If I were to buy a handheld I’d probably get either the Steam Deck or something like an ayaneo. The legion pro looks MASSIVE, I can’t imagine it would be comfortable to play on or move around with.
Old and out of the loop gamer here - used to love FPS games but quit playing them when Counterstrike was new.
What’s uh… what’s going on? I keep seeing trailers for new FPS games that look like they’re running the original Doom or Rise of the Triad engines. Somebody help me understand.
There’s been a resurgence of retro throwback shooters. The first one I noticed was with STRAFE, which released (to a rocky start) back in 2017. It’s a brilliant game now, mind you.
You may also want to check out:
DUSK
Turbo Overkill
GTTOD
SPRAWL
Prodeus
Ion Fury
Selaco
Ultrakill
I’m sure I’m missing some great ones from this list.
3D Realms, today a publishing label by Embracer Group, focuses on retro games. Just like 10 or so years ago pixel art games had a resurgence, since about 5 years old school FPS games came back as well. This is both a path to reduce workload as well as a gameplay design choice.
3D Realms’ annual event, Realms Deep, is the biggest showcase for such games.
The only thing that rubs me the wrong way is removing CSGO from steam. Especially when CSGO had more features, it’s just a weird move. Why is Valve copying blizzard?
Also, the CSGO reviews now show up under CS2? Is it a new game or not? They shouldn’t be able to have it both ways.
Imo it currently plays like shit. Cs has a feel to it and to me, this doesn’t quite feel like cs. The gunplay hasa very specific feel and I just don’t get the same feedback when shooting on it.
Spraying feels awful as well. Meta at the moment seems to be burst, strafe, burst strafe… Performance is pretty dogsshit on my 5800X3D and 6700XT, get 3 seconds freezes randomly.
What are you on about? It’s exactly like it was in CSGO. What specifically is this “feel” you think is so different that it’s gone to shit now?
The only tangible difference is that the netcode is different so the peeking or response of processing hits can be off when up against someone with a different latency but that’s minor in the grand scheme of gameplay, and not enough to make it not “feel” like CS anymore.
This is going to come off as ‘non technical’, because well, it’s my personal opinion of course… Anyway, as someone who’s been playing this game since Action: Quake, the gameplay just feels different to me.
The two things I can think of offhand with the limited play I’ve had so far (about 3 days now) 1) things feel zoomed out (I’m not quite sure how to describe it). I’m sure this has something to do with the vision/perspective of the new engine. 2) the gunplay itself, while having hints of CSGO/counterstrike, feels inherently different. Spray feels different, burst feels different. I’m finding single fire to be way more prevelent then before and headshots feeling different as well.
Again, my personal opinion and feeling of the game. Maybe it’ll grow on me with time, but similar to CS: Source, it just doesn’t feel the same currently.
To put it into perspective I guess, I felt that CSGO felt more like counterstrike (minus the guys and other technical issues of course) then CSGO did at launch.
A lot of people are disappointed but I’m enjoying it for what it is! Free game, ridiculous in nature, and I’m actually not bad at it even if it is just one big traffic jam. I feel like it will make me better at the base game.
youtube.com
Ważne