bin.pol.social

MrScottyTay, do games w What's a recent game you've tried playing that isn't worth the hype?

Cyberpunk 2077.

It’s okay, but it’s a far cry from giving me the feelings of a cyberpunk world in my opinion and I’m a massive fan of blade runner and the like.

Why am i spending so much time wandering at the street level where everywhere just looks and feels the same. Travelling is so boring.

And the voice acting of V (I played female) is so overreacted, it’s one of the cringiest performances in gaming, considering it’s meant to be all serious and whatnot.

leftzero,

Why am i spending so much time wandering at the street level where everywhere just looks and feels the same.

What game are you fucking playing?
“Looks and feels he same”!?
What are you even going on about? Every neighborhood, every nook and cranny, looks and feels different and has it’s own personality and story to tell!

Night City is the real protagonist of the game! I could spend hours upon hours just walking those streets, experiencing the city (and have), and I’m far from the only one…

And the voice acting of V (I played female) is so overreacted, it’s one of the cringiest performances in gaming

I’m sorry, what? Cherami Leigh got a well deserved BAFTA nomination for that performance!
(Lost to Laura Bailey for her work as Abby on The Last of Us Part II.)

What, were you playing with your eyes closed while listening to something else…?

MrScottyTay,

To me every nook and cranny just looks bland with nothing to do there. Everywhere just had the same sidewalks and railings. There’s no way i could ever navigate that game without waypoints.

And with the acting the emphasis she puts on certain words in a sentence just don’t match the situation and the others she’s talking to, and it feels like she swaps between extreme emotions on the same dialogue and it’s like tonal whiplash to me. There was no nuance to lay in between, and nothing to unpack for the listener. You know when she’s angry because she has her 110% angry voice on and so on.

Unless the situation is heightened and dire, it just never fit in my opinion. Her performance fits a stage play more than what’s meant to be an immersive video game in my opinion.

Jackie’s and Keanu’s voice acting though was stellar.

ordnance_qf_17_pounder,

My problem with Cyberpunk is it feels like all style and no substance. Night City is probably the best looking city I’ve ever seen in a game. The world designers did a phenomenal job with the visuals and atmosphere.

But it just doesn’t feel like there’s enough to do in the city or ways to interact with it or the NPCs. There should be more buildings you can enter and more activities to do. For me that’s what sets GTA and Red Dead apart from Cyberpunk. They have much more to do when you’re not on missions.

leftzero,

To be fair style over substance is one of cyberpunk’s (the style, not specifically the game) main design philosophies…

But yeah, sure, the game could stand some more fleshing up. Most games could.

That said, there’s a lot of stories going on in Night City that you won’t get through quests, but are told bit by bit through messages, notes, minor encounters, and environment design… more than in most similar games I’ve played.

Would it be nice to be able to enter every building, take a job at any random hot dog stand, ignore the quests and, I don’t know, infiltrate Biotechnica and leak all their ugly business to the world…? Sure, but that’s not something V would do (without getting paid), especially once they’re on a timer, the engine probably wouldn’t be able to support, and, most importantly, we’d still be waiting for the game to come out.

Nasan,

This is something that still disappoints me despite all the updates made to add immersion. The street food vendors just kind of hang out and stare at you. That and how every vendor interaction is just popping open their inventory and grabbing things.

I remember Postal 2 having a really clunky attempt at customer to vendor speech interactions where both were NPCs. Not as cool as a ridable metro system, but still.

Atropos,

They could have at least given us some:

“What news from the provinces?”

“I’ve heard others say the same”

“Be seeing you”

MrScottyTay,

The game is definitely too sparse and spread out. It should’ve taken more inspiration from the likes of yakuza than gta and made a smaller but more dense world to play in where every nook and cranny ACTUALLY meant something rather than giving the illusion of doing so.

ordnance_qf_17_pounder,

I agree. It feels like it would have benefitted more from being a linear game than an open world game.

KaChilde,

Agreed. I have bounced off this game a few times for similar reasons. For a game that is about a cyberpunk future, it felt so much like a gta clone. Having played the ttrpgs, I think I just have a different version of the world in my head, and the games version just feels off.

Soktopraegaeawayok,

Yeah ok im glad to hear someone say that about cyberpunk 2077. Its been only just ok, but I want to like it more, but I don’t so far lol

Psythik,

Yeah seriously, V gets so worked up over fucking everything and I just couldn’t give a fuck. Calm the fuck down and take your Xanax, V. She’s stressing me out over nothing.

Fizz,
@Fizz@lemmy.nz avatar

After Jesse died my motivation to continue dropped off a cliff. All the other characters are so boring and uninteresting. I cringe everytime johnny silver hand shows up. Also the driving and gunplay feels really really bad. Its got skyrim-like clunkiness without the flexibility and interesting world to make it worth while.

