I think a large reason why many game devs don’t dev on linux is tooling support, not the speed of the runtime. idk if Unity and Unreal editors run on Linux but they do make it simpler to target linux or mac. Ancedotally, however, most Unity devs I see are either on Windows or Macbooks, not Linux.
Personally I’m a fan of DirectX and all the tools that come with it. Vulkan is a comparable API (though more verbose than DX11) and the tooling support for it is very 3rd party. I could switch to Linux for literally anything other than game dev because I’m just too into DirectX right now
It‘s a decent remaster but after I‘ve learned about human rights violations in the studios in Indonesia that worked on this and other recent Microsoft titles… Cool but I think I‘m good.
I’m not aware of any allegations relating to Age of Mythology or any of the Forgotten Empires–lead Age games. It would strike me as unlikely, given the nature of these games as remasters of ancient code by a group formed initially as modders for AoE2.
A different situation from aoe4, which was developed primarily by Relic, which is a much more conventional game development company, and was developed from scratch.
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