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falsem, do gaming w Valve warns Counter-Strike 2 players: use AMD's Anti-Lag feature, get banned

Erroneous bans, they intend to reverse them once AMD implements a fix:

AMD's latest driver has made their "Anti-Lag/+" feature available for CS2, which is implemented by detouring engine dll functions.
If you are an AMD customer and play CS2, DO NOT ENABLE ANTI-LAG/+; any tampering with CS code will result in a VAC ban.
Once AMD ships an update we can do the work of identifying affected users and reversing their ban. @AMD

finickydesert, do gaming w Valve warns Counter-Strike 2 players: use AMD's Anti-Lag feature, get banned
@finickydesert@lemmy.ml avatar

So lag is officially part of counter strike?

thingsiplay,
@thingsiplay@kbin.social avatar

The Anti-Lag software from AMD seems to get flagged as some sort of cheating from the Anti Cheat software by Valve, as it tempers the Counter Strike code. In other words, its not compatible. AMD should have tested and worked together with Valve, before shipping the update. It's not to blame Valve, because the Anti Cheat software works as intended, but AMD, because they did not work with Valve before launching their software.

Midnitte,
@Midnitte@kbin.social avatar

Anti-lag has been in the amd drivers for a long time. This seems more to be caused by Valve rushing CS2 out the door so the drivers couldn't be thoroughly tested.

NOTE! The content contained in this article is based on Radeon™ Software Adrenalin 2019 Edition 19.12.1 and earlier Adrenalin Edition drivers.

conciselyverbose,

No, it's caused by AMD deciding hijacking CS's execution was acceptable.

It's more standard than standard that you can't do that in a competitive game.

conciselyverbose,

If you inject code, they ban you. Seems pretty straight forward.

They said they'll unban when they can identify them correctly, but it's not their fault.

ChaoticEntropy, do games w AMD responds to public demand: Radeon RX 6000 owners can now enjoy Fluid Motion Frames too
@ChaoticEntropy@feddit.uk avatar

On the one hand, happy to get the opportunity… on the other hand, this kind of just increases the testing overhead needed to finalise the preview version and ship the final version to more devices. Win some, lose some.

Psythik, do games w AMD responds to public demand: Radeon RX 6000 owners can now enjoy Fluid Motion Frames too

Does it work on Nvidia cards yet?

n3m37h,

FSR3 Built into games will, this is a driver level function

Psythik,

I realize that; I want to know if it works yet.

AlDente, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game

Huh, I haven’t come across a single one of these temples so far and I’m almost 90 hours in. I guess I need to give the main quest more attention.

Grumpy,

Truly living the sandbox dream there.

You need to visit temples to get powers. They’re like words of power in skyrim.

AlDente,

Are these powers worth prioritizing the main quest over whatever ADHD direction I head next?

Grumpy,

Easier to show than to explain.

www.youtube.com/watch?v=kEFpDoB15Lo

AlDente,

I’m not really looking for spoilers so I only took a quick glance, but it looks neat. I heard the main quest line wasn’t that long so I’ve been avoiding it; however, if there are that many powers to unlock, it can’t be too short. I’ll probably resume those quests tonight.

Grumpy,

They become semi-side quests once you reach a certain point in the main quest line. Technically, I think you only have to collect just one to three of them to finish the story. I’m not 100% sure though, I too have been too distracted by non-mainline quest thingies.

ElBarto,
@ElBarto@sh.itjust.works avatar

I just did my first one after about 50 hours and I really hope there’s not many of them… I didn’t know what I was doing or if I was doing it right untill I passed it.

Sneptaur, do games w AMD responds to public demand: Radeon RX 6000 owners can now enjoy Fluid Motion Frames too
@Sneptaur@pawb.social avatar

Is this exclusive to windows or does it work on Linux and macOS as well?

cisco,

Would love to know this as well

neveraskedforthis,

Matter of time until it’s included in GameScope.

PoopMonster, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game

My experience with starfield is “ughh this is annoying, ughh this part sucks, oooh thats kinda cool” and then I check my save file and have over 130 hours. So basically my typical Bethesda experience. 10/10 would do again.

sheogorath,

This also shocked me when playing Starfield, I basically just completed one of the faction quests and basically just spent time building and stealing ships and my playtime is more than 100 hours. WTF.