MrScottyTay,

Not to mention the bombardment of phone calls and messages while trying to "mourn’. Awful pacing.

slimerancher, do games w Day 480 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

It’s a bird, it’s a plane, it’s Max Payne!

caut_R, (edited ) do games w What's a recent game you've tried playing that isn't worth the hype?

Horizon: Zero Dawn. I have yet to finish it but apart from robot dinosaurs, it feels so generically open world… Admitedly, a very pretty-looking open world. Can‘t really get into the story so far either since it takes itself so seriously while I‘m having a hard time not thinking too much about how ridiculous its world is. So apart from sight-seeing, there hasn‘t been much in this game for me thus far.

Edit: This comment section is a treasure trove of hot takes, so many of my beloved games mentioned making me go „What the fuck…,“ I love it

ampersandrew,
@ampersandrew@lemmy.world avatar

I had a great time with that game with the difficulty turned up a few notches. It really makes you use the tools in your tool belt, plan ahead for weaknesses, and lay traps. Without that stuff, I likely would have found it to be a generic open world, too. The story will always be ridiculous, but even taking itself seriously, there’s a payoff toward the end of the game where taking itself so seriously is still satisfying and makes sense, even with a world filled with absurd robot dinosaurs.

ryathal,

It’s absolutely a generic open world game, bit that’s not necessarily a bad thing. The formula is fun if it’s done well, which I think it is for Horizon Zero Dawn. The combat style is also uncommon and provides a satisfying loop of stealth and bullet time mechanics.

prole,

I don’t think it was quite as generic at the time of release, but yeah I tend to agree

myfunnyaccountname,

Dude. I have tried like 3 times to get into the horizon series. Just can’t do it. It’s so generic, just pretty.

favoredponcho,

Took me awhile to get into it. I did eventually finish it. My criticism of the game was more that the dungeons aren’t really all that challenging and are mostly just places where the story advances. Not many puzzles or fights. You just do your fighting out in the open world. Also, eventually the fights are easy as you learn how to fight each type. Eventually you just avoid confrontations because they’re just time consuming.

RampantParanoia2365,

I liked both games, but combat is ruined in the second. Literally just constant spamming of massive AOE attacks. All the nuance of the first is literally nuked from orbit.

nlgranger,

Are you playing with gyro aiming? I also loved the gameplay of the first one and was disappointed by the second. My hypothesis is that aiming without gyro was too tedious so they updated the gameplay to require less aiming. Not that the game tries to be realistic anyway but the combo/special attacks and the time spent in the inventory/wheel kinda break the immersion/flow for me.

aeronmelon, do games w Day 480 of posting a Daily Screenshot from the games I've been playing

Max: “Check out my new weapon, weapon of choice.”

RebekahWSD,
@RebekahWSD@lemmy.world avatar

Oh no it’s stuck in my head now!

yermaw, do games w What's a recent game you've tried playing that isn't worth the hype?

Persona. I didnt play it to the end. Not even sure I past the tutorial. So many text boxes. So much dialogue.

1985MustangCobra,
@1985MustangCobra@lemmy.ca avatar

thats the point of thoese games. more story than gameplay almost

Psythik,

Damn, remind me to never play them, then.

A good story shouldn’t need to be told through endless dialog boxes, it should be told through gameplay.

BryceBassitt,

So wrong 😆

Jumi, do games w What's a recent game you've tried playing that isn't worth the hype?

Ghost of Yotei

It’s good but way too long and gets really repetitive.

ClassifiedPancake,

Just finished it with all achievements (except final Takezo fight, yet) in about 50 hours. It was a little repetitive yes, but it didn’t bother me much. The setting, presentation and gameplay checks all the boxes for me so I kept going.

But I would’ve also been happy if it was shorter. That’s my general opinion on games these days.

Jumi,

I turned the difficulty way down in the end just to finally get it done.

SlurpingPus, (edited ) do games w What's a recent game you've tried playing that isn't worth the hype?

I love everything about ‘Disco Elysium’ in isolation. Art style? Gorgeous. Grimy noiry mood, right up my alley. I love isometric RPGs, though it’s been a while since I played any. Writing is great, from what I’ve heard. Novel mechanics, probably beautiful.

Only, I get into a couple dialogs and realize I need a second computer on the desk, to type up notes. Ain’t no way I’m remembering any of that, especially since I tend to take long breaks in a playthrough. And I just decided in recent years that I need to pay closer attention to stories in games, which I neglected to do back in my youth.

