Playing on a windows gaming laptop with the engine.ini fix … Hardware lumen settings affect crash frequency… if I have it maxed there are some areas that are so “sparkly” the game will gracefully crash with an error send option. Also the nights of the nine bug is still present where you go to all 9 shrines but you only show 8 so you have to find an alternate shrine to complete the quest.
I will warn you that the platforming can be challenging, but if it’s too stressful Celeste offers almost unparalleled accessibility options that will allow you fine control over the difficulty so no matter your skill level you’ll be able to progress.
Great story, cozy atmosphere but still emotional impact, and the only “fighting” you do is against yourself.
i know how you feel lol. I actually picked up Starfield on discount because i really wanted to give it a try myself, but ended up giving in to the oblivion remaster and playing that
It’s a very good game, so i wouldn’t blame you for thinking that lol. A family member is paying for Xbox Gamepass just to stream the game too so i get the GeForce
If anyone has a solution for the vram going out of control, i would be so happy 😔. I only have 8gb of vram and it keeps going slightly above it and shoves stuff in normal ram. Causing the game to stutter its way into 25fps. If i then go into a building or fast travel, i get a fatal error and it crashes.
I have tried limiting the pooling vram in the engine.ini but that doesn’t actually work.
Bunhouse - a non-management-heavy farming simulator but you are bunnies growing plants. Cute as hell. There is a sequel where you run a bakery too but we haven’t got round to that just yet.
Unrailed - might fall into the overcooked catagory, but when it gets hard and goes wrong it tends to be a looming inevitablity, not a frantic panic
Nidhogg - a 1v1 fighter, but is quick fire frantic sword fights you can button bash through which is wildly entertaining in 5 min bursts.
Morrowind was made by a team of about 35 people. Sure they could have put the effort in but then you’ve got all those animations to make and test. How do they tie into stats? Do they look dumb at higher stat levels? Also they’ll use up a little more resources on console which was a big struggle (Morrowind literally had to reboot the Xbox mid game to free up memory).
Unpacking, it’s a relaxing puzzle game with some great environmental storytelling. Gameplay amounts to unpacking after various times moving house throughout a woman’s life. It’s really interesting to see how the different stages of her life are shown by the different living situations she moves into.
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