I think for calling out a sponsorship on a video about greed?
I don’t generally begrudge content creators their sponsorships, gotta pay the bills somehow, god knows youtube’s going to do everything in its power to make sure videos get demonetized.
Yo not gonna lie kinda vibe with this comment. I love gaming as an art and a social activity but it’s also the “sand I bury my head in”. I’m currently on a Factorio playthrough that I started purely as a distraction for my latest bout of depression.
And I do also agree greed has ruined a lot more “important” things than gaming.
But also, no need to shame people for wanting something they love to be free from corporate greed. Be cool friend.
I have! Can’t butcher things yet which I forgot and also forgot animal people have the food needs of their animal base so maybe I should have started with a goblin adventurer that needs no food or water instead of the eagle woman.
I still wish and hope we get goosemen someday.
I need to be a very naughty horrible goose stealing everyone’s items!
It’s very different. I’ve only just created a party and watched some tutorials, but I have a general idea of what it’s going for, and it’s nearly the polar opposite of fortress mode.
As the other has said, adventurer mode is very different. You control only yourself and a few others at most. You must worry about food and drink and sleep every day instead of it being every so often for dwarves. There is much less about what to do (currently, demigods/chosen will have more godly influence on them maybe?) so you make your own existence.
As a fan of Adventure mode in the legacy version of the game for years, I am excited for the new changes and mechanics that have been in the Steam version since release but in Adventure mode.
Is it a public beta or something I can just click on in the beta tab?
I’m not sure about anyone else, but I found there to be a lot of homogeneity here. The games that were the most up my alley were the ones I’d already heard of, but there were a lot of Vampire Survivors-inspired games and city builders.
This game gets a lot of (rather justified) flak, but I'll be honest, the first time I played this, it scared the bejeesus out of me. So much so that whenever I would play other games and the lights would start to flicker, my first thought would be "Fuck, the manpigs are coming."
Hmm… That’s a bit of an odd case. I’m not sure how that would fare under this proposal. I would personally be for saving that content, but if they argue the removal of that older content is part of the experience of the game, similar to how MMO’s change things with updates… I dunno, could be tricky.
So what happened was, they sold the base game for $60, then had multiple paid expansions over time.
A few years in, Bungie decided to start “Vaulting” content, literally removing it from the game. This included all of the original story based missions, 1/2 of the planetary destinations, the first two expansions, and all their associated missions, strikes, raids, etc. etc.
Just gone. Not in the game anymore.
The stated reason was that it was too much for new players to download, but then new players came in going “I don’t know where to start. What do I do?” because all the story based progression had been removed.
They have since changed their mind on vaulting MORE content, but at the same time, they haven’t restored anything either.
Ah, if you paid specifically for that content (as like a DLC or something) and it has been removed, I think this initiative might help with that, because that is absolutely destroying access to something you paid for. The main game may still be online and supported, but if they kill support for the expansions you purchased, that’s effectively ‘ending’ support for the DLC/expansion, which is destroying a product you paid for.
A team deathmatch game starring Marvel heroes could be good if the backstory was something like Quake 3 Arena. Marvel even has Battleworld which would be the perfect setup. But this is aesthetically way too similar to Overwatch which I have never liked the style of.
In the “Diablo 4 Season 4 Campfire Chat Summary” video, Rax discusses the upcoming Public Test Realm (PTR) opening in early April for one week, where testers can generate level 100 characters with item level 860 gear to test new mechanics. Diablo 4’s Season 4 is being delayed to implement these changes, which include significant item reworks, such as legendaries having three affixes and rares having two. Legendary items will now drop from monsters level 95 and above, and forgotten souls can be obtained from various sources. The developers also plan to reduce the amount of loot dropped significantly, requiring better salvaging rewards and lower crafting costs. New crafting systems, including tempering and masterworking, will allow players to add affixes to their items and upgrade them. The Codex of Power, a long-awaited feature, will store the highest stat rolls for each legendary item, saving inventory space. The game’s crafting system and Hell Tide game mode are also receiving improvements, and the developers plan to address the issue of solo versus group play. A Diablo 4 player expresses their satisfaction with the game’s progress and the upcoming updates, acknowledging that some players have already written off the game but remaining optimistic about the changes and planning to participate in the PTR.
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