With Elden Ring last year and TotK and BG3 now, I'm starting to feel that most Western studios, especially American ones, are just dead and run by parasitic C tier movie executives. Always rehashing the exact same IP / formula for each game, and some how doing a crappy job at that, while charging higher and higher price.
Gamers really need to be better consumers as well, and learn to detach ourselves from brand/studio loyalty. Your gaming time is highly desirable, don't sell it cheaply.
looks like more of the same, but new weapons and spells. I hope they fix the problems from the first one such as the flakey ladders and dismal map UI. also, the character designs from the cutscenes are notably different from the in game ones. doesn’t inspire confidence.
It seems like this game took a lot of “inspiration” from FromSoft’s titles. That’s opening it up to critiques and comparisons to FromSoft’s game design.
Like how the riposte mechanic doesn’t look like it really impacts enemies in the same satisfying way.
Think the original campaign was kinda flawed/janky but they do include a remastered version of it along with a new campaign. So I would say it’s worth a look.
OK, been playing it, would definitely recommend. It's pretty simple, but it's fun and if you played it as part of your childhood, it doesn't disappoint.
The expectations have been set for a long time. BG3 isn’t the first good game. It’s just the first in a while, after mountains of AAA garbage ultimately driven by shareholders and MBAs.
The sad thing is: those people are so clueless that they dont see they’d make more money by just not getting in the way of a good dev team.
The problem with your second statement is that it is patently untrue.
That is why rocketed has been milking GTA microtransactions. The GachaGaming reddit tracks a series of microtransaction-heavy mobile games. They make hundreds of millions (as much as an entire AAA very hyped game release) quarterly through microtransactions.
Companies have come out and said that microtransactions are more profitable than making new games which is why they are shoehorned into every damn piece of game possible by AAA studios.
I hate microtransactions and I wish it wasn’t the case, but stupid kids with daddy’s credit card and stupid gamers and whales make bad games with microtransactions very profitable.
youtube.com
Gorące