bin.pol.social

PapstJL4U, do games w Ubisoft target audience when they play a good game
@PapstJL4U@lemmy.world avatar

I expected a really bad take, but this is not it. HL2 has strength, but the story is not it. It’s okay, but I want you to remember that the ending of HL2 is just not good - neither to ‘boss fight’ nor the deus ex machina ending.

Even the gameplay gets boring when you have the “op” gravity gun.

I prefer HL1 to HL2. The physics riddles are not hard either and I think Stratholm is only “horror” for people with no xp in Survival Horror games.

Aielman15, (edited ) do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?
@Aielman15@lemmy.world avatar

I hunt down achievements when I enjoy the game and the achievements sound fun and not busywork. If it’s interesting side quests, minigames, or fun challenges, I almost always do them. I also like playing at max difficulty when it’s fair.

If it’s about going through a checklist to collect 100 feathers or spending 50 hours learning the entire game by heart to complete some hardcore challenge, I’d rather do something else with my time.

7112, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

Super-bosses that award ultimate weapons… like why am I going to use this weapon now that the biggest challenge is done?

C8r9VwDUTeY3ZufQRYvq,

You might need them for ultra-bosses that reward ultimate ultimate weapons.

Darkenfolk,

There is sadistic satisfaction to be had from absolutely nuking enemies who gave you trouble before.

I also like collecting shiny things.

Quetzalcutlass,

You killed the ultimate boss; now with their drop you are the setting’s ultimate boss. You just need to wait for another plucky young upstart to rise and take you down.

Gathorall,
SharkAttak,
@SharkAttak@kbin.melroy.org avatar

Diablo spoiler?

Quetzalcutlass,

Or many of the Soulsborne games.

Tap for spoilerReplacing Gehrman in one of the Bloodborne endings being the most direct example.

fushuan,

Ehhhhh… Kinda, not really. The wizard goes mad, the rogue aligns with evil and the warrior failed to contain the big evil and is possessed by it.

Doesn’t sound like final boss to me.

SharkAttak,
@SharkAttak@kbin.melroy.org avatar

I may be wrong, didn't follow the series much, but wasn't Diablo2 BBEG the player from the first one turned evil?

fushuan, (edited )

Yeah, as I said, it was the warrior, who took diablo’s soulstone with himself, but succumbed to evil and was possessed by Diablo. So, yeah, kinda turned evil. Still, at that point I wouldn’t call that body the player from the first game.

Afaik originally in D2 we were supposed to kill him and that would be it, but the animator company decided that it would be cool to animate some dude piercing his forehead with a stone, and since there wasn’t anymore dev time Blizzard North decided to go with it. That gave way to to justification for the corruption/possession of the D1 warrior character and thus the story of D2 and kinda D3.

Oh, btw, Blood Raven, the second quest you do in act 1, is the rogue from D1; and the summoner you encounter at the end of the arcane sanctuary, the one who had Horazon’s journal, is the mage from D1.

CookieOfFortune,

It’s for the secret boss!

thingsiplay, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?
@thingsiplay@lemmy.ml avatar

Oh BTW I am currently waiting to complete a “challenge” (its an achievement) for a special game, with a special achievement. All I have to do is, not to play the game. No seriously, “The Stanley Parable” has a famous achievement, that you get if you don’t launch the game for 5 years. The fun story is, I purchased the game just to get this achievement. Really. I purchased it and waited 5 years, then installed it and run it.

But wait, why don’t I get the achievement? After an investigation I came to realize that the game has to run at least once, so the timer starts counting. Well, since then I played the game and wait another 5 years. I almost reached the fifth year. So to complete everything (which I did not honestly) you would need to do not to play the game. Is it worth it? I say absolutely!

EarMaster,
@EarMaster@lemmy.world avatar

The Stanley Parable is a meta game - a game about playing and making games. And there you are having fun not playing a game…

Adulated_Aspersion,

Change your system time and relaunch the game for a sneaky cheat.

thingsiplay, (edited )
@thingsiplay@lemmy.ml avatar

Yeah I know, there are methods. But I want to “earn” it the right way, as I don’t like cheating for this kind of stuff. But thanks for the tip nonetheless. Edit: Especially as I’m in the ninth year now…

thingsiplay, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?
@thingsiplay@lemmy.ml avatar

Mine is completing the Pokedex in the original Pokemon games. All you get is just Professor Oak giving you a wink and a small few second cut scene. And a congratulations text. Imagine spending all of your time then, getting all 151 and even 252 pokemon just for that? Yeah no thanks, I never completed the pokedex.

