Many of us only view a game’s release in passing, and view it as an “event”. Groundhog Smasher came out, it failed, and we don’t hear of it again. Additionally, many of us associate “online” games with being “live service” - expecting the developers to announce a new skin, battle pass, game mechanic, or character...
I’m pretty sure you can still find people playing Doom deathmatch online, although these days it might be more limited to various events rather than finding random folks online any given day. The modding community is still going strong after 30 years though
I’ve been wanting to play botw so I tried it on cemu awhile back but couldn’t get it to work. I’ll have to try it again and see if I can figure out what I was doing wrong.
I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later...
Yeah it already had inferior controls at the time if you were familiar with FPS gaming on computers. But it was still a ton of fun and when I went back to it some years ago I fell back into the n64 controller muscle memory no problem
Yeah you can use two controllers to mimic the more modern twin stick ones that have become standard, but I don’t think too many people figured that out back then. Still though, controller will never be as good as mouse + keyboard for FPS games.
Hi people, I currently have two friends who injured their dominant arm in unrelated accidents and mostly can’t do anything but sit around and watch movies....
I hadn’t played so I just checked out a beginner’s guide and I don’t think they’re very similar at all.
In FTL you’re pretty much going from point to point on a map which mostly have encounters with single ships. You try to collect resources for upgrades or new weapons. At shops you can repair or buy things, and you’ll find new crew members there or organically through events. There are a few different ways to do combat (different kinds of guns/missiles, drones, or boarding enemy ships), and everything builds to a boss battle in the final sector.
I’m sure there are some vids that can lay out the basics in a few mins, but if it sounds anything like a genre you’re interested in I’d say 3 bucks is a steal for it. As a roguelike it’s got a lot of replayability.
Interesting that in the title, stated in absolute terms in the text, and from the designers they interviewed, they cite getting lost as crucial for the genre. Personally, I disagree. Getting lost has tended to be why I didn’t care for certain games in this genre, like Axiom Verge, and it soured my otherwise higher opinion of...
Castlevania has always had a pretty heavy emphasis on movement abilities to access new areas
The -vania part always seemed a bit odd to me as well because of the history of the games, but it makes sense based on when the term became popularized. If someone had tried to coin a term for the genre earlier I think it would’ve been Metroid-like alone, specifically because the early entries of Castlevania didn’t really have any movement-based mechanics upgrades until SotN. Even things being locked behind item progression was only in Simon’s Quest before that (although it looks like Vampire Killer had some more open levels where you had to find keys). I’m not familiar with Rondo of Blood, which looks like it had some exploration of levels with the secondary character, but again without upgrading movement mechanics.
So you basically had Metroid ('86) and Super Metroid ('94) being quintessential examples of the modern metroidvania genre, whereas there were almost a dozen Castlevanias before SotN ('97) that were mostly linear.
Did you play the original again as an adult? Because I remember reading that for a re-release they updated the water temple to make figuring out where to go easier. I remember that temple being kind of a pain and I wasn’t a kid at the time.
I think it wasn’t so much about not knowing where I wanted to go but there was a room with water currents that you had to navigate carefully or you’d get pushed out to another section and have to trek back and try again.
The first game that comes to mind for me is Civilizations 4. I’ve probably spent hundreds of hours playing but after getting used to 5 and 6 I have a really hard time going back. Going back and forth between 5 and 6 I need to rethink some strategies but with 4 I feel like I need to rethink everything. I don’t know if it’s...
I played so much goldeneye that when someone fired it up almost 20 years later the controls were still in my muscle memory. I played fps on pc even back then so I knew the controller wasn’t ideal, but it worked well enough.
Yeah it looks fun but I’m worried the learning curve is a little too steep to approach casually. I could see getting into it but it’d have to be at a time when I could really sink some hours into gaming time, like during some holidays or something.
I wake to the warmth of the waxing salt sun, and before I draw breath it sidewinds to the beetle moon. I muse on my many selves, think of the jewels I’ve loosened from the lime, and all the myriad forms space and time have lathed me to. I dream of the sky shelf and its cosmic tilt, the movers that ferried strangers across stellar gulfs and toward their numinous ends. The earth falls away to light and dust, and I dream no more. Now we become the specters that peopled the Caves of Qud.
I wonder what separates games from movies as disposable media, especially with games that are meant to be cinematic/telling a story. Like Spec Ops is loosely based on Heart of Darkness and has a strong narrative, but without that is just a sort of middling shooter. So once you know the story it doesn’t have a ton of replayability, but it’s still impactful in the way a good movie is.
Nothing more disappointing to me than seeing a game I might enjoy… and then it’s only available on PC on Epic Games store. Why can’t it be available on Epic, Xbox game store and Steam? It’s so annoying, like you have no choice but to use Epic… which I would literally do ANYTHING not to use.
sorry, badly phrased-- I was trying not to give away the mechanic. In the game the literal controls on your keyboard/controller get altered in order to advance the story
Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking...
I want to play an easy shooter where you feel like you’re in a flow state aiming at targets, the only time I’ve ever felt like that was in the PS2 Medal of Honour, kneecap, helmet shot, head shot or up till MW4 original....
I played through Sigil recently and the whole time there was a gaping super shotgun sized hole in my enjoyment of it. I get that Romero fine tuned it to play without it but for me I realized that I can’t feel totally cozy playing doom without the ssg.
Minus the pre release hype, this was how I felt about shadow warrior 2. The first one was so good with the retro updated FPS feel, and even made your starting sword relevant throughout the game. Then 2 came out and it was a bullet spongey, bad craft system crapfest. I didn’t even make it a couple hours after the dozens I spent in the first.
I’ll not cotton any slander against Doom of any stripe, be it I, II, Final, TNT, Plutonia, or 2016. (Note that we don’t talk about Doom 3 round these parts.)