SasquatchBanana,

This just sounds like abuse

Serdan,

Stockholm syndrome 😄

CrowAirbrush,

Same but i never made it past 50h where Skyrim got 1500 and counting out of me as there are far less annoying things to deal with.

emmie, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game

I like starfield overall but it definietly is a weaker game than skyrim

The1Morrigan,

FULLY agreed.

synceDD, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game
@synceDD@lemmy.world avatar

Removing content from the game you paid for, LMFAO

Cethin,

Emjoyment/hour should be the measure of a good game. This sort of a thing only works to increase time played, not time enjoyed. It’s only a negative.

synceDD,
@synceDD@lemmy.world avatar

sure if wasting your money adds to your enjoyment go ahead, the rest of us gonna have a laugh though

Fraylor,

He said, standing by himself.

synceDD,
@synceDD@lemmy.world avatar

what’s the criteria for that? no comment likes? lmao

Fraylor,

Idk, what’s the criteria for assuming everyone or even a group of people agrees with you?

synceDD,
@synceDD@lemmy.world avatar

You brought it up you tell me

Cethin,

What? Wasting money by not wasting my time on something not enjoyable?

synceDD,
@synceDD@lemmy.world avatar

Wasting money by buying the not enjoyable thing, pay attention

Cethin,

First: I didn’t.

Second: Some people find the game enjoyable enough. Not every part will be though. If I turn off the startup logo shit, am I wasting my money? That’s part of the vanilla experience that I’m now missing, right? How is this different if not?

synceDD,
@synceDD@lemmy.world avatar

Tfw you consider gameplay equal to company logo, lmfao go ahead bro it’s your money I’m just having a laugh

Cethin,

Tfw you consider that part gameplay.

I’ve got better stuff to do with my time then those temples and that more important than any “value” I lose not engaging in it. However, how is it valuable to do? If it isn’t enjoyable, it wastes time, and I don’t get anything for it, isn’t that the reverse of value? Isn’t the smart thing to do removing it? Wtf is wrong with you where you’d want to engage with something you don’t enjoy?

synceDD,
@synceDD@lemmy.world avatar

Tfw I consider gameplay, gameplay. Well whatever helps you cope

Wtf is wrong with you where you’d want to engage with something you don’t enjoy?

The part where you dont want to engage with it and still paid for it 🤣

Cethin,

Dude, read. I didn’t pay for it. Damn, you’re annoying. I’m done. I’m not sure why I responded so many times when you’re clearly a troll, or at least as good as one.

synceDD,
@synceDD@lemmy.world avatar

Obviously Im referring to the game when I say paid, not the mod that would be even funnier, well if being intentionally obtuse helps u cope like when youre equating logo to gameplay, so be it

Cethin,

I didn’t pay for the game.

synceDD,
@synceDD@lemmy.world avatar

The majority did which is what my original comment was addressing, if you didn’t I was obviously not referring to you

Aermis,

So you clearly didn’t buy the game or play it. Why are you even here?

synceDD,
@synceDD@lemmy.world avatar

If assumptions make you feel better for removing stuff you paid for, go ahead as well

Dr_Cog,
@Dr_Cog@mander.xyz avatar

Tell me more about what is being removed and why you enjoy it so much you want to keep it in

CoffeeBreakfast, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game

Are you able to load these mods on console, or is the game just unplayable?

Endorkend, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game
@Endorkend@kbin.social avatar

All game content and story issues aside, what pisses me of the most is that a month after release, we still only had a microscopic amount of bugfixes that don't even address some of the larger issues with the game.

I don't want to bring up BG3 again, but at this timespan after the game release, Larian already fixed THOUSANDS of bugs, big and small and overall, the game was much less obviously buggy than Starfield is. It's issues were more inconsistencies in logic and a handful of quest breakers, but otherwise not even noticeable until you read the patch notes.

It's crazy to me there's so little action from Bethesdas side in fixing this heap. I guess it rolls into their bullshit PR of pushing for Awards (they are literally looking to get a Grammy ...) and saying the game is nigh on perfect.

