I felt exactly the same way with (combat) flight sims.
Without VR, a lot of it was practicing maneuvers and attitudes as the target or the airfield would be out of my view most of the time. With VR, it just feels right, you can just keep the target in sight and move yourself into position. Your sense of distance and attitude is also 100% better. I can fly altitudes better, dogfight much better and so on.
You also get a much better sense of the whole plane, how big it is, how it moves around, and it also is tons more immersive. I can do 2 hour flights without getting bored easy in VR - not that you don’t get hella tired from that.
It’s a game changer with non-combat flight sims too. Camera-attached face tracking is a great secondary option, but that ability to move the camera with your head instead of using a controller input is so freeing.
I pre-order games I know I’d buy on launch. Some titles I just know I’ll play, regardless of reviews - E.g. Sequels to games I love like the Witcher 3 or any of the Dying Light games.
I’ll also do Early Access if I want to play the game early and am okay with jank, E.g. Hades 2, Windblown.
The PS5 lets me play Gran Turismo with VR. and turn by using the gyro function on the controller, effectively mimicking a dedicated steering wheel by turning the controller itself rather than stick steering. I could use a wheel, but without a dedicated space to keep the wheel, setting it up and packing it down is just too much of an issue. Gyro steering gives me much of the same control as a wheel does, but without the hassle.
So gyro steering and VR together was a game changer for me. They were so amazing that I can’t play racing games any other way now…
But VR on the PS5 is basically dead in the water, so hardly any games support it, and gyro steering is basically unheard of in most racing games. So it’s pretty much Gran Turismo…
In theory it’s technically possible to use the PS VR headset on my PC, and configure gyro steering, but so far, the combination of getting them all working and configured correctly AND finding a game that supports it all has defeated me…
I find that stuff like emoji blobs or too cartoonish characters prevent me from immersion and prefer the right amount of realism to “silly graphics”. Wouldn’t call that a necessarily a universal rule though.
I actually liked Dying Light a lot more before the multiplayer update rebalanced everything. God damn single player game is now balanced for two people, even when you’re solo.
Though if it makes sense for the type of vibe you are going for, they could still work as an alternate skin kinda like lichess/chess.com alternate pieces and tilesets
Apparently this game came out before the pandemic and also predicted it. So-so gunplay, great rpg progression so far (I’m level 23/40), and the world is insanely beautiful. I like dungeon crawlers, I like exploring, I like shooting stuff, so this game fits pretty well.
Unfortunately, it has this weird, mouse sensitivity jitter issue that seems pretty tied into framerate for some reason. I dropped my mouse polling rate way down and that helped a ton, but it’s still there for whatever reason.
I remember the first Division game, it didn’t even come close to predicting the pandemic. Some nebulous enemy group decided to spread a super plague bioweapon through cash on/before christmas. It also “wasn’t political” if you believe Ubisoft.
Replaying the division at the mo, but love both D1 and D2 although noting the engines/environments are great but the stories characters are pretty bland.
The first game is so incredibly atmospheric. Walking through the empty snow-covered New York streets, looting through abandoned houses, apartments and offices; exploring the subway and other iconic NYC locations.
I haven’t tried it yet but Umamusume apparently is fun and even got a reward for ongoing game or smth at GOTY.
Not anime girls, but cookie run kingdom is fun, has a great story, doesn’t cost an arm and a leg to have fun, and lets you easily collect the old characters that you missed, high ranks included
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