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candid, do games w THE FINALS | Season 2 Trailer | March 14

So stoked for this, I poured 80 hours into the first season. My playtime wound down towards the end of the season, so I hope they’re not discouraged by the lower player count and this new season brings back folks like me who like to bounce between different games. I just cannot main one game anymore. But The Finals has been the most refreshing PVP game in years, since Titanfall 2 imo. I hope it has staying power, and we see more seasons cause Season 2 is looking delicious!

twoface_99,

I second this. Got over 80 hours of playtime right now and it is a blast (when playing with friends)

The new season looks awesome. It won’t ever replace Titanfall 2, but it scratches the same itch.

x4740N, do games w Overwatch 2 x Cowboy Bebop | Collaboration Trailer
@x4740N@lemmy.world avatar

Pretty obvious they are removing critical comments

altima_neo, do gaming w Why VRAM’s So Important For Gaming: 4GB vs. 8GB
@altima_neo@lemmy.zip avatar

That’s why I have 24 of it

Wish nvidia would put more already

Dudewitbow,

as long as developers buy into the CUDA environment, that will never happen.

the sole reason why nvidia caps vram capacities is to prevent developers from having a budget option and having to buy 4090s or workstation quadro cards for vram.

altima_neo,
@altima_neo@lemmy.zip avatar

That’s what I mean. My video card has 24 GB, but it’s still not enough!

Dudewitbow,

time to bend over to go buy an RTX 8000 gpu

MacedWindow, do games w The History of Blindfolded Super Mario 64
@MacedWindow@lemmy.world avatar

Its hard to watch someone play so much better than me with their eyes closed. Guess I need to practice!

Fixbeat, do gaming w It's Not Nostalgia. Old Minecraft WAS Great.

What is it now?

GammaGames,

Still great, just more complicated

Ashelyn,

Except for phantoms, which you can’t turn off on Bedrock without bricking achievements

i_am_not_a_robot,

And the licensing that’s supposed to ensure that everything is kid-friendly.

TwilightVulpine,

Even the private server chats. That's [hecking] [doo-doo]

explodicle,

All I do in chats now is post a link to the Discord channel where chatting won’t get you kicked.

Kerb, (edited ) do games w Star Wars: Battlefront Classic Collection - Announce Trailer | PS5 & PS4 Games
@Kerb@discuss.tchncs.de avatar

i still remember recieving the pc version of the og battlefront2 as a birthday gift.

i could not get it to run for weeks,
and i had to deactivate all sound to get it to work.

it was downright uncanny to hear the sound, when i bought the steam version years later.

also the loading screen with the map zooming in in battlefront1 was the coolest shit i had ever seen

Thorry84, (edited ) do games w ELDEN RING Shadow of the Erdtree | Official Gameplay Reveal Trailer

deleted_by_author

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  • Carighan,
    @Carighan@lemmy.world avatar

    I AM SO HYPED! Preordered right away (like duh)

    Why would you preorder while you don’t know whether it even runs on day 1? Especially with From, where the main game had serious technical flaws initially, too?

    brenticus,

    Honestly? I just let the hype train roll me into the steam store. Not gonna pretend it was a smart decision, certainly not gonna advise anyone else do it.

    What were the serious technical flaws at launch? I remember some performance issues but nothing super serious.

    Pratai,

    There were no issues at launch.

    bilb,
    !deleted4216 avatar

    Several side quests were unfinished or broken at launch, weren’t they?

    Pratai,

    Not for me or anyone I know. Could have been, but I’d never seen anything not working.

    bilb,
    !deleted4216 avatar

    I think I’m remembering this early patch that finished several questlines that seemed to just end:

    bandainamcoent.com/…/elden-ring-patch-notes-v1-03

    Pratai,

    But it was fixed how quickly? This doesn’t stand as a reason to not preorder if someone wants to.

    Carighan,
    @Carighan@lemmy.world avatar

    Fair enough, tbh. A little bit of hype is always nice.

    I struggled a fair bit. Performance hit me hard with really bad stutter in particular during some early boss fights, I also had weird CTDs after the first patch, and of course it has the good ol partially-hardcoded key bindings were trying to use alternative input schemes such as cursors, ESDF or truly alternative input devices is a no-go. Though these days I find it difficult to criticize any specific game for that, I hate how ubiquitous this problem has become. Like CP2077 still has it after so many years, Avatar Frontiers of Pandora has it, etc etc.

    Oh, and one big one I just recalled: The online would disconnect, but without telling me. This wasn’t always bad, but the game would not realize it’s no longer online, so sometimes it “stalled” trying to check something online. Never found out what caused that, it was gone after some patch. Long story short I waited a fairly long time, then played it after a bunch of patches when it was mostly - sadly not entirely - fine. And loved it. :)

    Pratai,

    Because they wanted to.