Seasoned_Greetings,

When has Bethesda ever released patches to fix anything short of game breaking bugs? And even then more often than not they don’t fix those.

I mean, some of the most popular mods for fallout 4 and skyrim were community patches. I’m not saying I agree with that practice, just that this is par for the (shitty) course for Bethesda. Starfield probably won’t be an actually good game until there are thousands of mods for it.

CitizenKong,

Yeah, people tend to forget how shitty Skyrim was at launch. It was completely unplayable on PS3 for literal months.

Pxtl,
@Pxtl@lemmy.ca avatar

I’d wager technical debt is the reason. It’s no secret that Bethesda’s engine is bad. Bad code makes it harder to do bug-fixes, because it’s harder to find the root cause of things and the risks of having accidental side-effects is far higher. There’s only so many hacks and emergency fixes you can slap into a codebase before it becomes a house of cards that collapses if you breathe on it the wrong way.

CommanderCloon,

Hopefully having MS money will allow them to take the time to learn/create a new engine, it already showed its limits in Skyrim

caseyweederman,

Yeah because Windows is definitely a flawless product

Fraylor,

Might be a shot in the dark here, but a game engine seems like it would be different than an operating system.

caseyweederman,

Oh
so sorry
You get the “technically correct but missed the point” award

ChronosWing,

You’re the one who brought up Windows where it had no place. They said MS money not MS OS developers.

caseyweederman,

And the MS OS developers are backed by…?

ChronosWing,

Once again nothing to do with Bethesda. You just want to shit on MS because “MS bad!”.

Fraylor,

I forgot Lemmy is a continuous Linux circlejerk, my bad.

DarkMetatron,

The engine is what makes the games so great though, no other engine I know is so flexible and open for mods, while at the same time can keep states for huge numbers of game objects that can be manipulated and moved freely in the whole Game world. Yes it has limitations but I am happy to live with those in exchange for what it enables. It is more then a fair trade in my eyes.

okamiueru,

Why does this piss you off? Do you make a habit of getting angry at very predictable things? They’ve always done this.

Kolanaki,
!deleted6508 avatar

“This is the way it’s always been done” is also the same rhetoric bigots use to justify racism. Just because Bethesda has always sucked ass doesn’t mean anyone likes it or wants them to continue to suck ass.

okamiueru, (edited )

What the fuck are you on about? I’m not defending Bethesda. I’m saying that if a company makes games with the exact same kind of flaws every time - getting upset when they do it again suggests the issue might be with the inability to make basic inference.

It’s like if you don’t like chocolate, buy a bar of chocolate, and going “Gah! This one has chocolate too!”.

They didn’t rewrite the creation engine. It’s going to have the same feeling and issues as other games made with that engine. It wouldn’t have to be this way if they had done a good job. But, they don’t seem to have to do that for a lot of people to enjoy their games. But being surprised by it? Nah, that’s on you (figuratively)

Kolanaki,
!deleted6508 avatar

Nobody is saying they were surprised by it; they’re saying they are disappointed in it.

okamiueru,

Being disappointed requires unmet expectation. “Surprised”. Why don’t you pick a word you prefer that conveys unmet expectations? I think you know perfectly well what I mean. And if you don’t, then, well, I’m not here to argue.

ILikeBoobies,

Larian needs a good reputation to sell

Bethesda has a bad reputation and still sells so they don’t need to fix it. Their reputation is to make games with the things you outlined specifically

samus12345,
@samus12345@lemmy.world avatar

Larian also just gives a fuck about putting out a quality game.

Jakeroxs,

Can confirm, Divinity 1 and 2 and both fantastic and got free massive content updates

Squizzy,

I got Hogwarts game the other day and there are known bug affecting gameplay for months. That fucking shield flashing up constantly is painful.

Cethin,

I’m almost certain most of the team went on vacation after launch. However, that should probably be over by now and there still hasn’t been much of anything as far as I’m aware.

thorbot,

Please explain the larger issues with the game. I have like 50 hours into it and the only things I’ve noticed were 1 glitched quest (Madam Devine won’t progress, which was fixed with 1 command) and some companion bonuses not applying. Also my chameleon-wearing companion’s head would remain invisible sometimes! But largely the game has played well. It’s great to bitch and moan but what actual bugs are you talking about, because personally I haven’t seen them!

abraxas,

I’ve noticed exactly 2 issues so far myself.

