MimicJar

@MimicJar@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

MimicJar,

If I remember correctly to 100% Mario Odyssey you need 999 moons. The game gives you 850 or so normal/good/fun moons, but the last 150 or so you have to buy with coins. For me this meant grinding a flower challenge in Bowsers Castle ~20 times in a row.

I did it, but that part wasn’t fun.

The rest of the game is perfect, but that part would keep me from 100 percenting the game again.

MimicJar,

Metroid Dread.

I beat the game on Normal, then went back to 100% it, then immediately played again on Hard mode, beat that and 100% it again.

MimicJar,

For Pokemon Legends Arceus I think what would prevent me from playing it again after 100% isn’t the amount of repeated tasks to max out the Pokedex, most of which are fun and a few of which just suck. I think it’s the slow dialogue/gameplay. When playing the actual game I’m usually having fun. When I’m stuck in a forced tutorial or dialogue it’s just a slog.

MimicJar,

Improved physics.

MimicJar,

I’ll admit it. I was just making a joke about boobies.

MimicJar,

Shouldn’t they just make a sequel in that case?

MimicJar,

I guess if we get new games in the long run I don’t really mind, it just seems weird.

I played Yooka-Laylee on release and it was overall an enjoyable game. As I understand they fixed a number of bugs a few months after release, but by then us release day folks had beaten it (and reviewers reviewed it).

The first level of the game was excellent, the later levels felt more rushed (or at least lacking the same level of polish). Maybe the changes will be to those levels, although level layout is key so I don’t know if you can just resize/move things.

I played Impossible Lair about a year after release and thought it was awesome.

Based on this trailer I doubt I’ll play the original again, but maybe I can be convinced.

MimicJar,

I’d take another Impossible Lair over mainline game, but I’m not against a proper 3D collect-a-thon sequel.

Both were enjoyable, but Impossible Lair was better.

MimicJar,

Link broken/missing? Or has the game already started and I’m losing?

MimicJar,

Yes, yes it would. They meant to say that it would improve performance (if done well, which it was). That improved performance would allow it to run on a wide variety of devices, including those with low specs.

Also at the time writing for x86 only would have been plenty portable. Even today that would cover “standard” PC architecture. (Although nowadays you probably want to put it on mobile devices, gaming consoles or macOS, so not ideal.)

[Spoilers] Baldur's Gate 3 has a secret, brutal game over scene for players who somehow overcome every safeguard to permanently lose a critical item (www.pcgamer.com) angielski

YouTuber BOB_BestOfBugs, however, realized that there's nothing stopping you from putting a Netherstone into a container like a crate or a sack (crucial to the Shadowboxing speedrun tech) and then getting rid of that container. I was able to replicate the trick in my own game, but curiously I only got the game over on losing my...

MimicJar,

I got it during the Act 2-3 transition. I had a fight that had to end in 3 or so turns and I didn’t make it.

MimicJar,

I’ve been playing since launch, although admittedly not much the past few weeks, and I think it’s fun depending on what you find fun.

I’ve never been big on the Battling (PvP or Raiding) but I’ve enjoyed the “Catch 'em All”.

I do however agree that even the “catch” part of the game is poorly put together. For example while the game may contain 800+ Pokemon, realistically you can only ever catch ~30 different species at a given time. If you started a new account today and did ALL the activities available, really grinding for a month, you’d probably only have ~200 or so Pokemon. If you played for a year, maybe double that.

For this reason why isn’t Pokemon HOME considered the game with the most Pokemon?

MimicJar,

I have a similar lockout problem.

During a camp scene both Gale and Karlach (and Shadowheart) offered to spend the evening with me.

I spoke with Gale first (at random) and his spend the evening was just “show some magic” which I didn’t realize was code. Karlach made no mention of Gale but did a fist pump when I agreed. When I finally spoke with Shadowheart she mentioned that I already had plans (unless?).

Then the Gale romance scene happened and Karlach never brought it up again. Nearly everyone else in the camp gave me a romance option and Karlach and I had a nice moment after fixing her heart the second time, but I think it’s just broken.

Additionally Shadowheart has always had the romance option since it first appeared. I skipped it since we’re just homies, but I think Karlach is locked out for me.

MimicJar,

0% chance Chris Pratt will play Mario in the video games. He’ll do the voice for another 2 movies along with the rest of the cast and that’ll be it.

We’ll get a few spin off movies, maybe he’ll appear in those briefly but then he’ll be done.

They’ll eventually do a 4th movie but I’ll have a name like “Universe” or “Dreams” and I’ll be a new Mario cast.

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