I usually don’t care much for streamers but Wirtual is amazing. He’s a talented player in his own right but also does a great job explaining the nuts and bolts of the game. I’m still a mediocre trackmania player (odd since I am usually very good at racing games) but his videos have taught me a lot.
I'm seeing a lot of his moves from 3rd Strike, which is nice. Not a fan of that raging demon though. I still think it's better the less of it you see and the more of it that's implied.
The roster they launched with was pretty robust even without him. Personally, after how shoto-heavy past rosters have been, I hope Akuma is the last one, unless they add Dan years from now.
I know it’s too little too late for most. But last season made the game fair. Even before it was less pay to win than Siege for example. Now it’s only cosmetics like CS2. For new players it’s a solid hero shooter, it’s really fun and the community is not toxic, though I admit it’s crap at competitive. For that, your time would be better spent at CS2.
It made slightly more sense back in the days, when each update also used to bring significant changes to the game engine, graphics, etc etc. But these days those changes are so incremental they’re barely noticeable, so simple yearly updates and a full refresh maybe every 4/5 years would be fine, but they figured out people don’t mind paying an AAA price tag every single year so why stop.
A chunk of their target audience aren’t really gamers so much as FIFA players. They don’t buy a lot of games, so they don’t mind splurging on the newest and most up to date installment of their favourite soccer sim once per year.
I’ve been a fan of thatgamecompany since playing the free Flash version of Flow online and reading Jenova Chen’s thesis on how to implement the flow state into gaming.
I’m privvy to some of the details from this on the EA side of things, and everything in this video is accurate, from what I know.
It was quite a bit of work for EA to strip FIFA out of everything, though. All the UX elements, of course, but they also wanted to be sure to strip FIFA from database names and entries, servers, and a whole host of other places. EA wanted to be 100% confident that there was no mention of FIFA anywhere, just to be completely in the clear from any trademark disputes.
Hearing my connection in EA talk about it reminded me of Y2K patching, lol. Going through the codebase and databases meticulously to check and double check everything.
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