  1. Rarely, outposts can become unbuildable. You have to save and reload
  2. The bounty system is slightly more jank than I’m used to. Sometimes I’ll get a 15000 bounty for a stealth kill while unseen - those 15000 bounties never go away from witness death. Other times a 650 bounty that immediately goes away from “last witness died”. I had to save-scum a pirate ship because it happened with some specific folks, and I solved it by chucking a grenade into the bridge. I commented elsewhere, grenades are super-stealth and you usually get away with throwing a grenade in full view in a crowded room if you can hide before it blows up.

I’d like to see #2 fixed/improved, but honestly don’t mind either very much.

PoopMonster,

I had to use a cheat and kill a achievements because into the unknown was bugged. Where the temple should have spawned there was a mining rig and the scanner never distorted. It’s a pretty common issue reported over and over again on their discord (which is a freaking horrible way to deal with support BTW). And then on the final quest one of the mini bosses clipped through an elevator and I had to wait like 10 mins while he decided to teleport behind me.

Psaldorn, (edited ) do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game
@Psaldorn@lemmy.world avatar

I saw a bit of those on stream and thought maybe the time affected the quality of the result… but no. It’s just filler shit to get your space dragon speech spell or whatever. Then the enemies are all bullet sponges. It all seemed very transparent and very familiar.

reksas, do games w Warfare MMO Foxhole is adding naval combat complete with huge multi-person ships

Sounds cool, but in practice it might be just more things to do for huge regiments while those who dont want to dedicate their entire lives to the game or join some big group barely get to even see the things. I hope i’m wrong.

Fjor, do games w Warfare MMO Foxhole is adding naval combat complete with huge multi-person ships

Always love you ved the idea behind this game. Might pick it up next sale

Rosco, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game

So you need to remove entire gameplay segments in order to make this crap somewhat enjoyable? Jesus.

BruceTwarzen,

Someone had to fix their horrible UI on day one.

lemmyvore,

Are you new to Bethesda games or it has just been a while? 🙂

I remember starting Skyrim for the first time and making it as far as the character selection screen (well, after spending a few hours fixing the no-voices bug) at which point I went wtf is this crap and went looking for mods.

amio,

Maybe I was just less jaded in 2011 but was Skyrim ever this bad? I even enjoyed Fallout 4 - you know... for what it is.

lemmyvore,

The original vanilla Skyrim was pretty terrible. Don’t get me wrong it was playable but it was a very forgettable and unimpressive game. The low quality assets, the bugs, the half-assed talent trees, the uninspired and unfinished quest lines, the dumb AI, the barren ugly towns and landscapes etc. Just think about all the things you have to fix nowadays with mods to play it properly, nevermind adding new stuff.

explodicle,

The lack of spellmaking was absolutely heartbreaking for fans of the series.

BumpingFuglies,

Incorrect. Vanilla, unmodded Skyrim is one of the best games of all time, despite the issues. Mods just bring it from a 9/10 to an 11/10.

See? I can voice my opinions as if they’re objective fact, too.

lemmyvore,

But it is facts In talking about. Nobody in their right mind will pretend there weren’t bugs, or that the quests or talent trees or crafting or alchemy were well made, or that the AI was good etc.

All you’re saying is that you liked the game in spite of all that — either that or you can’t even remember how bad it was before the mods.

Skyrim’s greatest virtue will always be how moddable it is. But that still doesn’t mean that Bethesda put out a great game in 2011.

BumpingFuglies,

Nobody’s said the game was flawless, but I, at least, never experienced any bugs or design issues that detracted from the overall incredible experience.

Nobody in their right mind will pretend there weren’t bugs, or that the quests or talent trees or crafting or alchemy were well made

You’re conflating facts with opinion. I thought the quests and perk trees were, for the most part, very well made.

Endorkend,
@Endorkend@kbin.social avatar

I was hit with the bouncy horse bug the very first time I booted up Skyrim.

