I drove 2200 miles for this solar eclipse. I booked a place here in Dallas last year, and now it seems like it’s going to be cloudy with rain and thunder. :-/
I convinced my dad to fly over and join the road trip.
At least we got to see some incredible stuff on the way! Maybe there will be a break in the clouds…
I was in the same boat, 2000+ mile drive. NE Texas isn’t looking too bad right now! But if you’re up to it, drive up to Arkansas. I did that today from Austin-ish. Clouds up here are looking much more optimistic!
I’ve heard that it’s still a surreal experience even when overcast. Though, that’s what I had to believe to actually book the hotel room and days off work as somene living on the north-atlantic coast.
I was able to see the one back in 2017 smack dab in the middle of the path of totality and it was such a surreal otherworldly experience. No amount of trying to explain it to other people helped them really understand. Things look a weird way and there’s a very unique feel to it all.
My advice, get things set up, get your shots, start your recordings, but don’t forget to take 30seconds or so and just soak it in and be in the moment!
Obligatory Undertale mention. I know it’s the cliché answer, and it’s fan base is…a lot, but it really is a great game.
Also, very happy to see FLT FTL get a couple of mentions here. Hardly any of my IRL friends have even heard of it, but it’s probably the best Star Trek game ever made (even if it’s not actually a Star Trek game).
Still waiting for a similar mod to come out for Bannerlord.
Sekiro is also good, but with Japanese myth and fantasy and not, like, based in reality other than the cultural similarities and aesthetics of the world.
Ghosts of Tsushima.
For an older maybe somewhat unheard of game, Way of the Samurai on PS2 was really fun.
I said this elsewhere, but without knowing what specific integrated graphics card you're using (e.g. Intel HD 4000 series) it's hard to give specific recommendations. Generally though there's a range of things that will work:
Any game released 7+-ish years before the laptop was manufactured.
Most 2D games released 4+-ish years before the laptop was manufactured.
Anything that has an Android/iOS version.
Emulated games for anything from 2 console generations ago or more (e.g. OG Xbox, Playstation 2). Also the PC releases of those games (e.g. Knights of the Old Republic)
Grim Dawn is goated. Not a big ARPG fan but this one just hits different for me. Simple enough for anyone to get into but can get complex enough that min-max theory crafters will have a blast messing with the games systems.
The base game can be done in like 5-8 hours on a leisurely pace, the current speedrun WR is 57minutes but there are only 6 runners who’ve submitted to it so feasibly you could get a lot better times than that.
I’ve actually got a video on YT where I perform the “I Was Not Expecting You, Human” achievement to Slay Warden Krieg, who is the game’s midboss, in Veteran Mode with a character under level 11, and it was an hour and thirteen minutes from character creation to finish. The last 10 minutes are just the Krieg fight itself. This could be done much faster without the level requirement, though, because you could get more damage and better items.
The major problem with it is the enemy scaling. Every area has a minimum level and a maximum level, and as the character levels up so do the enemies. That means if you keep leveling in an area until you dwarf the enemies, it just keeps making it harder in the next area, so you’re incentivized to stay at the minimum level for that area and ignore the vast majority of enemies. Even farming for good loot comes at the added cost of making the mobs harder. I used to use a site that shows the level range for areas but I can’t find it anymore, sadly.
The email I read was talking about cross progression and stuff, which goes outside of GOG. It probably makes more sense for a PS5 or Xbox player to create a CDP account than a GOG account in that context, although it’s all still technically the same account anyway.
GOG and CDPR have always been different branches anyway. This just looks to be making the separation that’s always existed a bit clearer.
GOG and CDPR have always been different branches anyway.
They have and they haven’t. CDPR used GOG’s infrastructure, and CDPR own GOG, so this makes sense. You don’t buy Valve games from the Valve store, you buy them from Steam.
Technically, I think GOG was originally started and owned by CDPR, then became GOG Ltd, and now it’s GOG sp. z o.o. However, I think it’s reasonable to be frustrated that the corporate restructuring (which is almost surely for their financial benefit) is affecting customers. I bought my games from GOG, because I like GOG, and I liked CDPR for making GOG and holding the same ideals.
What this seems to me is that CDPR no longer wish to sell their games on GOG, perhaps because GOG is staunchly DRM free. Does this mean CDPR are going to include DRM in future games? Or are they merely trying to expand the selection of titles they can sell on their storefront(s) to include those which refuse to be DRM free? Does this mean GOG is going to fall to the wayside, as they will no longer push for DRM free versions of major titles, instead referring them to the CDPR store?
I have DRM free versions of Pathfinder: Wrath of the Righteous and Baldur’s Gate 3. It would be sad if future games weren’t available in this way.
So, a long time ago I got Little Big Adventure 2 a.k.a. Twinsen’s Odyssey.
This game has a “behaviour” feature that lets you switch between 4 modes : normal, stealthy, athletic and agressive. This has an impact on how the main character Twinsen moves and acts : normal walks and interacts, stealthy sneaks around, athletic runs and jumps, aggressive lets you punch stuff.
Note that all of those except athletic are unbearably slow, and the game requires quite a bit of jumping, so I quickly considered athletic the default one, only switching for something else briefly when I needed to do something specific.
In this game you get your second and last weapon, a sword, quite far into the game. It does a lot of damage, and it’s required to beat some enemies. But every time I’d try to use it, Twinsen would do a ridiculous backflip first, then do a jumping attack forward. It was very hard to hit a moving enemy that way, it required a lot of space and since I could barely control that move (tank controls by the way), there was a huge risk I’d get hit in the process.
I lost many times against a huge boss that was only vulnerable to the sword, eventually beat him with great difficulty and after that went through the rest of the game still trying to get the most out of that ridiculous weapon.
It took me another playthrough to understand that the way Twinsen used the sword depended on his behaviour. Only athletic did that double jump first, agressive in particular just let you hack stuff up immediately.
I’m going to have to tar and feather and entire genre I’m afraid.
It’s the weird intersection of visual novel and dating simulators.
They are truly horrible derivative fantasy, written by severely emotionally stunted incels with less sexual/world experience and writing skill than the average grade 7 student.
It’s very disappointing that Telltale went down. The Wolf Among Us by Telltale is also great, and, over a decade later, it’s finally getting a sequel some time this year.
I’d recommend Tyranny. Its a CRPG, where you play as an envoy of basically villains that are sweeping through the world, conquering almost everything. Most of the choices are pretty difficult, because from what I remember its usually “bad or different bad”, without it being clear what’s going to be worse. Because you’re an envoy for a dictator with the power to literally wipe an entire continent with a single sentence, you can’t just go " fuck this, I’m gonna ignore the orders and do good", and balancing the long term and short term consequences makes every decision pretty difficult.
For example, if you get an order to “capture this fortress within few days or I’ll wipe the entire island”, any small war-crime now may be the long term good option, if it helps you capture it in time, and helping the soldier asking you to help find his wife nearby may be lost time you can’t be sure you can afford.
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