youtube.com

setsneedtofeed, do games w Why does Halo 2 look worse than Halo 1? The shadows. Or well, the *lack* of them
@setsneedtofeed@lemmy.world avatar

This is a really interesting video. My first question would be why this issue wasn’t caught early by the devs. The Id Tech 4 engine at the time was considered absolutely cutting edge stuff, and (as the video identifies) even it had to be constrained to interior environments. Halo 2 was using an iteration off of Halo:CE’s engine, so unlike Doom the engine wasn’t specifically built to do those shadow tricks. Who thought that they could rework an existing engine to do shadows like this, get it to work better than Id Tech 4 at doing outdoor spaces, and then get it optimized enough that not high end computers but X-Boxes could run it? And do all of that on top of actually just making the game itself inside of a market driven timeline?

Laid out like that, it looks like a crazy idea. I wonder if the art style was developer or management pushed, and who allowed it to get far enough that models were made with it in mind.

altima_neo,
@altima_neo@lemmy.zip avatar

I think The Chronicles of Riddick on Xbox was running on idTech doing all them effects on the OG xbox. It looked fantastic.

www.youtube.com/watch?v=Xu5BH4j0K1A

ProdigalFrog, (edited )

Apparently the games that did use that technique, like idtech games and splinter cell, generally all had small environments that were within the limitations of the hardware, where as halo 2 had massive environments that stressed it too far with the lighting active.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

That’s great, though it doesn’t really address the questions. I suspect only higher up people in the Halo 2 development could answer them.

RightHandOfIkaros, (edited ) do games w Ready or Not: Home Invasion - Official Gameplay Trailer

I really enjoy this game, I have been playing it for a while and it does scratch that SWAT4 itch. Some of my favorite missions are the Voll House, data center, school, and the streamer apartment. Missions like the vineyard, car dealership, and hotel are probably my least favorite. I dont like the layout of those maps, and I don’t enjoy the large army of suspects.

My biggest complaint used to be the crackhead “John Wick” AI, but they seem to have fixed that. So now it is the lack of non-lethal options. Or rather, the small number of situations where non-lethal methods are successful. It is entirely possible that this is realistic, and infact that is probably the case, but I like to play in a way that lethal weapons are the absolute last possible option necessary. I am playing a law enforcement game, not a military covert ops game afterall. On the other hand, when SWAT enters a situation, I suppose that all other non-lethal options are probably already exhausted by that point. SWAT is basically the “covert ops military branch” of regular police.

That and performance being very inconsistent. Sometimes even within one mission my framerate goes anywhere from 120 to 20 fps, and it doesn’t seem to be completely consistent. It has certainly gotten better over time, but it still needs work.

Katana314,

Supposedly the real-life SAS has had a very successful nonlethal career going many deployments without any shots fired. Their main way of operating is to flood a building with CS Gas and go in with masks - I don’t know if that makes for a good game though.

Ludrol, do notjustbikes w Not Just Bikes - The Secret to Japan's Great Cities
@Ludrol@szmer.info avatar

30:10 “One of my followers on Mastodon lives on this street” What!?

@notjustbikes

pruwybn, do notjustbikes w Not Just Bikes - The Secret to Japan's Great Cities
@pruwybn@discuss.tchncs.de avatar

I second his recommendation of Life Where I’m From’s video about Japanese zoning.

I’d also recommend a book I checked out from the library recently, Emergent Tokyo, which goes into a lot of the same subjects and has some great insights.

NegativeLookBehind, do games w DF Retro EX: Riven - An Adventure Classic Returns on PC & Meta Quest
@NegativeLookBehind@lemmy.world avatar

I finished it yesterday. In hour 14, the frustration set in. But overall, it’s a fantastic game.

Die4Ever, (edited ) do games w Deus Ex Randomizer v3.0 Trailer
@Die4Ever@programming.dev avatar

Tomorrow Deus Ex is turning 24 years old, and DXRando is turning 4 years old!

