youtube.com

pineapplelover, do games w Coffeezilla does a third part of his CS:GO gambling expose...where he squarely puts the blame on Valve

Jeff made a video on it too

www.youtube.com/watch?v=KpvePQVscUQ

rosa666parks, do games w Borderlands 4 - Official First Look | The Game Awards 2024

My biggest problem with BL3 was the baddies. I never played BL1 (I know, I’ll get to it). But BL2 with Handsome Jack, you just love to hate him he was such an onion (with layers). And Pre Sequel was forgettable. BL3 was SO much fun the gunplay was fantastic, and some of the side quests were pretty alright. I just hope BL4 is not a cringe fest zoomer humor.

hal_5700X, do games w The Last of Us Part II Remastered PC Announcement Trailer

No thanks.

numbermess, do games w Okami sequel - Project Teaser Trailer

Oh man now I just need to live to see it!

ProdigalFrog, do games w Mafia: The Old Country - The Initiation Trailer

As a huge fan of the original, but disappointed with the sequels, I’m cautiously optimistic!

Hubi,
@Hubi@feddit.org avatar

I’m a huge OG Mafia fan as well (I even ran the “official” Subreddit). I thought the sequels and the remake were pretty good with the exception of Mafia 3. It was a solid game by itself but not really as part of this series IMO.

Coelacanth,
@Coelacanth@feddit.nu avatar

Didn’t the remake rip out all the amazing period songs from the original OST? I remember vibing to Django Reinhardt as you’re driving was a huge part of it for me.

Hubi,
@Hubi@feddit.org avatar

The songs were even removed from the original game due to a licensing issue. Luckily there are mods to restore them.

The remake still has a solid soundtrack, though it’s mostly orchestral.

MirthfulAlembic,
@MirthfulAlembic@lemmy.world avatar

Mafia 3 was my favorite. It’s definitely a departure from the first two, but it was a good melange of mafia and blaxploitation genre tropes. It also continued the tradition with a killer soundtrack. I never got tired of the radio.

Zahille7,

With 3, I felt like my time was being wasted every time I played. The dumb collectible things are spread just far enough apart that it makes them a pain in the ass to collect them on foot, but not so far that a car is convenient (because the animation to get in and out of vehicles takes too damn long imo) either. The weird “lock picking” mini game where you just wait for the two bars to meet then press a button was stupid imo. I only ever got so far to do one of the ally’s side missions, and it was just “drive a boat all the way through the city and bayou to pick up some drugs or whatever, then drive the boat all the way back.”

birdcannon, do games w Slay the Spire 2 - Official Gameplay Trailer

Gonna be reeeaaaal hard resisting early access, really wanna experience this complete. The fledgling Godot dev in me is dying to see under the hood

Voroxpete, do games w Onimusha Way of the Sword - Announcement Trailer

Fucking shot out of my chair when I saw this. A series that truly deserves to be brought back.

Baggie, do games w The Last of Us Part II Remastered PC Announcement Trailer

Ah good, a whole new group of people get to experience this good but also wildly uncomfortable game.

Wahots,

Why uncomfortable?

Baggie,

The entire game is largely about deeply flawed people continuously making incredibly bad decisions that are violently consequential. It’s not necessarily bad writing, and I completely get the theme that’s trying to be gone for here, but by god it’s a frustrating mess of a situation that only gets worse. I want to like the game a lot more than I do, because technically and gameplay wise it’s incredible, but I don’t know if I ever want to go through that storyline ever again. It fills me with a deep uneasiness just thinking about it.

Mobile,

It’s a a classic story of vengeance that shows the idea that violence begets violence. Also a story that one can ultimately learn how to forgive.

I’m not saying you should like it. The story portrays a good amount of humanity. Most of the story showing the ugly side.

Baggie, (edited )

Yes, but as a theme goes it’s like putting too much salt in some food, at least for my taste. Don’t get me wrong, I do like a good flawed cast of characters, the theme in general is good, but the execution just didn’t land for me.

I think if I could empathize with the characters a bit better it might have landed a bit better? As an interactive medium I think the character you control and yourself needs to have some level of shared goals, or at least the ability to understand their actions. I didn’t feel that for 90% of the game, it was like watching a soap opera where the characters don’t act like people. I can forgive that of the main two in concept, who are powered by bloodlust, but frankly they don’t act enough like maladjusted revenge golems to make it believable to me that they’d continuously make these terrible decisions.

Something else was that the theme got a bit muddled towards the end in terms of revenge. The theme is that revenge bad, violence begets violence, violence corrupts you etc, but after Abby does her thing she gets such a glow up over the course of her campaign, both as a character and in her situation, that the theme feels mixed. Hell, for most of the time you could kind of forget that it’s Ellie doing all of this because there’s the internal politics and fighting completely unrelated to what’s going on. Very little of Abby’s issues actually revolve around the revenge issue. Without the theme being clear on this stuff it becomes muddy exactly what the point is, and it feels like violence for violence sake. Like someone was out to prove that humanity is garbage, instead of being a warning against doing garbage things.

I also can’t help but feel it pulls the assassins Creed 2 problem with forgiveness being learned. I think it’s a good theme in concept, but after spending an entire game mercing a bunch of people both tangentially related or unrelated, it’s a little hollow. Even then though, I could see it working, but the fight at the very end kind of ruins it for me. If she lets Abby get on the boat immediately, that works better because she made the conscious decision to forgive. If she actually kills Abby, funnily enough I think that also works. Seriously, for where the game has been the entire time I think her doing it, but the audience knowing it was wrong would actually go a long way towards making the game as a whole feel more cohesive. Hell you could have done a player choice at that point, and even that could have worked.

