The video was probably recorded yesterday and then scheduled to be published this morning. I believe Madison came out on Twitter earlier this morning. Hopefully they address this though. I’m really disappointed with LMG this week.
With Elden Ring last year and TotK and BG3 now, I'm starting to feel that most Western studios, especially American ones, are just dead and run by parasitic C tier movie executives. Always rehashing the exact same IP / formula for each game, and some how doing a crappy job at that, while charging higher and higher price.
Gamers really need to be better consumers as well, and learn to detach ourselves from brand/studio loyalty. Your gaming time is highly desirable, don't sell it cheaply.
looks like more of the same, but new weapons and spells. I hope they fix the problems from the first one such as the flakey ladders and dismal map UI. also, the character designs from the cutscenes are notably different from the in game ones. doesn’t inspire confidence.
It seems like this game took a lot of “inspiration” from FromSoft’s titles. That’s opening it up to critiques and comparisons to FromSoft’s game design.
Like how the riposte mechanic doesn’t look like it really impacts enemies in the same satisfying way.
To summarize the actual tweets/comments/etc that these videos (there are multiple) are panicking about.
Smaller studios aren't going to be able to replicate the scale and complexity of BG3. So people shouldn't be using BG3 as the bar to compare future titles/RPGs from other studios going forward. Larian is comparable in size (or even larger) to Bethesda when they released Skyrim, and no one has been able to compete directly with Skyrim either.
Not all games and RPGs need to be as complex and long as BG3. Expecting open-ended, 100 hour-long RPGs for every future game/RPG isn't realistic. Not all games require that scope, it's rare to get such a budget for this type of game, and even if you did, most companies won't be able to replicate the game in a meaningful way. Just like how companies other than Rockstar would struggle to replicate the scale of games like GTA and RDR.
There, I've summarized multiple 20 min videos. Just without all the hand-waving and drama.
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Aktywne