Biggest Changes Since v2.0

  • You can now pet the dog! And other animals too. With bingo goals.
  • Way more goals randomization
  • Mirrored maps
  • Installer program
  • New game modes:
    • WaltonWare mode - A quick option to get into the game without the time commitment of the full game! You start in a random mission and win by completing one bingo. As New Game+ keeps making it harder, see how fast you can complete them or how many you can complete!
    • WaltonWare Entrance Rando - both modes combined!
    • Zero Rando - great for first-time Deus Ex players to benefit from the bug fixes, QoL improvements, and balance changes we’ve made, without any randomization.
    • DXR Vanilla Fixer: This one is for the purists. Use our new installer program and it will do compatibility fixes for the vanilla game (Kentie’s Launcher, D3D10, DXVK, Engine.dll fix, and more), then just run DeusEx.exe as normal and the gameplay will be unchanged but with high frame rates and resolutions!
    • Randomizer Lite - randomizes some things without interfering with the immersion and mood of the game. Great for players who haven’t played Deus Ex in a long time, or if you’re intimidated by the full Randomizer.
    • Randomizer Medium - similar to Randomizer Lite but with more randomization features enabled by default. Remember you can tweak the settings in the Advanced menu to play with any randomization level you want.
    • Serious Sam mode - same as the normal game but with 10x as many enemies. The player has increased health and takes reduced damage to compensate.
    • Speedrun mode - speedrun with fewer resets while still being able to enjoy higher difficulties. And a built in splits viewer!
    • As well as the old Entrance Randomizer mode and Horde mode
  • Enemies overhaul with more variety, augs, helmets, face shields to protect from tear gas, and randomized patrol routes.
  • Now up to 337 bingo goals
  • Randomized music, continuous music, and support for Unreal and Unreal Tournament music
  • Auto augs to reduce fumbling with all your F-keys
  • Many more possible locations for items, datacubes, nanokeys, crates, and enemies to appear.
  • Loot refusal system.
  • Reduced pixel hunting
    • Datacubes/nanokeys/medbots/repairbots now glow
    • Crates that become emptied now turn into cardboard boxes so you know from a distance
    • Training mission improvements including explanation of some of Randomizer’s features
NOT_RICK, do games w Warhammer 40,000: Space Marine 2 - Gameplay Overview Trailer
@NOT_RICK@lemmy.world avatar

I think this is my most anticipated game at this point. Please be good

uhN0id,

I haven’t read anything about the game yet but just based on this trailer I’m getting a Dark Tide meets Helldivers vibe and I’m all for it.

technomad, do games w Donkey Kong Country Returns HD – Announcement Trailer

This is something that should’ve been backwards compatible, not re-released

hasnt_seen_goonies,

What do you mean? It has never been playable on the switch before.

n3m37h,

This is a game from an older platform, it should be able to play THAT version instead of paying $70 to have it ported to the switch

RedIce25,

Well it was backwards compatible on the Wii U

But yeah there should be a better system for being able to play games you own on your current hardware.

callouscomic,

It’s called PC gaming.

ampersandrew, do games w MARVEL vs. CAPCOM Fighting Collection: Arcade Classics
@ampersandrew@lemmy.world avatar

They did it. They freed MvC2. The announcer said he was going to take us for a ride, and I nearly fell out of my chair. The training mode is expanded too. I can’t be bothered to care about anything they’ve shown in the rest of this presentation, but this is a huge deal.

devilish666, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser

Meanwhile me with shitty laptop & Skyrim LE be like… Nah…i don’t need that thing bc my Skyrim already perfect

dwindling7373,

Make it IBM T43 and Oblivion.

TrickDacy, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser
@TrickDacy@lemmy.world avatar

Is there literally a single opinion in this thread that doesn’t reek of entitlement and rage?

AlexWIWA, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser

They should just release a new game with the graphical fidelity of Fallout 4, but with better performance and animations. They could probably cut their dev budget in half if they made a game with Skyrim’s scope and FO4’s graphics.