Well, to me this is worth it, because the journey is. Zelda Tears of the Kingdom is a similar thing. Doing all of the work for just a checkmark is not really worth it, but the adventure and the fun I have doing all of this is worth it. I am not after the price, but after the experience. Therefore its worth it, if its fun to do.

Auth, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

Factorio: lazy bastard is not worth getting but there is no spoon is absolutely worth getting. People over estimate how much is required pre rocket and get bogged down in these over engineered designs. After finishing thre is no spoon you realise how little is actually required and its best to just go build something than try design the perfect system that lasts into the megabase era.

Iceblade02, (edited )

My first full Factorio playthrough was a Lazy Bastard run. The game is a lot more chill when turning off biter expansions & turning up trees slightly in the map gen.

Granted I think I racked up like 200hrs in that run, largely because I could leave the game running in the background whilst going off to study or do other stuff. Once you’re past the intial stage & have a mall set up, hand-crafting really doesn’t matter much.

There is no spoon was alright as a goal, but it also ends up being a definitive end to that playthrough (which, arguably, can be both good and bad).

Auth,

I also play with no biters. I just dont see the point in having them enabled since i get past the rocket stag quickly and then end up working on a megabase for a few hundred hours and biters are just annoying.

acockworkorange, do astronomy w Jupiter from the Webb Space Telescope

What is Io’s footprint?

fartographer,

Round

rtxn, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

Finishing a Dark Souls game.

And finishing a Dark Souls game.

lance20000,

I was debating saying beating Consort Radahn. It took me about a day of grinding to learn patterns, figure out strategies, find all the upgrades, and simply have the best RNG.

I didn’t want to respect and just cheese him either. I will never attempt to beat him again, but I do feel satisfied that I beat him.

HelterSkeletor,
@HelterSkeletor@lemmy.world avatar

I was going to say Soul Level 1 playthrough of Dark Souls is one of my favorite gaming experiences. Absolutely worth it for me. Helped me through some depression. Do not recommend to anyone however.

addie,
@addie@feddit.uk avatar

Dark Souls 3 is a great game to play at SL1. You’ve got quite a selection of weapons and armour that you can equip, plus one spell, so it’s a bit of a puzzler to find optimum combinations of stuff to beat all the bosses.

Dark Souls 1 is okay to play at SL1. You’re limited to being a pyromancer and have a good selection of flame spells that you can cast, but you’re limited to weapons with fairly boring movesets, and you’ll be doing a lot of running back to Blightown to get pyromancies and level up your flame.

Dark Souls 2 is goddamned brutal to play at SL1. Your dodging is tied to your agility, which means you’re a sitting duck until you get some stat boosting gear. Start the game by murdering Cale for his hat of +3 dexterity, grab the work hook and the ladle to swap out in your off-hand for their small stat boosts, and get yourself to Tseldora to grind the peasant set for its small adaptability bonus. I hope you’re good at beating end-game bosses with a rapier, no shield, and bad rolls - maximum four in a row due to your low stamina, which makes throne watcher / defender hellish.

Scholar obviously has all of the pain of 2, plus you can’t rush into the DLC areas for their high-powered rings. By the time you get the ring of the embedded for its massive SL1 stat boost, you’ll have most certainly earned it.

Yes, I did play through all four at SL1 in preparation for the release of Elden Ring. DS3 is fun at SL1, but I also do not recommend the others to anyone. Elden Ring is quite good at RL1 - it still allows some quite varied builds, and it forces you to learn the bosses rather than just “DPS race” them like you do normally.

AstroLightz, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?
@AstroLightz@lemmy.world avatar

Any “no death” achievements/challenges in souls-like games. I don’t see a point in struggling for weeks/months just for a small badge on my account.

On the other hand, 100%'ing certain games like Stardew Valley is definitely worth it. I won’t spoil what happens, but just know that it is worth doing.

B0NK3RS, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?
@B0NK3RS@lemmy.world avatar

Completing the Pokedex is pretty cool.

I’ve come close to getting all the capsule toys in Shenmue but in the end it was a lot if reloading saves and eventually I gave up. I barley finish any games so doing extra challenges is even rarer for me :/

gegil, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

Completing entire tech tree in minecraft modpacks. For those who dont know, many popular modpacks for minecraft has a questlines, usually its main progression chapters, explaining how to play the game, and many secondary queslines for specific stuff or mods. And many of this mods are optional for the main progression, so completing them or even using them at all is just useless extra work.

NONE_dc, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?
@NONE_dc@lemmy.world avatar

Regarding collectables-based challenges, in my experience, all collectables that don’t unlock content or aren’t some kind of upgrade are a waste of time.