I’ve put twenty notes into the phone (with swipe-typing, thankfully), and that ended my initial experience.

leftzero,

You’re playing a middle aged detective (though he looks older, or at least more worn down) who just woke up from an alcoholic coma after taking all the drugs, unable to remember anything about himself or the world he lives in, except for the fact that there might have been a woman, which was somehow both the best and the worst, and possibly some trivia about disco.

I don’t think you’re supposed to be able to remember or understand everything the game throws at you, at least on a first playthrough. That’s what Kim is for.

Just go with the flow, and remember that in this game failure often leads to more enjoyable outcomes than success.

SlurpingPus, (edited )

But he’s a professional detective, presumably with the skill to gather information and put it together. Meanwhile I’m a professional scatterbrain who writes down notes for programming projects that take more than a day. It would be unrealistic for me to roleplay as him, especially if I step away from the game for a couple weeks and forget most of the details. If I can code while hungover, he probably can do detective stuff while hungover.

leftzero,

He was a professional detective. You know, before he erased his brain with massive quantities of alcohol and drugs.

It’s up to you to decide who he is now.

Raphaël Ambrosius Costeau, reincarnation of Kras Mazov and art cop, is one of the many possibilities where gathering and putting information together would be… secondary, to say the least.

Just put your points in Drama or Inland Empire, and dull concepts like “reality” will be quite irrelevant for our good detective (much to Kim’s stoic chagrin). 🤷‍♂️

prole,

What are you making notes of? I never had this urge.

Also, in case you weren’t aware, Steam has notes built in and it saves them for each individual game

SlurpingPus,

Stuff about the setting that I learn from the characters. Perhaps you have better memory than me.

Steam has notes built in

This is great to know. I need to see if Steam accepts my copy of the game, for which I didn’t pay to the company after what they did to the developers.

prole,

You can add any game to Steam and play it through it. Just add the exe as a non steam game.

You must have a better memory than me

I wouldn’t be so sure lol… The game has some built in “mission” stuff, and I’m sure I probably accidentally went to the same place a couple of times when trying to figure out how to progress, but never felt the need to write anything down. I found that the dialogue itself was usually good enough to remind me of anything important I might need to know for the current conversation

SlurpingPus,

It’s just that I made a resolve recently-ish that I need to properly get into stories in games. Unlike back in the day, when I played through ‘Half-Life’ 1 and 2 and gathered pretty much nothing about the plot. ‘Disco Elysium’ seems to be the type of a game where a lot of the story is in the details dropped by the characters, reading materials, etc.

I’ve been recently replaying the original ‘Deus Ex’, and had Denton crawl around every level for hours, reading each newspaper and poster he comes across. The papers do in fact frame the main story, clarifying the relations between factions and such.

An extreme case of this is apparently the ‘Elder Scrolls’ universe, with which the community gathered sizeable lore and history that goes several layers deep. I’ve never played the games (perhaps for the best), and only happened upon a tangential discussion about this, but the impression was that they’re deciphering it like ‘Ulysses’.

daannii,

I kept dying. And I couldn’t figure out how anyone dies in a narrative game. I couldn’t really figure out how to play the game and gave up after dying 2x in the same conversation.

I’m still so confused how one dies from conversation.

Instead I watched a video about the game.

I play a lot of games but nothing like this one. I wanted to like it but I’m too dumb to figure out the mechanics. And I even tried watching videos and found them convoluted and confusing.

Meh.

Loved the art style tho.

413j0, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

I would love to try the game if it is available on Linux (sorry but I don’t have any windows machines to try it on)

Butterpaderp, do games w What's a recent game you've tried playing that isn't worth the hype?

Doom dark ages. Just upgraded my computer, and I thought ‘hey, I really liked 2016 and eternal, this’ll be great, and it’s got great reviews’. Nah, the whole game just felt…okay. I might try it again at some point and mess with the difficulty settings, but I felt like I was forcing myself to play it the whole way through.

normalexit,

I’m grinding through this one now. The graphics are great, and the game does feel like a modern doom, but the fun does seem to be lacking.

I’ll finish it, but don’t think I’d replay it.

favoredponcho,

I personally didn’t love the atmosphere of this game. Didn’t feel very doom like. The gameplay mechanics are also different, but I got used to them. The game is turning more and more into a rhythm game like DDR or Guitar hero where you need to do the right attack at the right time depending on what enemy you’re dealing with.

krooklochurm, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?

X9

mycodesucks, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?
@mycodesucks@lemmy.world avatar

Megaman Legends 3

zipzoopaboop,

My maaaannnn

DoucheBagMcSwag,

This one here chief

wizardbeard,

I’m still hoping that someday 1 and 2 will get decomps so fans can try their hand at it.

