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Zulu, do games w Shin Megami Tensei V: Vengeance - Launch Trailer | NSW, PS5/4, Xbox Series X|S, Xbox One, Steam, PC

Remember to wait for the golden ultra edition on PC at 50% off before buying or you’ll miss all the dlc and 2 different versions with 20% of the content they cut out of the base game!

Carighan, do games w Deep Rock Galactic: Season 05 - Narrated Trailer
@Carighan@lemmy.world avatar

Rock and stone! ⛏️

This really looks fantastic. Quite a lot of new things.

ABCDE, do games w When Sega made a PC. Meet the TeraDrive | Trash to Treasure PT1

They had another which had a sliding front to reveal the Mega Drive slot. I think it was light grey.

Peter1986C,
@Peter1986C@lemmings.world avatar

The light grey one may have been the machine that Amstrad put to market later then SEGA?

any1th3r3,

That’s right! It’s referenced in the video as well (and from memory Neil also mentioned it in a previous video, but I wouldn’t be able to link to it tbf)

lazycouchpotato, do games w ASTRO BOT - Announcement Trailer | PS5 Games
@lazycouchpotato@lemmy.world avatar

Adored Astro’s Playroom. Looking forward to this one.

Wooster, do trains w Inside America’s First High Speed Rail
@Wooster@startrek.website avatar

A lot of good first steps, but this shouldn’t be owned by a private company.

Novi,

That’s how things are done in the USA.

Wooster,
@Wooster@startrek.website avatar

Doesn’t mean we should shrug it off as acceptable.

yokonzo,

Still shouldn’t be

Taleya,

It should also be high speed. That speed is honestly laughable

Alexstarfire,

I’m not watching the video, what type of speed are we talking about?

Xavienth,

It says 200 mph in the description, or 320 kph. That’s respectable.

CharleyZulu, do games w Destiny 2: The Final Shape | Launch Trailer

Dude looks like Megamind from the Pixar movies.

blackbelt352,

Yeah that’s been the joke since the Witness was first revealed in With Queen just over 2 years ago.

Zarxrax, do games w MultiVersus - Launch Trailer

I enjoyed it a lot during the open beta. Really looking forward to playing again soon.

CaptPretentious, do games w Black Myth: WuKong - Official WeGame Event Trailer

It’s got good cinematics.

But remember folks do not pre-order.

SidewaysHighways, do games w Recompilation: An Incredible New Way to Keep N64 Games Alive

Interesting!

biddy, do notjustbikes w What is the "Correct" Speed Limit? – YouTube version

Towards the end of the video he addresses the point that the optimum speed of cars is around 60(or I thought it was 70).

This argument doesn’t apply here because that figure is for a car traveling at a constant speed on a straight, flat road with no wind. E.g. a freeway/motorway. In a city, a significant amount of the energy is used to speed up and slow down at intersections.

Remember the kinetic energy formula, Ek=1/2 mv^2 . That tells you that accelerating a car to twice the speed takes 4 times the energy, or in other words it takes 4 times as much fuel to get to 60 as it does to get to 30.

This extra energy to get up to speed is going to far outweigh any benefit from less rolling resistance at 60 compared to 30.

Zagorath,
@Zagorath@aussie.zone avatar

Ek=1/2 mv^2

fwiw, Lemmy actually supports both subscript and superscript, though the syntax is a little weird if you’re used to Reddit. ~text~ is subscript, ^text^ is superscript. (Unfortunately support on mobile clients—even Jerboa, made by the official Lemmy devs—is rather lacking.)

Ek=1/2mv^2^

But yeah, that’s a really good point. I wonder how long you’d have to be travelling at 60 km/h to make that extra acceleration worth it in terms of fuel efficiency.

As a separate question: people would probably often be willing to sacrifice their fuel efficiency if it meant substantially shorter travel times. I wonder how much this would actually work. On highways it’s definitely going to be a huge factor, but on the sorts of inner-city stroads that are usually posted at 60 km/h, I suspect you’ll probably arrive at most of the same red lights accelerating up to 40 km/h as someone getting all the way up to 60 would. Would be an interesting experiment to conduct.

guyrocket, do games w Brackeys is back, and will now make tutorials on Godot
@guyrocket@kbin.social avatar

Just curious: How do these 2 stack up? In what ways are they better or worse than each other?

Aielman15, (edited )
@Aielman15@lemmy.world avatar

If you’re talking about Unity and Godot, the main difference is that one tried to scam their customers by unilaterally changing the terms of contract and requesting an asinine amount of money based on downloads (not purchases) of games made with the engine, without even having a system in place to keep track of them.

The other is Godot.

rbits,

Haven’t really used them but the main thing I’ve heard is that Godot is a lot simpler to use, especially for 2D games. With Godot you can also use many different languages, while Unity only supports C#. I’ve heard that Godot’s 3D engine isn’t as fully fleshed out as Unity’s though. I’ve seen complaints about the lighting engine, for example.

