Idk how people still stomach Nintendo. They get 1 decent exclusive every other year, while the rest of the time, they are overcharging for all their garbage products. Most anticonsumer, anticompetition developer on the market that releases products that lag behind the rest of the industry by 5-10 years.
They crush emulation and antique game preservation sites as a hobby.
How is yet another Mario game worth coming back to?
We’re all mad about the emulation situation, but this is just silly. People really very much enjoy nintendo games now more than ever. Their player base is very very very satisfied
Yes, I am acknowledging that in my comment. I’m saying I don’t understand how people stomach this garbage, and I stated the specifics of what I found so repulsive in the co sumption of their products.
Yes, I am acknowledging that in my comment. I’m saying I don’t understand how people stomach this garbage, and I stated the specifics of what I found so repulsive in the co sumption of their products.
Where is the insult here? I called yall out after yall trash talked first. Yall start shit but don’t like it when it is addressed.
Let me know what your favorite video game series is, and I’ll tell you why I think it sucks. You then let me know how much you don’t care about my opinion, and then you’ll understand why people like Nintendo.
You need something to whatabout because you can’t address the points directly. Childish response that fits the childish fanbase of Nintendo perfectly.
The only game developers that are anywhere in the same running as Nintendo on Anticonsumer practices would be EA, Ubisoft, and Warner Brothers. Maybe arguably Playstation and Xbox.
Literally any other game developer could be listed as a favorite game series and avoid most of the criticisms I’ve laid out.
The only price that exists is the one they offer for it. If you think it’s too expensive for what is offered, congratulations, you know how to spend money. For any kind of product whatsoever.
I certainly think Super Mario Odyssey or Super Mario Bros Wonder were worth their price tag, because they’re great. And that’s completely subjective.
You either think it’s worth it and buy it, or you don’t. They’re selling games, not food and water. And you’ve got a freaking galaxy of other games to choose from.
It shouldn’t matter at all to you though. And it sounds absolutely ridiculous when you’re shouting your outrage at people who do buy some of their products.
I don’t know why you are getting downvoted. Their actions against yuzu and citra are particularly egregious, and unforgivable in my eyes. Especially, considering they use emulation in their own products. For instance, the nes mini used roms download from the Internet. I’ll think twice about buying Nintendo products in the future, and I love Nintendo products.
Nintendo isn't against emulation. They're against piracy, which Yuzu was facilitating. None of the emulators that don't have specific support for unreleased games have been touched so far.
He’s getting downvotes because he’s acting like a jackass. Like yeah, I’m pretty sure everyone here has some axe or another to grind with Nintendo, they do plenty of shitty things. But to act like their games are somehow objectively bad and that everyone who likes them is just stupid? That’s just divorced from reality and overall pretty immature. Obviously it’s plenty possible for someone to not personally enjoy the games Nintendo puts out, art is highly subjective, but their games are generally solid.
Absolutely hyperbole. Just last year, we got Tears of the Kingdom, Mario Wonder, Pikmin 4, and Advance Wars Reboot. Doesn’t matter if these aren’t your kind of games, they sold well, were critically acclaimed, and won awards.
lag behind the industry by 5-10 years
For graphics, sure. For creativity, accessibility, and all the other things that matter in video games? They lead the industry
While I agree that the above commented is in order. It does not lead the industry in all other things. They are pretty mixed with performance and their online is pretty awful in comparison to other options. Accessibility is an awkward choice of words since I expect you mean accessible to ages because it also has pretty bad accessibility options. While people often mock Sony for playing it safe with it’s cinematic games it also feels like Nintendo’s IPs have slowly been conglomeration into a mould over the switches life.
Many of the most fun games I’ve played the past 5 years are made by Nintendo. You might not like them and that is okay, but tgey are by no means garbage.
The next take is probably more controversial, but I don’t think they are overcharging. Why drop the price after a year or two? Games don’t get magically less fun and their games are usually polished enough to last for the entire gen without being overshadowed by later releases (expect for Pokemon, they are hot garbage - at least on the technical side). I’d even argue that not dropping their prices is one of the reasons Nintendo doesn’t need the mtx bullshit most other developers pull with their games. Just look at how well Mario Kart sells despite being something like a decade old at this point.
Play better games is my recommendation. Have a better frame of reference lmao. That will help you understand why a 30-hour Nintendo title charging $70 doesn’t even compete with modern $15 indie titles.
Awfully presumptuous of you, I’ve played most major releases within the genres I like. Let me tell you, the Xenoblade series is among the best RPGs I’ve played - up there with Persona and everything Fromsoftware among others.
Also, what’s up with the 30h comment? A good chunk of their games are longer than that. But it doesn’t matter anyway, or you’re also arguing against the quality of every God of War, every The Last of Us, Bloodborne, every Portal, Hades, every BioShock, every Resident Evil - you get it. A good chunk of these is also below 20h, and all of them are beloved and once sold at full price. All of them worth it, if you like the genre.