NuXCOM_90Percent,

Unfortunately, we didn’t create enough art for Joseph Gordon Levett to sell so Volnutt is forever stuck on the moon and we will never get an aged up Tron Bonne outside of the internet.

merci3, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?

Megaman X9, pleaaaase!! 🥺

Rhynoplaz, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?

I’d rather have 2 or 3. Those were my favorites.

protist,

I’m a 4 man, myself

The_Helmet_Stays_On,

Fuck it give me 7

TheAgeOfSuperboredom,

Megaman or X?

Rhynoplaz,

MegaMan.

YiddishMcSquidish, do games w What's a recent game you've tried playing that isn't worth the hype?

Friend recommended one of the hitman games. But the steam port is so incredibly janky in regards to controller layout. And it was fucking made for consoles is what’s bonkers!!!

qevlarr,
@qevlarr@lemmy.world avatar

Huh what?

YiddishMcSquidish,

There’s a game series called “hitman”. A friend recommended one of the games. I installed it and had difficulty playing it because it was difficult to control the character. The game was made in an era when it needed to be released on consoles to be financially viable. If it is released on consoles, it follows that it needs to be made for people controlling the character with a “controller”. The steam deck is kinda set up as a “controller”.

Despite these two seemingly perfect intersections, the game does not play well on the steam deck.

BryceBassitt,

Can you give me an example of what you found difficult? I’m unsure because, huh what?

YiddishMcSquidish,

They didn’t add controller support in the steam version so it’s more or less emulating the keyboard. I’m the top left corner it has “E”,“SPC”,& another key, and gives you a description of the action associated with those keys which change depending on the situation. Getting the rifle in the intro mission was a chore between picking up the case and having to choose it from the inventory to take it out, then trying to get into scoped mode because none of that is labeled on the action keys. Also having a joystick emulate a mouse comes with it’s own issues. It just wasn’t an enjoyable experience trying to pay it.

I_Clean_Here,

Are you playing the first Hitman game from the early 2000s by any chance? Because sounds like it. The new ones have full controller support, silly.

YiddishMcSquidish,

Blood money

BryceBassitt,

Ah, Blood Money. Phenomenal game but old 🫤

qevlarr,
@qevlarr@lemmy.world avatar

That explains. What Hitman version are you referring to? You said Steam port but I own Hitman World of Assassination on Steam using an XBox controller, and I never thought the controls were poor. But you’re specifically talking about Steam Deck. I cannot comment on that

YiddishMcSquidish,

Blood money

southernbrewer,

I’ve never played a consoley Hitman nor tried a controller, but I loved the original hitman (silent assassin) and the original series sequels up till about Blood Money. I didnt enjoy Absolution, it’s too choreographed unlike the originals where you could actually be creative and kill people in a variety of ways.

Then got pretty confused when I realised they reset the numbering with “Hitman” and “Hitman 2” (why do games do this?) and just gave up at that point and haven’t tried them or anything newer

M137, do games w What's a recent game you've tried playing that isn't worth the hype?
@M137@lemmy.world avatar

Planet crafter - Holy shit is that game janky, ugly, badly designed etc.

Conan Exiles - I did enjoy it for a while, but it quickly becamse such a chore since so little is explained so you spend so much time having to look things up, and even then it’s often not obvious what to do. I payed solo, and there is a point where doing that just feels impossible, I ended up wanting to cheat to do some things and that’s a point I never cross so I just stopped playing.

I really want to play some game like those; survival with base building, exploration etc, But I think I’ve exhausted the list of ones that are good enough for me. I’ve played Minecraft, Terraria, Star Bound, Enshrouded, Subnautica, Grounded, Valheim, Satisfactory, Factorio, The Forest and more that I’m not remembering right now. There are some that are in early access that I’m interested in but I’ve stopped playing EA games, I now always wait till full release.

If anyone has any suggestions I’d be very happy, I’m craving something to dive deep into. I’m only interested in Single player games through, at least ones that can be played as such.

meatwads_tooth,
@meatwads_tooth@sh.itjust.works avatar

Soulmask. Its been phenomenal even in EA, and its about to fully release before the end of the year. Once Human is also fantastic and its free.

Black616Angel,

They are all centered around being the person executing the task. Have you tried Dwarf Fortress or alike games?

9bananas,

similar suggestion to BlackAngels: RimWorld?

sounds like you’d enjoy top-down gameplay more than 1st person, so might be something to try!

pro tip: try the base game first. the DLC are all good, but none are required!

edit: RimWorlds’ mod scene is also just incredible (some would probably call it non-credible too XD); there’s Project RimFactory if you want a more factorio-like playthrough! (although, fair warning, RimFactory is pretty damn OP, up to you how much you abuse it…)

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