No one plays Bethesda games for their graphical fidelity so they really need to stop wasting time there.

Postmortal_Pop,

Frankly, they could rebuild skyrim with the fallout 4 mechanics for base building, shared item storage for crafting, weapon modding, and for shits and giggles throw in steam centurions being unobtainable dwemer power armor frames.

Fuck, sell me basic ass skyrim but integrate the top 30 mods on nexus into the base game. It’s honestly not hard to do better then they’re doing.

AlexWIWA,

I’d be willing the buy another expansion for Skyrim. I want to return to Skyrim so badly but I’ve done literally everything that game has to offer

Klear,

Get VR.

AlexWIWA,

Motion sickness. I can use vr for simulators though

Good_morning,

People can always mod them for increased graphics to their hearts content after the fact anyways

mikyopii, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser
@mikyopii@programming.dev avatar

It would not surprise me at all if we are another six years away.

Corigan, do games w Dragon Age: The Veilguard | Official Gameplay Reveal

Too far from what dragon age should be…

Bring back the origins style. Looks bland and boring hack and slash

ampersandrew, do games w Dragon Age: The Veilguard | Official Gameplay Reveal
@ampersandrew@lemmy.world avatar

I’ve never played a Dragon Age, and I don’t want to put words in fans’ mouths, but does this game look good to you?

Coelacanth,
@Coelacanth@feddit.nu avatar

I’ve played only Origins but this trailer is not doing a whole lot for me. Even visually I don’t like it (which is bizarre because I think Origins looks like shit and still I somehow prefer it). Don’t really like this art direction, personally.

TheCannonball,

If you’ve only played the most tactical of all of the Dragon Age games and not the Action based variations that are literally the other 2 games, please stop talking

ZeroHora,
@ZeroHora@lemmy.ml avatar

One day the series was a dark fantasy with a more tactical combat with a mix of turn based combat.

Now this shit is a High Fantasy with Kingdom of Amalur combat.

ampersandrew,
@ampersandrew@lemmy.world avatar

Kingdoms of Amalur was exactly what I thought of. And I liked that game. But this didn’t look like those old games.

ZeroHora,
@ZeroHora@lemmy.ml avatar

The thing is Kingomds of Amalur is a 2012 game, 12 years later we have a AAA with same combat? Doesn’t looks like a evolution at all.

qarbone,

What do you mean “same combat”, like Amalur made some novel innovation? They’re both just 3D, third-person action combat; it’s a mechanic. This is like knocking Fallout New Vegas because it still had you shooting guns, and we already shot guns in Fallout 3.

The game looks disappointing for plenty of legitimate reasons, so let’s stick to those.

ZeroHora,
@ZeroHora@lemmy.ml avatar

I think you misunderstood me, Amalur has a bland combat without much depth and that what I’m comparing to. The new combat looks like a generic third-person combat, they got rid of the tactical combat and didn’t offer anything substantial.

The boss fight with the pride demon looks okay, but the normal enemies are like smashing the button 3 times to kill them.

Jyrdano,

The opinions are all over the place right now. As someone who loved DA2, I have no problem with actiony combat and linear world, as long as the storytelling and companions stay the same quality.

TheCannonball,

I think people forgot how much flack DA2 got over not being a Tactical game like DA:O.

Nima,
@Nima@leminal.space avatar

looks great. the combat reminds me of dragon age 2. I’m quite excited!

TheCannonball,

Thank you! People forget that this hasn’t been a tactical series since the first game. It’s like people complaining that Zelda BOTW wasn’t a top down 2D puzzler.

TheCannonball,

Don’t listen to the whiners. There are 3 games in the Dragon Age series and only one of them can be considered a “Tactical” game. Hell, I remember all of the fallout and whining from fans when Dragon Age 2 became more of an arcade hack and slash. And then Inquisition was just a combo of the two styles that leaned towards Action over Tactics.

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