    OscarRobin,

    It’ll almost certainly not run very well, but I still played 100hr of the base game despite its poor performance. I preordered too because I know regardless of technical state it will be worth playing.

    whoisearth,
    @whoisearth@lemmy.ca avatar

    Had the game day 1 (Xbox). I understand and appreciate it was a different experience for PC users but I experienced no major technical flaws specifically those that worsened my experience.

    That said, never pre-order personally but I will be buying day 1 regardless of media.

    null,

    Preordered right away (like duh).

    Why?

    Coreidan,

    So they’ll have something to complain about later

    Aielman15, do games w Kingmakers - Official Announcement Trailer
    @Aielman15@lemmy.world avatar
    Epicmulch, do games w DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer

    Since this entire thread is just people shitting on the first game i figured id be a little different and say something good about the game. I very much liked the first one. Super weird but intriguing story super well acted awesome visuals and stunning graphics. If you like weird unique sifi stories you’ll enjoy it. Its a slow relaxing game with some pretty intense stealth. I can’t wait for the second one. Tho i do wish kojima would move on and make something more akin to metal gear plus death standing. His recent announcement the other day seems to confirm he will be doing that game after ds 2.

    soggy_kitty,

    There were two comments above yours, both the comments above you were saying how great the game was.

    Therefore I’m calling out your objectively false statement that “this entire thread is just people shitting on the first game”

    You’re not as unique as you want to be

    Epicmulch,

    Do you feel better now?

    RampantParanoia2365,

    Alright, I’m on Cyberpunk now, and was going to do Alan Wake 1 and 2 next, but I think I’ll go with DS.

    Cybersteel,
    @Cybersteel@lemmy.world avatar

    walking simulator

    Rentlar, do games w Sonic X Shadow Generations - Announce Trailer

    I wonder how long it will take for search results for this game to overtake other existing “sonic x shadow” things, especially the image search.

    magic_lobster_party,

    If they’re successful they might consider making a Shadow x Shrek game.

    Stovetop, do games w Judas - Official Story Trailer

    Ghost Story Games is another rebranding of the same studio that made Bioshock (2K Boston) and Bioshock Infinite (Irrational Games), and is still headed by Ken Levine. Basically, this is Bioshock 3 (4?) in all but name, if the “From the creators of Bioshock” wasn’t explicit enough.

    VerseAndVermin,

    Is it still a smaller studio? I recall he shut things down and took a small amount of talent with him, but that’s when the studio was first made. He said he wanted smaller. The vibe was that he disliked the size of Infinite’s team and scope.

    I’m not sure I would call it a rebranding. I believe Bioshock lives on without him still as it’s own thing.

    Ashtear, do games w DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer

    George Miller? Kojima gets the most fucking random people, I swear.

    Léa Seydoux seems better this time around, somehow? I wasn’t thrilled with her performance in the original game. Something always a little bit off.

    garretble, do games w Indiana Jones and the Great Circle - Gameplay Reveal Trailer | Xbox Dev Direct 2024
    @garretble@lemmy.world avatar

    Looks a little…rough.

    But I also just finished Alan Wake 2 so maybe I’m viewing through a skewed lens right now.

    ProdigalFrog,

    Yeah some of the animations look a little unpolished, and they left just enough frames in that you can see the revolver doesn’t move at all when it’s fired, just a little smoke cloud clips through his hand.

    Still though, I’m pretty excited, ngl.

    Renacles,

    The game is still not out for almost a year or so, I wouldn’t worry about unfinished animations yet.

    bcgm3,
    @bcgm3@lemmy.world avatar

    Indiana Jones and The Just-Okay Circle

    allywilson, do gaming w Tetris world record broken - first time player reaches Kill Screen

    “first time player”

    He is not, he’s just young.

    FuckyWucky, (edited ) do gaming w Software Emulators vs FPGAs
    @FuckyWucky@hexbear.net avatar

    Isn’t it better and more accessible to mod existing roms to work with software emulators instead of doing the FPGA thing? It’ll help you preserve the game just the same way and won’t be as difficult as learning FPGA shit.

    The route most normal people think when some code is buggy is to modify the code instead of making a whole new CPU. The ROMs aren’t going to vanish just because there are no more CPUs which can run the same ROM.

    I think what the society society would benefit from is a centralized ROM Marketplace (Donation based) where you upload modded ROMs for obsolete consoles but of course because of how intellectual property works under capitalism this isn’t possible.

    As mentioned, FPGAs are super expensive, not very efficient and require a lot of knowledge of the underlying ICs.

