I was gonna say “Nice, I’m looking forward to this!” but it’s already out so I just have to wait for someone to upload a dump of it 😊 New Super Mario Bros was probably my favorite SMB game, it’s on par with Super Mario World.
My switch is hacked, I did it when they first figured out how to do it and there was no ban protection, so I’m perma-banned. He doesn’t have a switch anyway, he’d always come over and play it at my place. We’re old school.
I’m pretty happy with it. I feel like Nintendo took a lot inspiration from Yooka-Laylee and the impossible lair.
Which I’m okay with since that was the best 2D platformer in a long time. The idea of unlocking new abilities for use in stages and backtracking. Plus the interactive world map. Though I feel like YL took that idea a little farther.
I played the demo at Nintendo live. It’s pretty fun, still just a Mario platforming game. Nothing that groundbreaking like some reviews would have you believe.
Be interesting to see what it’d get if you took the Mario textures off and it was reviewed as just the game itself instead of the branding, I saw all the 9/10, 10/10 and it’s just standard for any reviewer and Nintendo.
Frankly this doesn’t look very impressive, you can basically get the same experience by playing standard System Shock 2 with an HD texture mod, they should’ve at least improved the 3D models. If this was a free update for owners on Steam and etc I wouldn’t complain, but as it stands it just feels lazy.
I totally agree. This is one of my favourite games of all time, I play it once a year, and I expected definitely an upgrade. This looks like the HD mod, you are right. No need to buy I think.
The trailer blew my mind. I’m not a Horror fan at all, but the graphics are straight out of DOS games from my childhood and the soundtrack absolutely SLAPS. The album is on bandcamp and the first track give me massive Donut Ghost House vibes from Super Mario World.
I feel the exact opposite. Nightdive is doing EXACTLY what everyone should do.
First, Enhanced Edition to drum up hype and put the true original title back on the map. Then, the ground up remake to provide a new and refined experience.
This what they did with System Shock 1, and it worked great. I wish Capcom would do this with Resident Evil. I love the Resident Evil Remakes, but the originals are their own experience and having them available too in the best quality they can on modern platforms would be awesome.
100% disagree. Like in theory I agree with you but they already did an "enhanced" edition for System shock 2. It was their literal first game release. It was their port of System shock 2 that allowed it to run on modern systems, which released in 2013.
The following was the feature list of system shock 1 enhanced edition:
Higher resolution support up to 4K widescreen mode
Mouselook support
Rebindable keyboard/mouse/joystick commands
Adapted to Nightdive's KEX engine
Support for both Direct3D and OpenGL
Option to switch between hi-resolution Mac assets and the original DOS assets
Official support for fan missions and fan mods
New unified options menu that allows changing preferences before gameplay
Adjustable FOV (Field of View)
Smoother camera rotation and translation
Improved control scheme which allows faster and streamlined experience
Brand new achievements
Remappable keys with three profiles to choose from: original controls, custom controls, and lefthanded controls.
Many of these things are minor.
This allows them to update SS2 into their KEX engine but this just feels so unambitious. People are chomping at the bits for a proper remake of SS2 not another remaster.
Possibly, I've only ever played the version of the game currently on steam. The multiplayer is impressive for what it is, but I would love to see it be more properly implemented with this remaster.
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