I remember collecting all the figments in Psychonauts 1, how frustrating and time consuming it was and how it was near useless to the regression of the game. I love Psychonauts and I would like to play it again over and over, but I would not collect those pesky figments ever again.

missingno,
@missingno@fedia.io avatar

If the collectibles aren't satisfying to obtain on their own, I don't think putting an unlock behind them makes them retroactively better.

A good collectible is something like Strawberries in Celeste, each one requires you to take a more difficult path or do an additional screen. They're fun to go for, and I think it actually would've detracted if some unlock made them feel like a required task rather than a bonus challenge.

yesman, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

On the whole, achievements encourage players to do stuff that isn’t fun. Sometimes they’re funny or encourage good gameplay, but too often they’re just busywork, mindless random drops, or insane investments in time/skill.

B0NK3RS,
@B0NK3RS@lemmy.world avatar

Yeah I agree with this. Most achievements just don’t have the fun or inquisitive nature they should and are pretty much meaningless.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Achievements (for me, at least) are just a reason to spend more time with a game that I enjoy. In most cases, I have trouble enjoying a game if I don’t have goals to work towards (either game-imposed or self-imposed). If I finish the main part of the game, and am not tired of it yet, achievements give me goals that I can follow if I want to keep playing.

Definitely agree that there’s too many games that have achievements that are just in no way worth the time and aren’t even fun as an auxiliary goal, though. The best ones are the ones that get you to do things you otherwise wouldn’t (e.g. playing a non-standard playthrough of the game). The lazy ones (‘Kill X enemies, Earn Y dollars’) are just busywork or earned ‘automatically’ while doing other things and add nothing.

BroBot9000,
@BroBot9000@lemmy.world avatar

Trophies can be very fun when they incentivize the player to interact with the game in ways that you normally don’t do during a regular play through.

Most games have trophies designed by some corporate drone and consist of a handful of trophies giving for completing the storyline and the rest for token actions that you’ll inevitably do while playing. They fucking suck!

Ratchet and Clank did it right back in the day before trophies with their Skill Point system. Little fun challenges that you wouldn’t normally do. Gave you points to unlock some skins and cheats.

Is that really so much to ask for… yeah I already know the answer.

nogooduser,

They weren’t trophies but I liked the challenges for Titanfall 1 that allowed you to ascend to the next level.

They were mainly using different weapons that I probably wouldn’t have tried because they didn’t seem as good as the easier to use weapons.

e0qdk,
@e0qdk@reddthat.com avatar

Most games have trophies designed by some corporate drone and consist of a handful of trophies giving for completing the storyline and the rest for token actions that you’ll inevitably do while playing.

Those are basically just publicly accessible analytics for how far people typically get in a game.

Quetzalcutlass, (edited )

After someone on Lemmy recommended Dwarf Eats Mountain (it’s okay), I checked out the idle game genre for the first time.

On one extreme, Magic Archery was completed in under an hour and all seven achievements were earned during normal gameplay.

But most other idle games, ho boy. They tend to have several hundred achievements, many of which would take literal weeks if not months to achieve, and often require resetting the game back to the start dozens of times due to prestige mechanics that are necessary for late-game progression.

mohab,

Action games, for the most part, have well-thought achievements, TBH. If designed well, they can nudge you towards the intended way to play the game and by the time you’re done, you will have mastered the gameplay or got really close.

In Hi-Fi Rush, for example, some achievements encourage you to parry, parry counter, air juggle… etc.

JeeBaiChow,

But dodging 100 random lightning bolts is fun!!

SirHax,

Too many people seem too focused on getting 100%/Platinum though, and I feel like that’s almost always going to end up in a kind of exploration grind, or just having achievements for playing the game.

The best achievements imo is when you do something random and get an achievement for it, then youll be able to see how many other players managed the same.

XeroxCool,

I enjoyed the Tokyo Drift achievement in Sea of Thieves. I was running from a larger ship and naturally thought of going full steer around a rock and dropping anchor. It worked! We lived.

Feyd, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

When I finish a game naturally I look at the list of stuff I didn’t do yet, and think “how much time will this take? Will I even remember doing completionist stuff in 5 years or would it be better to start a new game?”

saltesc, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

I 100% RDR and killing cougars with a knife still haunts me. It’s exactly as it sounds. Go do melee combat with a gigantic pissed off cat that almost always comes in pairs, sometimes a trio.

Zahille7,

I fucking hate how if certain animals come at you at a particular angle, there’s literally nothing you can do. Sure they give you the button-mash prompt, but it does literally nothing, and you still get mailed to death. Every. Single. Time.

C8r9VwDUTeY3ZufQRYvq, (edited )

I know you meant mauled, but the image of a giant cat sticking you in a box and mailing you to the reaper was just too funny 🤣

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