minyakcurry

@minyakcurry@monyet.cc

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

minyakcurry,

Can’t believe Celeste is so buried in a thread about platformers. It’s challenging but never unfair (game mechanics even weigh in the player’s favour, e.g. coyote time). A common complaint about difficult platforming is the brewing impatience from having to constantly restart, but Celeste’s reloads are so fast that this becomes a non-issue. Other than C-sides (and maybe some rooms in the hotel level), levels are small enough that you don’t have to slog through everything to get to the failure point.

Celeste is masterpiece tier for me, and I highly encourage anyone who remotely loves platforming to give it a try.

minyakcurry,

Completely agreed. I think I struggled for too long in Farewell and had to turn on the assist mode (which is extremely judgement free, btw).

minyakcurry,

Speaking of megaman please do me a favour and try battle network.

minyakcurry,

Tunic is amazing! Although the combat feels very clunky (maybe I’m spoiled by sekiro).

Thankfully, you can just turn on reduced difficulty, since the beauty of the game lies not in the slow combat, but the puzzles and puzzles within those puzzles. Also the main character is adorable.

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