Would anyone in good faith, with only two options “Stereotypical Brodude or Fashion Magazine Cover Girl”, is going to play the former with she/her or the latter with he/him?
Not sure what you mean by “good faith” here, but I can assure you there are some he/him dudebros that play female characters bc if you’re gonna be staring at someone in 3rd person the entire game it might as well be someone attractive to you.
Also it’s perhaps a minority of gamers, but people with fewer identity issues don’t need to see themselves as a self insert for their character, so why not play someone totally different from you?
Tbf it was always gonna be hard to make good fps controls on the N64 controller. The movement itself was fine once you got used to it (including strafing etc), but the real sticking point as you mentioned is the shoulder button aiming. It pretty much forced you to stop dead to aim accurately. So you really had to pick your time to hold position and take a few shots before running again.
I still had a lot of fun with it despite knowing there were better options out there with mouse and keyboard (although come to think of it when I was first playing wolfenstein and Doom I think I played with keyboard only back then).
Yeah Goro was probably cheaper overall, but the CPU in general in SF had unblockable moves and invincibility that they used to interrupt your attack. Of course, input reading goes on in a lot of games and MKI was I’m sure no exception (found this MKII video about it). I think it just got ramped up even more for M Bison, so he ended up being pretty comparable to the MK bosses as well.
I think they updated it at some point so stealth builds could be viable. Still a pretty big oversight for the devs to releases it initially without that consideration
There was someone in reddit awhile back that started a community review site because there were so many bad games to sort through. I’ve found some good ones through there
Steam Summer Sale 2025 has begun! (store.steampowered.com) angielski
What're you buying?
Devil May Cry 1-4 got release on GOG (www.gog.com) angielski
Wait, that game is still playable online? angielski
Many of us only view a game’s release in passing, and view it as an “event”. Groundhog Smasher came out, it failed, and we don’t hear of it again. Additionally, many of us associate “online” games with being “live service” - expecting the developers to announce a new skin, battle pass, game mechanic, or character...
Let us cry together angielski
Nintendo confirms $90 price for full Breath of the Wild experience on Switch 2 (www.tweaktown.com) angielski
Middle-Aged Man Trading Cards Go Viral in Rural Japan Town (www.tokyoweekender.com) angielski
Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion (www.bloomberg.com) angielski
Gift link, so it should be accessible to all.
What are some old games that are hard to revisit, because a more modern and superior version exists? angielski
I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later...
One-handed games? angielski
Hi people, I currently have two friends who injured their dominant arm in unrelated accidents and mostly can’t do anything but sit around and watch movies....
There are many games that I've only seen the first 40% of because I keep starting over... angielski
Why We Love to Get Lost in Games: The Enduring Appeal of Metroidvanias (www.nytimes.com) angielski
Interesting that in the title, stated in absolute terms in the text, and from the designers they interviewed, they cite getting lost as crucial for the genre. Personally, I disagree. Getting lost has tended to be why I didn’t care for certain games in this genre, like Axiom Verge, and it soured my otherwise higher opinion of...
*Just tell me how to change the water level in this temple...* (lemmy.world) angielski
What games are you nostalgic towards but wouldn't go back and play? angielski
The first game that comes to mind for me is Civilizations 4. I’ve probably spent hundreds of hours playing but after getting used to 5 and 6 I have a really hard time going back. Going back and forth between 5 and 6 I need to rethink some strategies but with 4 I feel like I need to rethink everything. I don’t know if it’s...
Caves of Qud 1.0 OUT NOW! (store.steampowered.com) angielski
Making peace with liking very few games? angielski
I love my favorite games and have been playing them for years, but I disliked about 99% of the games I played....
I hate when a PC game is ONLY available on Epic Games store (lemmy.world) angielski
Nothing more disappointing to me than seeing a game I might enjoy… and then it’s only available on PC on Epic Games store. Why can’t it be available on Epic, Xbox game store and Steam? It’s so annoying, like you have no choice but to use Epic… which I would literally do ANYTHING not to use.
What are your favorite "gotta go in blind" games? angielski
Which games blow your mind, but only if you know nothing about them in advance?...
Palworld Developer Reveals The Pokémon Patents Nintendo Claims It's Violating (kotaku.com) angielski
Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking...
List of GOTY winners for the five major video game awards (fedia.io) angielski
2014: Dragon Age: Inquisition (TGA and DICE), Dark Souls II (GJA), Middle-earth: Shadow of Mordor (GDCA), Destiny (BAFTA)...
'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers' (www.pcgamer.com) angielski
Half-Life 2: 20th Anniversary Documentary by Valve
Terraria hits over 60 million sales with Terraria 1.4.5 shaping up to be another big update (www.gamingonlinux.com) angielski
Games that restore faith in the industry?
I have been in quality the a gaming slump for a while, for various reasons....
What more could we possibly ask for? (lemmy.world) angielski
Are there Cozy shooter games? angielski
I want to play an easy shooter where you feel like you’re in a flow state aiming at targets, the only time I’ve ever felt like that was in the PS2 Medal of Honour, kneecap, helmet shot, head shot or up till MW4 original....
Higher difficulties in every single RPG. angielski
Recommendation engine: Downvote any game you've heard of before angielski
This might be a slightly unusual attempt at a prompt, but might draw some appealing unusual options....
Wouldn't have it any other way (lemmy.world) angielski
I don't hate Body Type replacing Gender, I hate laziness angielski
This is a bit of a rant, but please try to stick with me through the whole thing...
What games popularized certain mechanics? angielski
I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry....
And now you get the bad ending (lemmy.world) angielski
Why do mobile games suck nowadays?
In the last 5-7 years I’ve noticed that mobile games have devolved info always online p2w shit...
Priorities (lemmy.world) angielski