Before this I was like “I’m not playing a single Nintendo exclusive game” because of the emulator situations Now I need to ask what’s the state of switch emulators? I still hate Nintendo but I don’t want to miss out on this
Switch emulators run fine, but this is coming to the Switch 2. We don’t know when emulation for that will be available, if ever considering how hard Nintendo has been cracking down on them.
If somebody could summarise it for me that would be great. I don’t really care enough to watch it myself, but I’ll want to be in the loop enough to know what people are talking about when they reference it.
Looks more impressive with its features than I thought from previous previews, but man they really can’t hide it chugging with the frame rate for these open areas in motion…
I really liked GI and i was saddened by their closure. Quality journalism (gaming and elsewhere) is dying, substituted by AI slop, paid influencers and clickbait articles.
Hopefully a few of the good ones remain. This is a step in the right direction.
This kinda disappoints me. They promised a long lifecycle and that was one of the reasons I purchase. Granted I honestly did end up not liking the gameplay a ton (specifically invasions which I thought I’d love.) That said I really doubt anything they are developing is going to be a meaningful improvement. They should have supported 2 for a couple years worked in some new ideas/control/tech. Any campaign or enemy’s in the meantime could have been DLc and people would have purchased it. I’m not interested in “spacemarine” becoming a yearly or bi yearly release.
Quick edit because I didn’t express myself super clearly, they clearly state in the article this is years away and they plan to continue to support 2. But now to me it feels there are going to be two separate teams working on Warhammer at saber and not one focused on
Pretty cool that AMD stuck the landing, rather exceeding the expectations by beating DLSS CNN. Sure transformer model is better but it is slightly more costly too, and this is effectively v1 of FSR with ML. This is especially great coming off of shimmering woes of PSSR.
Now the competitive edge moves from DLSS and RT to Multi Frame Gen and Path Tracing. I find the newer goal post to be less exciting for sub $500 GPUs as the added latency or lower base frame rate isn’t justified, so in a way AMD is genuinely a better choice this time around for the price range.
Let’s hope the $200-400 segment also sees such competition thanks to Intel.
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