    Also there are no FPGAs for PS2 and other modern consoles

    Pluto,
    @Pluto@hexbear.net avatar

    This is all very true.

    samc,
    @samc@feddit.uk avatar

    I guess the argument would be that software fixes need to be implemented for each ROM separately. Which also involves the pain of decompiling. Yes FPGAs are probably a pain, but they potentially offer perfect emulation of every game.

    One thing I’m not sure about is how portable FPGA logic is. If I write a NES emulator in verilog for one FPGA, can that code be reused on a later model if, for example, my FPGA goes out of production?

    Dotcom,

    There’s also an argument to be made for preserving the “hardware” - those machines don’t last forever. the Analouge guys recently made (or are making?) an FPGA that is compatible with all of the Turbografix hardware paraphernalia which is arguably just as important as the actual software

    megapenguinx,
    @megapenguinx@reddthat.com avatar

    Doesn’t PS2 use a PowerPC architecture? And newer consoles are on x86 so having FPGAs for either stack feels uneconomic right now. Also the issue with making roms compatible is a lot of them used chip level tricks to get certain things to function.

    fernandofig,
    @fernandofig@reddthat.com avatar

    Doesn’t PS2 use a PowerPC architecture?

    No, it uses a custom architecture around a custom CPU, the “Emotion Engine”, a MIPS-based CPU. You must be thinking of the Wii or XBox360 that came after it.

    megapenguinx,
    @megapenguinx@reddthat.com avatar

    You’re right! I wonder if there’s a reason beyond costs.

    ShortN0te,

    FPGAs are the best way to preserve a console for the future. The hardware especially for older consoles was very special and custom, basically unique architecture.

    While modding the ROMs seems to be easier, it has to be done for every single one and could lead to alteration of the game ifself (timing comes to mind) FPGAs have to only designed once per Console.

    FPGAs get more and more accessible and cheaper every day. So for the future it will be way easier, cheaper and more accessible.

    FuckyWucky, (edited )
    @FuckyWucky@hexbear.net avatar

    Why would you use FPGAs instead of either trying to make the emulation better or fixing the code to work on new instructions.

    And yea modding roms is more difficult but not as difficult as a. Trying to learn how the cpu on these old consoles function b. Learning how FPGAs work c. Programming these fpgas to worn like old consoles.

    Alternative is to look at the ROM in which case you would only have to modify the assembly to fix the quirks. Heck if it were a higher level language even a dumbass like me making dogshit on github might be able to do it.

    Modern CPUs are so much more powerful, even look at lower power more efficient ones like the one on steam deck that FPGAs feel wasteful. Obviously there might use cases for FPGAs while developing software emulators (I’ve seen it being used to capture video from memory to bypass DRM) especially as the old consoles themselves break.

    FPGAs get more and more accessible and cheaper every day. So for the future it will be way easier, cheaper and more accessible.

    And so are general purpose CPUs at a much faster rate.

    I’m more inclined to agree with the commentor on the other thread.

    “Software emulators: are free, run on everything from your PC, phone, your old PSP and probably twenty other things you have in your room right now, putting new life into old otherwise useless hardware FGPA: one-purpose landfill trash that consoomers buy because they can’t imagine investing time in something that doesn’t involve spending large amounts of money, getting dumb plastic shit to fill up your home”

    FPGAs get more and more accessible and cheaper every day. So for the future it will be way easier, cheaper and more accessible.

    ShortN0te,

    Why would you use FPGAs instead of either trying to make the emulation better or fixing the code to work on new instructions.

    And yea modding roms is more difficult but not as difficult as a. Trying to learn how the cpu on these old consoles function b. Learning how FPGAs work c. Programming these fpgas to worn like old consoles.

    Only the dev team needs to know FPGA design. Not everyone. Just like the otherway. Someone needs to learn how to dump the ROM and probably needs to design hardware for it. Needs to dissasable it, edit the resulting mix of probably really special assembly (cause of special hardware) and then be able to compile it again.

    Sounds much easier to do for every single ROM then designing the FPGA…

    but since everyone has those skills that should not be a problem /s

    Emulators are a nice middle ground. They are allowing to emulate the environment and you only have to create the emulator once and all/most ROMs are running. But still are not able to reflect the game to 100%. Talk about that to the speedrunning scene on older hardware. Some quirks/bugs/specific lags are not there.

    FuckyWucky, (edited )
    @FuckyWucky@hexbear.net avatar

    Yea and that’s why speed runners and consoomers are losers who should be deprived of FPGAs.

    nineteeneightyfour You will be forced to use software emulators and you will be forced to enjoy it.

    vrighter,

    you don’t compare fpgas to just any emulator. But you can compare them to gate level simulators (not emulators). The ones that take a beefy 4GHz+ pc just to emulate a gameboy at 8 fps. But also guarantee 100% accuracy and compatibility with all games. Fpgas can do that in real time.

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