Blamemeta,

Dima’s Memories comes to mind

GentlemanLoser,

Someone yesterday said they don’t buy Bethesda games because they’re good at launch, instead they buy them because the modding community is so prolific.

Paying $60-70 for a game that requires teams of unpaid volunteers to make it playable after launch.

I bet Bethesda LOVES that guy.

Zoot_,

This is why I bought it really. I never expected it to be good. But always enjoy what the community can do.

Iapar,

But doesn’t the mods take time? So buying it on a sale later would be better because it is cheaper then and has more content/the content you want?

Zoot_,

Mods exist now and have since day one. They’ve already made the game much better, but you are right they arent great yet cause they dont have the GECK. I do like to have a sort of “vanilla” playthrough before super mods. I didn’t clarify that.

ChronosWing,

Some of the QOL mods out are great. Loving the UI mods for inventory.

Aermis,

Yeah kinda. I bought it to play the stock game with a few tweaks. But when creation kit comes out I’ll be back. And then again. And again.

People have thousands of hours into skyrim. You think that game has more than 100 hours of content? It’s years of going back and enjoying mods and the community surrounding them.

Yeah Bethesda profits off it. But you’d be surprised how many people pirated the game, eventually just buying the “goty” edition on sale.

Seasm0ke,

Tbf vanilla Skyrim had more than 100 hours of content, just not story driven. Back when it came out I played well over that on PS3 in a single save with no mods. I explored every dragon shrine and collected all the priest masks in that playthrough. I did loot every damm vase though and inventory mgmt was slow. I got crafting up to 100 naturally, etc. Then made new characters eventually. Im sure I spent more than 300 hours over the years before I went to PC and installed mods

Aermis,

Fair enough. You know what I was trying to say. I’m over 130 hours right now on my first playthrough on starfield with no story mods just ui

dukepontus,

Modders generally only make mods for games that they are enthausiastic for. Its not a given that Starfield will have a modding scene on par with Skyrim.

Zoot_,

No, not a given you are right. But regardless whether its on par with skyrim I’m interested in what they do the same way I was with fallout 4 despite not thinking that game was particularly good myself.

dan1101,

I’ve had 130 hours of fun, still tons to do, and have no idea what temples are. I think I already got my money’s worth.

If temples are needlessly tedious I wouldn’t hesitate to mod them out.

Draedron,

How did you get around how empty the game is? I played a few hours but it is just so empty. Being in a city just means either quick travelling or walking through 100s of meters without any interesting npc or anything at all. I felt skyrim did it much better.

Cethin,

Most people have talked about how empty things are by talking about the planets. I feel like that part feels too full if anything. They aren’t empty enough to give it character. The same goes for almost every other locations. They’re so full of junk that they’re empty of character.

dan1101,

I played hundreds of hours of Elite Dangerous, Starfield is crowded by comparison. The universe is mostly empty and I don’t mind that in a game.

ChronosWing,

Do what? Anytime I’ve walked through a new city I immediately get bogged down with side quests from every other NPC.

Ataraxia,

I am waiting for official mod support to make it into a real game. There are so many awesome mods and I’ve tried a few but I’m too lazy to manually install them. Also I’m so not going to go through the storyline amount 9 times…

Tranus,

Factorio has a mod manager built in. It can browse, download, install mods all right there. It even syncs mods to save files and checks for updates. Factorio mods have better support than most games do. I really wish some other developers would put that kind of effort into mods. Just think of what, say, Minecraft could be if it had that.

Cethin,

Likewise the Paradox launcher has pretty good mod support. I think you have to add mods externally, but you can create profiles and things where one profile could be for The World of Darkness games and another could be for Game of Thrones, or whatever. You can easily swap between them without any trouble.

Cethin,

Many of them can be installed using Vortex Mod Manager from Nexus mods. It helps. Still, the mods can only do so much until mod tools release.

theragu40,

Somewhere in the vast chasm between “these are the best gameplay element ever conceived” and “this crap cannot be enjoyable with these left in” lies the actual description of their impact for a normal person.

They are perhaps marginally tedious. It bothered one modder enough that he modded them out with a mod that has about 7600 unique downloads. It bothered millions of others so little that they…just played the game anyway.

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