It’s something I’m still kind of thinking over to this day because it’s such a unique problem to encounter in a game like this. Again, I do want to like the game, it does a lot right, it’s a good game. But yeah, bit of a yuck thinking about it.

SacralPlexus,

What a great breakdown on your thoughts, thank you for sharing. I’ll admit it’s not a perfect game but I think it worked for me much better than for you. When the game switched to Abby I had this sense that the writers were going to try and make me feel something besides hate/contempt for her and my immediate reaction was “Good fucking luck.”

But it really worked and as the narrative unfolded with Abby I found her to be a very sympathetic character and by the ending I was more worried about her than Ellie.

When I realized this I felt super conflicted because - who didn’t care about Ellie going into Part 2? And I think that message about having empathy for people you hate was such a powerful theme to make a whole game about that I was willing to let a lot of the smaller narrative mistakes go.

Have a good day.

Baggie,

All good mate, I like being able to go through this stuff from time to time because it helps me refine my own thoughts about stuff.

I definitely feel the same way about Abby, though I think it does get off to a rocky start by kind of cliffhangering the end of Ellie’s story. Still it did totally work in the long run.

I did have empathy for Ellie going into the game definitely. I think the game using that as a starting point and was incrementally raising her actions so the audience would naturally come to the conclusions she does at the end of the game regarding violence and vengeance. How effective this is might be dependant on the point the audience comes to these conclusions. I think it might just be the exposure to these kinds of stories I’ve seen, but I kind of got what the game was going for pretty early, and it felt like it just kept kind of bludgeoning me with the moral the longer it went on, like it wanted to bathe in the horrible mess Ellie was making. That was partially why I was hoping for it to be a subversion at the end I think? Kind of have it be a tragedy of character, kill Abby, and the forgiveness that she couldn’t give to another also means she deserves no forgiveness herself. As it stands it’s kind of there, but feels like it stumbles at the end, at least for how it hit for me.

I don’t think the narrative made too many mistakes honestly. The world building in general is great, the characters are believable, maybe just didn’t resonate with me personally.

I might actually replay it at some point to see how I digest it. I feel like I might be sort of out of step with this series anyway, I know people love the first game but I can’t get over the idea that the fireflies were just going to crack open Ellie immediately, like characters we know besides, that seems like an extremely bad idea to jump immediately to that conclusion. That’s something crazy mad scientists do, not actual medical experts or researchers. I try to just assume that it’s logical somehow in the logic of the world, I think the rest of that game is actually great, but that one thing keeps nagging at my brain. Anyway, tangent over. Hope you have a good day as well!

icecreamtaco, do games w The Last of Us Part II Remastered PC Announcement Trailer
@icecreamtaco@lemmy.world avatar

Lmaooo

EpicFailGuy, do games w Borderlands 4 - Official First Look | The Game Awards 2024
@EpicFailGuy@lemmy.world avatar

My body is ready

warm, do games w The Witcher IV — Cinematic Reveal Trailer | The Game Awards 2024

Seems a bit early.

_cryptagion,

They’ve been working on it since they finished the next gen update for 3. That’s about two years now.

They’ve also said they learned their lesson with CP2077, so they aren’t going to give release dates or spend massive amounts on marketing this time around.

warm,

I will believe it when I see it because I don't believe their words at all. CDPR have good PR, but it's still all corpo bs underneath.

This is already an early trailer, so it seems they are following in CP2077's footsteps so far.

_cryptagion,

They’ve been working on it full time for two years. That’s two years they’ve been working full time on it. The full time development has been in progress for two years. For two years, the developers have been working full time on the game.

Did I mention it’s been in development for two years?

warm,

And CP2077 was in development for 7+ years, what's your point?

That they are using UE5 this time, so they can cut more corners in development and have us a nice blurry mess out by the end of next year?

Earflap,

So then don’t buy it at launch and wait until it goes on sale. CP2077 ended up in a excellent state. Then you have the bonus of supporting only their fixed products while also not paying full price.

warm, (edited )

I don't buy triple A games anymore unless it is really far down the line, so don't worry. They would have to really surprise me.

Bassman1805, do games w Slay the Spire 2 - Official Gameplay Trailer

RIP Defect 😭

missingno,
@missingno@fedia.io avatar

There's going to be a modding API just like the original, so if he's not in the base game someone can always port him in.

drasglaf,
@drasglaf@sh.itjust.works avatar

They removed Defect?? My favourite one :(

Iapar,

But it still seems to be in the game. There is a shot where it lies broken, maybe we repair it and the can play as it.

frank,

They also introduced Watcher late. No guarantee the 4 characters here are the only characters

ramchak, do games w TRIBES: The Most Influential FPS You (Probably) Never Played [video essay 52:59]

SHAZBOT!

Linktank, do games w TRIBES: The Most Influential FPS You (Probably) Never Played [video essay 52:59]

How dare you suggest that I never played TRIBES.

LordKitsuna,

Shazbot!

Voroxpete, do games w TRIBES: The Most Influential FPS You (Probably) Never Played [video essay 52:59]

Tribes was an incredible series. I’ve played every game in the series, but I think it really peaked with Tribes 2. That game was basically perfect. The movement, the gunplay, the vehicles, the maps, all of it was spot on.

deranger,

Don’t forget the mods! You didn’t have to download anything, it was all server side. I forgot which mod I played most but you could set up all sorts of sensors, automated turrets, forcefields, etc using models and textures already in the game but repurposed.

Also, the net code was extremely good, it was very playable even on my 33.6k modem.

uninvitedguest,
@uninvitedguest@lemmy.ca avatar

I think “Renegades”?

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