Sunny, do games w Kingdom Come: Deliverance II Official Announce Trailer
@Sunny@slrpnk.net avatar

Super excited for this!

CMDR_Horn, do games w Kingdom Come: Deliverance II Official Announce Trailer

This has made my day. I have been hoping for this announcement for years.

drasglaf, do games w Kingdom Come: Deliverance II Official Announce Trailer
@drasglaf@sh.itjust.works avatar

Really hyped for this one, hope it doesn’t disappoint.

Hubi,
@Hubi@lemmy.world avatar

Same here, I can’t remember the last time I was this excited for a new game.

tuckerm, do games w Hades II Technical Test - Live Gameplay

I'm late to the party with Hades, but am enjoying the first game right now.

Also, wow, there's a familiar face in that video! I remember watching Greg Kasavin do reviews for Gamespot back when video reviews were still a pretty new thing. (found one: https://www.youtube.com/watch?v=Uhb9ZpfU-mQ)

madsen,

The first game is a masterpiece. I had so much fun discovering all the nooks and crannies of the story. And then doing speed- and challenge-runs afterwards. There’s content and gameplay for years of playing.

Plus it’s singlehandedly responsible for my kids getting deep into Greek mythology.

FooBarrington,

Do you have any tips for beating higher heat levels? I think I got to around 5 before things just started getting too hard, where I could barely finish a run after multiple tries. Would love to finish the game some day!

madsen,

I’m not too good at high-heat runs, but I usually enable Tight Deadline level 1 and 2 first, and Extreme Measures 1 and 2, which is already 6 heat without much of a difference in difficulty. Extreme Measures 3 is a bit wild, IMO, but I guess it’s just a matter of practice, and then that’s 9 heat. Middle Management isn’t too bad either, and that’s 2 extra heat.

Other than that, I usually go for Malphon (fists/gloves) with Aspect of Demeter and a build with Ares’ Doom effects on attack and cast, Athene’s dash and special, which usually gives me access to their duo boon: Merciful End which triggers the doom effects when I dash into an opponent of use my special. It’s insanely powerful.

The Hades community on speedrun.com has some good guides and forum posts on builds — and videos of speedruns obviously, there’s a lot to pick up from them as well: www.speedrun.com/hades

FooBarrington,

How do you make Tight Deadline 2 work? Aside from rare good runs, I seem to spend 10-15 minutes in Asphodel, and 20+ in Elysium (due to my own damage output). Am I just picking the wrong boons?

Buddahriffic,

Any specific enemies you have particular trouble with? I usually don’t run with tight deadline but have noticed that strategy for specific enemies can make a big difference in how easy and quick they are to take down.

And in general, I’ve noticed you tend to get better results dashing towards things rather than away from them. It’s even better with Athena’s dash boon.

FooBarrington,

I’d say it’s enemies with large amounts of health/shields. Specifically I’m thinking of:

  • those skeletons in Asphodel that jump around and throw stuff
  • all the regenerating dudes in Elysium
  • big rats and satyrs in the last one

For example, I had a run with the bow w/ homing special and Ares boon on special. Every regenerating dude in Elysium felt like at least ~6-8 procs of Doom (even with backstabs etc).

It just keeps getting slower and slower. I’ve tried using the butterfly to increase damage slightly, but that doesn’t seem to be enough.

Buddahriffic,

Ah, yeah the bow is one of my weaker weapons in that game.

One suggestion is to try Poseidon’s main attack boon as that knockback will allow you to stun lock armoured enemies. But personally, I prefer the weapons with faster attacks.

FooBarrington,

Thank you for the tips! I don’t know if I just got very lucky or if your tips helped me play more aggressively - but I managed to win 5 runs yesterday and finished the main quest!

Buddahriffic,

Awesome, congrats!

I played a couple of runs and it reminded me of another tip that might help even more: the secondary damage boons are where you get huge damage boosts. Like the rip current one from Poseidon and extra damage to bosses from knockback boons. Comboing your boons is huge, especially when you can combo into legendaries or duos.

madsen,

Elysium is definitely the slowest, but time saved carries over, so if you’re fast on Tartarus, you’ll have more time in Asphodel, which is relatively short in terms of number of rooms, and subsequently more time in Elysium.

And as someone else mentioned, it saves time to be aggressive too, so never be idle and try to anticipate where enemies spawn. Enemies without shield (or when the shield is gone) can be stun-locked, so just hammer away at them.

Maybe I’m forgetting how much time and practice I’ve put into going faster, but if I can do it — everyone can, that’s for certain.

Drawing inspiration from speedrun builds is great, so maybe check some of those (linked earlier) out. There are builds for different play styles, so I’m sure you’ll find something that works for you. :)

FooBarrington,

Thank you for all those tips, very helpful! I’ll definitely check out speedrun builds, my boon selection is probably not very helpful :)

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