The way I understand their description, they really want emergent stories rather than any written plot, so I wouldn’t expect any kind of specific objectives from it.
Interesting, but as any procedural game, it will be a difficult balance between believable, consistent simulation and unexpected stuff keeping things exciting.
I don’t need much. Shadows of Doubt’s objective is “solve this murder”, and for this game, maybe it’s “amass a ton of money so that you can X”. Just something to propel me forward to come up with a way to achieve it, because I won’t be a baker for the sake of being a baker, probably.
The original game is quite “white” in terms of colors. They all look a little washed-out. This is just “generic good looking game” with oversaturated colors and contrast that has no right to be so high. It’s okay, but makes me a little skeptical.
From what I understand that are not redoing any of the audio or motion capture. So they are just making the exact same game with better graphics. I don’t really get the point of it, I think the HD version I have on PS3 and vita look great as is .
My point exactly. Those versions are just fine, and, in my opinion, look better thanks to the colors. I wholeheartedly agree with your statement, but it’s nice to have something to finally be exited about, if only a little.
I love doom 3, but I also have a vivid memory of a sleepover at a buddy’s house in high school where we made a friend play it then we scared the bejesus out of him during one of the early locker scares that we saw coming and he didn’t.
I liked it (well, after the Duct Tape mod, anyway) and enjoyed having more lore and info. It definitely doesn't feel like a normal doom game, though, so I'll give it that.
Play the OG games if you want. There are a lot of mods that make it more tolerable by modern standards. If you haven’t played Eternal yet, though, you definitely should if you enjoyed 2016.
I can’t even think of a mobile game in the ballpark of what this is doing, but its closest competitors are Dwarf Fortress and RimWorld, which aren’t exactly known for being lookers either.
Not according to the voice over or description in the video. It’s also why they quote a Dwarf Fortress developer in the opening seconds, talking about how impressive the simulation is. Dwarf Fortress in that it’s simulating this entire city for you to mess with, but the different take being that you seem to only control one person in it.
I didn’t see any base-building in that trailer. The DF dev may have just been saying it’s an impressive simulation, not that it’s the same genre of game
That was the comparison they’re establishing, not that it’s a colony management game, yes. But neither is this game indicating it’s anything like the Sims; Dwarf Fortress and RimWorld would have more in common with that.
I’m surprised at how hard seeing Max again hit me. I don’t have much interest in playing a new LiS game, but I still got unreasonably emotional dredging up memories of the first game.
That’s a franchise I didn’t see getting rebooted again. I’m intrigued, it’s got a very Square Enix Deus Ex vibe coming from the abilities shown off but it could really easily just be linear mandatory stealth section set piece stuff.
I knew a new Life is Strange was coming from Deck Nine, but I wasn’t expecting a Max sequel. So that’s exciting, even if the recent news about the studio was quite ugly.
Ah yeah I remember that. Did we ever hear whether it was actually one dev and they caught them and got rid of them, or whether that was the cover story?
Haven’t seen any follow-up, but if I’m being honest, what Square Enix Europe did bothers me just as much as the dev. That’s gotta be systemic over there.
Actual hot garbage. If you want some real entertainment that this game WON’T provide, go to the dragon age subreddit and read the copium people are huffing there.
The trailer makes my eyes hurt so it’s a definate skip for me.
I mean the whole thing seemed to be animated exclusively with 3s or 4s which to me looks like the characters are micro-warping around instead of moving. When watching In to the Spiderverse and LOVE, DEATH & ROBOTS (SUITS) I literally had to take breaks and watch elsewhere so rest my eyes and this looks a lot worse.
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Aktywne