Nintendo is the original gacha / lootbox developer. You must not remember their original big money maker was selling randomized packs of collectible cards to children, a practice they are still perfecting to this day.
Nintendo has 10x the market share of any other gacha game too, so even if others are more exploitative, they aren’t causing as much overall damage due to market share.
Oh he did. I’m just saying that a lot of the audio they are re-recording doesn’t need to be re-recorded. They can just use his old audio. For some reason they don’t want to do that though I don’t know why.
As usual they do not disappoint in the graphics department, had to have up on the game due to my horrible connection but loved it most of the time I played it
So stoked for this, I poured 80 hours into the first season. My playtime wound down towards the end of the season, so I hope they’re not discouraged by the lower player count and this new season brings back folks like me who like to bounce between different games. I just cannot main one game anymore. But The Finals has been the most refreshing PVP game in years, since Titanfall 2 imo. I hope it has staying power, and we see more seasons cause Season 2 is looking delicious!
Finals is the first pvp I’ve been sucked into in years after having mainly stuck exclusively with PVE. It’s felt much more accessible than other shooters with the variety of different play styles and the higher ttk makes my slow reaction times less detrimental.
I loved getting my Assist medals in BF3 for consistently being just a bit slower than my opponent and dropping them down to 5% health. I am keeping the tradition alive in Finals
Throughout the jam-packed season of this free-to-play game, contestants can experience new weapons for each class, the hacked new map SYS$HORIZON, the all-new 5v5 game mode Power Shift, a new skill-based League System, rewarded weekly career progression, private matches — for now in a feature-limited beta version — and the new Hacker Playstyle, which adds several ways for contestants to alter the arena to their favor. THE FINALS’ new Hacker Playstyle lets players step into the shoes of CNS, with a set of new gadgets and a new specialization that can be mixed and matched with players’ existing toolset. Remove walls, defy gravity, tunnel across the arena, and transform items — become the glitch in the system, the ultimate cyber tactician, and bring a new dimension to the game.
The Dematerializer for Mediums: a specialization that temporarily erases physical surfaces, like walls, ceilings, or goo — allowing contestants to see, shoot, and pass through them. Create new passageways and close them back up again —turn every obstacle into an open door.
The Anti-Gravity Cube for Heavys: a deployable cube that manipulates gravity in its immediate area, lifting contestants and objects upwards! Is it a traversal tool? Or a defensive gadget? It’s up to each contestant!
The Gateway for Lights: a pair of limited-range deployable portals! When both are thrown and activated, contestants and objects can move between the two locations. Anyone can use a portal, but players can’t see or shoot through them! Perfect for a quick getaway, when things get hairy.
The Data Reshaper for Mediums: a gadget that changes enemy fortifications (or any random objects for that matter) into something else entirely — like turning an enemy mine into a chair. Or an enemy turret into a table. Great for breaking through enemy defenses!
All builds are getting new weapons, with the Lights getting the 93R burst-fire machine pistol, Medium getting the new FAMAS burst assault rifle, and Heavys able to wield the new KS-23 slug shotgun.
With access to assets and source files, CNS has introduced its own Arena, SYS$HORIZON. This glitchy, neon-filled cityscape exists in the loading realm of the game show and features a mix of vertical and horizontal gameplay. Voxel bridges create pathways between buildings, and pieces of floating, glitched geometry allow contestants to parkour through the arena. Partially loaded and out-of-place, SYS$HORIZON is a sight to behold, especially at night.
Moreover, THE FINALS Season 2 comes with Power Shift — an all-new, casual, 5v5 game mode where two teams compete to escort a platform through the arena. If interrupted by an enemy team, the platform grinds to a halt — or will switch direction entirely. Watch out, the platform will tear through anything in its path and can be rocked by physics. Players can switch their contestants between respawns, allowing them to balance their teams on the fly and hone their skills to perfection. In Season 2, contestants can compete in a revamped League System that improves the ranked play experience, with league rewards that up the stakes. A new Career Circuit system offers weekly rewards from Seasonal Sponsors, allowing contestants to move from Rookie to Master by completing contracts throughout the season.
Yeah team balance felt way off, also the tankiness of characters really killed it for me. It taking like 3+ melees to finish off an opponent was infuriating
That’s why I immediately put the GBA Mario Golf and Tennis games on my modded Switch’s NSO GBA app after the announcement - the versions they should have added instead of GBC!
As for Dr. Mario, I already have the SNES version on it.
We’re rapidly approaching a time when 20 year old games will still look pretty good by today’s standards. Really shows how much graphics have slowed down - used to be that 5 year old games looked hopelessly outdated.
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