bring it back either.
Sm64ex-coop is amazing! I never got far in super mario 64, the camera gave me headaches. I did know it was a revolutionary game for it's time though.
With sm64ex-coop, you can enable free look with the camera, and if you set it up right it feels just like the camera in many modern games. There are hi-res texture packs (Render96) available that also look amazing. And finally, they added a bunch of mods and features, one major one being the ability to play multiplayer.
Oh yeah, and it's cross-platform, runs on a whole bunch of different devices. I highly recommend checking it out, it's sooo much better than anything you'll get from an emulator.
I suspect it was my age when I first played it but when I play it now I don’t feel the camera pain. I know that’s the biggest complaint but what exactly is the pain? is it hard to articulate exactly other than it feels like a lack of control?
I was another person who suffered from motion sickness trying to play the original Super Mario 64.
I wish I could tell you what it was - I have played everything under the sun, including VR (in which I was also motion sick), and the closest thing I could come up with is the low FOV combined with the automatic movement of the camera.
I think it’s similar for people who get car sick as a passenger, but not a driver.
Heck yeah, this sounds fantastic. Are you able to give me any pointers in a response or DM on how to move forward with getting it all set up? My wife never had a 64 so she never got to experience the game. Ideally, we’d play it together each of us on our Steam Decks. I’ve bought All Stars or whatever it’s called on the Switch but the prospect of us playing through the game together almost like a couch Co OP experience is extremely enticing. Obviously, you’re not responsible for me figuring everything out so if there’s a good forum or even video link discussing it, I’d be most appreciative.
It’s been a few years since I tried it out but I think following these instructions on an Ubuntu machine worked without any problems. From there you just copy the binary to your Deck and add it as a non-Steam game as normal (making sure to use the Linux runtime rather than Proton).
And then of course there’s the oblkgitory Ship of Harkinian for my Ocarina of Time fans, which is probably the most feature-complete PC port of an N64 game ever.
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