Fun fact: some mechanics never came back cause they got copyrighted and the studio with the copyright went “no, we’re not doing that kind of game anymore” and as soon as anyone goes “okay, can we try?” they sue them into oblivion for copyright infringement
You mean patent. You don’t choose to copyright things or not, all media is inherently copyrighted. This comment is technically copyrighted once I hit send. It sounds like your referring to Shadow of Mordor’s/War’s Nemesis system being patented.
The difference does matter. Two copyrighted games can have similar mechanics. Just look at literally any pair of games in the same genre. First person shooting isn’t patented, so anybody can make an FPS game. They patented the nemesis system. Shadow of Mordor and Shadow of War are copyrighted.
The term has the meaning now of “pointlessly explaining something in a way that’s intentionally trying to be detracting of the other party, like a stereotype of a man would do”, rather than being locked into gender
It wasn’t pointless of me to try and help you and others know the difference between copyrights and patents. It’s a very common misconception. It wasn’t detracting from your point, either. At no point did I argue that the game companies doing this are actually morally correct and that it shouldn’t bother you that the Nemesis System is patented or that Nintendo is patenting things like capturing monsters.
Did you know Shadows of Mordor copyrighted the Nemesis System and then proceeded to never use it in any other games ever again despite people calling out for it?
Project Zomboid really does have a surprising amount of depth to it. It’s also got a really impressive modding scene. Like, in this particular instance, cutting off limbs and prosthetics are from a mod. In the vanilla game, once you’ve been bitten, you’ll die soon after no matter what you do.
The amputation was a mod, but besides that it’s all vanilla. I really like it because it feels like surviving an actual zombie apocalypse.
Honestly, i think the way it looks kind of helps all the features. If it was full on 3D like Skyrim or something i think there would be a lot less stability due to how much is going on. Plus the top down keeps me from getting overwhelmed
In web development, it’s customary to create a user named something like Constantine Constantinovich Constantinopolsky and see that the interface accommodates it everywhere.
For one of the Dragon Warrior games on the venerable PS1 I chose the name Squall for the hero, after they guy from Final Fantasy 8, because why the hell not. These were the days when Square and Enix were competing so it seemed like a fun thing to do. So anyway, one of my dudes attack moves was called SquallHit, and I never figured out if that was just what it was always called, or whether they included my selected name in it.
The different types of Gameboys and most of their games emulate really well on a smart phone. I prefer playing them in landscape orientation for the larger display, but portrait mode gives a more accurate recreation with the screen on top and buttons on bottom.
I’m out of touch with what the latest best options are for emulators and where to source your ROMs, but if you ask around in communities focusing on things like piracy, they’ll point you in the right direction.
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